Player Matchup

Tiamat
Tiamat
Great_Bear_EZ
Tiamat
Level 28
God Stats
8W - 12L
1,466 SR
Queue Stats
50W - 83L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
TristanC97
Danzaburou
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,276 Elo+
Party 2
Cu Chulainn
Cu Chulainn
imagebraker2535
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,459 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,388 Elo+

VS

Team Averages
Level 70
1,474 SR
1,463 Elo+
Merlin
Merlin
Impulse123xd
Merlin
Level 155
God Stats
12W - 27L
1,440 SR
Queue Stats
122W - 140L
1,403 Elo+
Party 1
Bastet
Bastet
RuffIess
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,589 Elo+
Party 1
Achilles
Achilles
tN Saiyan
Achilles
Level 41
God Stats
129W - 123L
1,480 SR
Queue Stats
445W - 463L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 5
13,938
664
13,376
16,673
14,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
TristanC97
Danzaburou
16
3 / 7 / 6
12,176
580
10,091
16,582
5,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
imagebraker2535
Cu Chulainn
15
3 / 7 / 5
12,019
572
20,622
24,681
23,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
9 / 3 / 9
14,816
706
19,615
14,009
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
RuffIess
Bastet
17
10 / 5 / 9
14,407
686
18,159
20,525
8,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
tN Saiyan
Achilles
16
3 / 4 / 10
12,972
618
13,953
21,099
13,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
22
22
Deaths
12
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
6
8
5
1.06
W
Merlin
9
3
9
4.5
W
Bastet
RuffIess
Bastet
10
5
9
2.9
L
Danzaburou
TristanC97
Danzaburou
3
7
6
0.86
L
Cu Chulainn
imagebraker2535
Cu Chulainn
3
7
5
0.79
W
Achilles
tN Saiyan
Achilles
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,089
Damage
51,727
57,936
Taken
55,633
43,264
Mitigated
27,126
11,981
Healing
15,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,376
560
0
3,810
16,673
14,600
0
4,463
11,926
35,073
0
W
Merlin
19,615
1,764
2,129
6,567
14,009
5,337
478
3,677
9,992
94,879
0
W
Bastet
RuffIess
Bastet
18,159
3,565
0
4,020
20,525
8,082
1,636
5,858
14,155
0
42,568
L
Danzaburou
TristanC97
Danzaburou
10,091
3,205
0
2,094
16,582
5,427
0
5,832
10,512
0
53,801
L
Cu Chulainn
imagebraker2535
Cu Chulainn
20,622
3,363
0
6,077
24,681
23,237
0
8,330
15,652
8,828
33,271
W
Achilles
tN Saiyan
Achilles
13,953
4,070
0
3,062
21,099
13,707
466
7,938
12,525
180
49,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,133
Gold Earned
42,195
195
Minions Killed
203
0
Camps Cleared
0
1,004,185
Distance Traveled
1,160,639
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,938
664
55
3
0
329,135
1
W
Merlin
14,816
706
109
5
0
346,512
2
W
Bastet
14,407
686
37
2
0
398,122
3
L
Danzaburou
12,176
580
93
4
0
302,090
0
L
Cu Chulainn
12,019
572
47
2
0
372,960
3
W
Achilles
12,972
618
57
3
0
416,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role