Player Matchup

Scylla
Scylla
GoldenEmeral
Scylla
Level 88
God Stats
86W - 118L
1,510 SR
Queue Stats
643W - 636L
1,480 Elo+
Solo
Cthulhu
Cthulhu
ReuenQad
Cthulhu
Level 106
God Stats
2W - 3L
1,415 SR
Queue Stats
18W - 21L
1,473 Elo+
Solo
Hun Batz
Hun Batz
layon-da-carnage
Hun Batz
Level 102
God Stats
3W - 2L
1,710 SR
Queue Stats
79W - 89L
1,476 Elo+
Solo
Hera
Hera
que_onda_cuh
Hera
Level 127
God Stats
8W - 8L
1,664 SR
Queue Stats
138W - 138L
1,589 Elo+
Solo
Skadi
Skadi
snowyowl135
Skadi
Level 115
God Stats
1W - 2L
1,675 SR
Queue Stats
82W - 99L
1,489 Elo+
Solo
Team Averages
Level 108
1,595 SR
1,502 Elo+

VS

Team Averages
Level 136
1,516 SR
1,518 Elo+
Chiron
Chiron
 
Chiron
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BlueCubby26
Serqet
Level 118
God Stats
50W - 28L
1,583 SR
Queue Stats
296W - 227L
1,594 Elo+
Solo
Cernunnos
Cernunnos
DaviMacuzaya
Cernunnos
Level 158
God Stats
9W - 8L
1,457 SR
Queue Stats
1,172W - 1,229L
1,469 Elo+
Solo
Chang'e
Chang'e
The_SquirrelKing
Chang'e
Level 118
God Stats
3W - 4L
1,539 SR
Queue Stats
282W - 289L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 9
9,058
906
5,568
5,232
1,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ReuenQad
Cthulhu
17
2 / 1 / 9
10,263
1,026
12,155
10,084
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 2 / 1
10,288
1,029
7,759
6,765
2,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 8
9,304
930
10,727
3,126
1,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 3 / 3
9,917
992
6,090
6,314
2,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

252

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 1 / 4
9,418
942
4,714
8,399
3,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
15
1 / 2 / 5
9,222
922
4,857
11,166
14,148
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
15
4 / 5 / 3
9,817
982
6,578
10,191
3,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
DaviMacuzaya
Cernunnos
15
1 / 3 / 2
9,443
944
7,184
10,467
4,155
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 3
9,308
931
4,973
6,619
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
13
Kills
9
9
Deaths
13
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
4
3
L
Bacchus
 
Bacchus
1
2
5
1.75
L
Serqet
4
5
3
1.1
L
Cernunnos
DaviMacuzaya
Cernunnos
1
3
2
0.67
W
Scylla
1
2
9
2.75
W
Cthulhu
ReuenQad
Cthulhu
2
1
9
6.5
L
2
2
3
1.75
W
6
2
1
3.25
W
1
1
8
5
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,299
Damage
28,306
31,521
Taken
46,842
13,188
Mitigated
27,405
4,684
Healing
9,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,714
1,258
563
1,954
8,399
3,114
0
5,815
2,392
0
25,141
L
Bacchus
 
Bacchus
4,857
432
366
573
11,166
14,148
0
6,665
4,288
21,909
0
L
Serqet
6,578
978
0
3
10,191
3,698
0
5,728
4,268
0
8,350
L
Cernunnos
DaviMacuzaya
Cernunnos
7,184
3,219
0
1,812
10,467
4,155
0
5,587
4,676
0
32,215
W
Scylla
5,568
203
243
593
5,232
1,733
0
2,242
2,612
7,418
0
W
Cthulhu
ReuenQad
Cthulhu
12,155
494
637
2,696
10,084
5,594
0
3,658
6,144
34,360
0
L
4,973
48
2,559
1,632
6,619
2,290
0
3,581
2,768
24,452
0
W
7,759
2,668
0
0
6,765
2,280
0
1,293
5,166
0
20,665
W
10,727
3,262
0
363
3,126
1,015
0
679
2,447
26,426
0
W
6,090
2,579
0
152
6,314
2,566
0
1,958
4,289
0
32,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
47,208
192
Minions Killed
197
8
Camps Cleared
7
912,236
Distance Traveled
901,774
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,418
942
47
5
3
175,572
0
L
Bacchus
9,222
922
35
4
1
188,455
0
L
Serqet
9,817
982
8
1
2
197,085
2
L
Cernunnos
9,443
944
48
5
1
168,182
2
W
Scylla
9,058
906
7
1
0
159,541
0
W
Cthulhu
10,263
1,026
77
8
0
201,592
0
L
Chang'e
9,308
931
59
6
0
172,480
0
W
Hun Batz
10,288
1,029
19
2
1
208,164
0
W
Hera
9,304
930
32
3
0
170,485
0
W
Skadi
9,917
992
57
6
7
172,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role