Player Matchup

Sobek
Sobek
Meisterzauberer
Sobek
Level 6
God Stats
3W - 1L
1,632 SR
Queue Stats
3W - 2L
1,419 Elo+
Party 1
Nemesis
Nemesis
MiellaXayah
Nemesis
Level 14
God Stats
3W - 8L
1,233 SR
Queue Stats
14W - 14L
1,430 Elo+
Party 1
Zeus
Zeus
Spartencookie
Zeus
Level 23
God Stats
3W - 2L
1,563 SR
Queue Stats
12W - 13L
1,410 Elo+
Party 1
Hercules
Hercules
Yasumori98
Hercules
Level 13
God Stats
3W - 3L
1,303 SR
Queue Stats
17W - 22L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
urbz15
Jing Wei
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
294W - 311L
1,477 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,426 Elo+

VS

Team Averages
Level 24
1,376 SR
1,398 Elo+
Ares
Ares
BLACKc
Ares
Level 49
God Stats
1W - 2L
1,498 SR
Queue Stats
22W - 19L
1,490 Elo+
Party 2
Anubis
Anubis
Chrisiano
Anubis
Level 14
God Stats
0W - 1L
1,611 SR
Queue Stats
8W - 12L
1,412 Elo+
Party 2
Odin
Odin
Draknal6616
Odin
Level 8
God Stats
0W - 1L
1,117 SR
Queue Stats
1W - 6L
1,192 Elo+
Party 2
Loki
Loki
Kellafonic
Loki
Level 23
God Stats
5W - 8L
1,465 SR
Queue Stats
38W - 51L
1,376 Elo+
Party 2
Skadi
Skadi
beizaidhash
Skadi
Level 28
God Stats
0W - 2L
1,189 SR
Queue Stats
18W - 13L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
8,387
493
7,063
10,277
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
MiellaXayah
Nemesis
14
2 / 2 / 4
8,660
509
5,438
10,314
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 3 / 2
10,340
608
11,172
7,294
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Yasumori98
Hercules
15
5 / 1 / 1
9,497
559
7,773
10,563
7,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
urbz15
Jing Wei
13
4 / 3 / 0
8,044
473
4,078
8,516
2,482
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BLACKc
Ares
10
1 / 2 / 3
6,287
370
4,959
9,569
5,312
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Chrisiano
Anubis
13
6 / 6 / 0
8,224
484
7,664
9,421
4,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 4 / 2
6,858
403
3,972
9,178
7,182
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
6,670
392
3,623
10,950
3,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 3
7,530
443
4,693
7,860
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
18
Kills
10
11
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
BLACKc
Ares
1
2
3
1.25
L
Anubis
Chrisiano
Anubis
6
6
0
1
L
0
4
2
0.25
L
1
2
1
0.75
W
1
2
7
2.25
W
Nemesis
MiellaXayah
Nemesis
2
2
4
2
W
6
3
2
2.33
W
Hercules
Yasumori98
Hercules
5
1
1
5.5
L
2
4
3
0.88
W
Jing Wei
urbz15
Jing Wei
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
24,911
46,964
Taken
46,978
26,981
Mitigated
22,386
11,076
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BLACKc
Ares
4,959
489
0
240
9,569
5,312
31
4,410
5,135
17,461
0
L
Anubis
Chrisiano
Anubis
7,664
94
0
2,360
9,421
4,079
392
6,987
2,114
36,575
0
L
3,972
1,268
0
650
9,178
7,182
178
1,863
7,291
95
24,156
L
3,623
1,033
0
1,651
10,950
3,331
0
661
10,245
0
33,785
W
7,063
928
0
2,473
10,277
10,663
743
4,086
6,161
17,146
0
W
Nemesis
MiellaXayah
Nemesis
5,438
1,848
0
1,355
10,314
3,941
1,753
1,127
9,157
0
62,495
W
11,172
1,359
0
1,812
7,294
1,948
802
3,613
3,681
59,428
0
W
Hercules
Yasumori98
Hercules
7,773
2,007
0
4,041
10,563
7,947
817
1,014
9,219
0
53,620
L
4,693
2,490
0
975
7,860
2,482
1,673
3,868
3,958
0
37,550
W
Jing Wei
urbz15
Jing Wei
4,078
3,450
0
1,395
8,516
2,482
710
2,863
5,653
0
42,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,928
Gold Earned
35,569
446
Minions Killed
287
0
Camps Cleared
0
1,523,996
Distance Traveled
1,523,227
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,287
370
20
1
0
348,399
2
L
Anubis
8,224
484
69
4
0
270,127
4
L
Odin
6,858
403
65
4
0
299,860
2
L
Loki
6,670
392
58
3
0
315,753
1
W
Sobek
8,387
493
15
1
0
319,977
5
W
Nemesis
8,660
509
111
7
0
340,245
1
W
Zeus
10,340
608
138
8
0
279,629
5
W
Hercules
9,497
559
114
7
0
317,883
0
L
Skadi
7,530
443
75
4
0
289,088
2
W
Jing Wei
8,044
473
68
4
0
266,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role