Player Matchup

Tyr
Tyr
CaptCuc
Tyr
Level 143
God Stats
4W - 3L
1,317 SR
Queue Stats
374W - 348L
1,491 Elo+
Party 4
Ymir
Ymir
Mattyg54
Ymir
Level 27
God Stats
51W - 44L
1,555 SR
Queue Stats
96W - 96L
1,509 Elo+
Party 3
Scylla
Scylla
NotAShadyDude
Scylla
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 11L
1,768 Elo+
Party 4
Apollo
Apollo
Plutronash1D
Apollo
Level 125
God Stats
8W - 3L
1,529 SR
Queue Stats
273W - 245L
1,568 Elo+
Party 3
Freya
Freya
Plutronash3D
Freya
Level 104
God Stats
28W - 32L
1,430 SR
Queue Stats
152W - 165L
1,499 Elo+
Party 3
Team Averages
Level 83
1,466 SR
1,567 Elo+

VS

Team Averages
Level 95
1,468 SR
1,573 Elo+
Ratatoskr
Ratatoskr
LoeDock
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Pleasepickforme
Cabrakan
Level 103
God Stats
1W - 3L
1,171 SR
Queue Stats
563W - 530L
1,475 Elo+
Party 1
Hercules
Hercules
QueekA55Slapper
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,567 Elo+
Party 1
Hachiman
Hachiman
Resisted1
Hachiman
Level 29
God Stats
6W - 5L
1,765 SR
Queue Stats
48W - 26L
1,735 Elo+
Party 2
Sol
Sol
Tagggy
Sol
Level 160
God Stats
1W - 1L
1,403 SR
Queue Stats
231W - 218L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
3 / 1 / 3
9,363
585
5,890
8,740
5,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
14
5 / 2 / 10
9,389
587
4,767
12,751
8,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 4 / 6
8,638
540
7,421
5,968
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
15
7 / 2 / 3
9,566
598
5,950
10,490
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 10
9,784
612
8,235
10,477
4,763
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
LoeDock
Ratatoskr
14
3 / 4 / 2
8,303
519
4,058
10,158
3,222
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
12
2 / 7 / 2
7,736
484
5,358
11,429
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
10
0 / 3 / 1
6,117
382
2,269
7,775
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Resisted1
Hachiman
14
3 / 5 / 5
8,330
521
8,009
11,636
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
Tagggy
Sol
15
4 / 2 / 6
8,921
558
9,326
7,478
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
21
Kills
12
12
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
3
1
3
4.5
L
Ratatoskr
LoeDock
Ratatoskr
3
4
2
1
W
Ymir
5
2
10
5
W
2
4
6
1.25
L
Cabrakan
2
7
2
0.43
W
Apollo
7
2
3
4.25
W
4
3
10
3
L
Hercules
0
3
1
0.17
L
Hachiman
Resisted1
Hachiman
3
5
5
1.1
L
Sol
Tagggy
Sol
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,263
Damage
29,020
48,426
Taken
48,476
24,459
Mitigated
22,109
12,870
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
5,890
873
0
3,685
8,740
5,722
0
2,038
6,372
0
46,603
L
Ratatoskr
LoeDock
Ratatoskr
4,058
516
0
225
10,158
3,222
0
4,114
6,044
0
61,351
W
Ymir
4,767
1,280
0
2,460
12,751
8,240
155
6,191
6,560
25,706
0
W
7,421
787
0
384
5,968
1,821
840
2,104
3,864
60,338
0
L
Cabrakan
5,358
692
0
2,159
11,429
7,981
0
5,612
5,817
25,380
0
W
Apollo
5,950
3,037
0
965
10,490
3,913
741
2,489
7,976
0
64,677
W
8,235
3,580
0
5,376
10,477
4,763
444
1,862
8,615
45,574
0
L
Hercules
2,269
396
0
1,604
7,775
4,648
0
1,664
6,111
0
19,526
L
Hachiman
Resisted1
Hachiman
8,009
3,802
0
2,332
11,636
3,718
0
4,652
6,984
0
48,313
L
Sol
Tagggy
Sol
9,326
1,711
0
2,260
7,478
2,540
0
4,381
3,097
55,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,740
Gold Earned
39,407
430
Minions Killed
372
0
Camps Cleared
0
1,532,203
Distance Traveled
1,410,586
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,363
585
88
6
0
307,499
0
L
Ratatoskr
8,303
519
105
7
0
349,559
2
W
Ymir
9,389
587
31
2
0
310,609
4
W
Scylla
8,638
540
107
7
0
290,298
5
L
Cabrakan
7,736
484
44
3
0
265,013
2
W
Apollo
9,566
598
121
8
0
315,863
4
W
Freya
9,784
612
83
5
0
307,934
5
L
Hercules
6,117
382
39
2
0
249,400
0
L
Hachiman
8,330
521
83
5
0
245,156
2
L
Sol
8,921
558
101
6
0
301,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role