Player Matchup

Ullr
Ullr
BlackReaper66676
Ullr
Level 128
God Stats
11W - 11L
1,314 SR
Queue Stats
209W - 205L
1,524 Elo+
Party 3
Artio
Artio
PoochieBear
Artio
Level 123
God Stats
2W - 2L
1,719 SR
Queue Stats
365W - 330L
1,499 Elo+
Party 1
Chang'e
Chang'e
SlothyyDude
Chang'e
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 190L
1,519 Elo+
Solo
Heimdallr
Heimdallr
Young_Blood-CAVS
Heimdallr
Level 99
God Stats
1W - 4L
1,423 SR
Queue Stats
269W - 247L
1,492 Elo+
Party 1
Arachne
Arachne
cwhit_18
Arachne
Level 72
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 135L
1,549 Elo+
Party 3
Team Averages
Level 101
1,491 SR
1,517 Elo+

VS

Team Averages
Level 109
1,636 SR
1,542 Elo+
Tiamat
Tiamat
AloopyNana
Tiamat
Level 84
God Stats
3W - 2L
1,527 SR
Queue Stats
42W - 31L
1,496 Elo+
Party 2
Hun Batz
Hun Batz
BuK-LaU-
Hun Batz
Level 126
God Stats
6W - 4L
1,855 SR
Queue Stats
789W - 779L
1,493 Elo+
Solo
Heimdallr
Heimdallr
HiimRigby
Heimdallr
Level 131
God Stats
10W - 4L
1,762 SR
Queue Stats
35W - 31L
1,581 Elo+
Party 2
Sun Wukong
Sun Wukong
Santa-_-Saber
Sun Wukong
Level 95
God Stats
5W - 3L
1,538 SR
Queue Stats
382W - 347L
1,535 Elo+
Solo
Xing Tian
Xing Tian
basketballpro33
Xing Tian
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 40L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 4
12,357
475
11,388
23,052
11,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 8 / 5
10,583
407
9,682
31,476
30,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
SlothyyDude
Chang'e
20
4 / 7 / 7
13,512
520
24,810
26,100
10,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
18
1 / 5 / 5
11,601
446
7,688
17,617
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
cwhit_18
Arachne
18
5 / 9 / 5
11,996
461
7,185
25,927
13,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AloopyNana
Tiamat
20
7 / 6 / 14
14,768
568
20,083
15,459
12,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
BuK-LaU-
Hun Batz
20
15 / 4 / 9
15,555
598
23,158
19,585
11,201
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
HiimRigby
Heimdallr
20
10 / 2 / 5
17,338
667
26,653
18,277
7,716
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Santa-_-Saber
Sun Wukong
20
1 / 3 / 11
14,346
552
16,906
27,770
25,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
basketballpro33
Xing Tian
18
3 / 3 / 20
14,168
545
8,304
26,834
28,142
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
17
Kills
36
36
Deaths
18
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AloopyNana
Tiamat
7
6
14
2.33
L
5
7
4
1
W
Hun Batz
BuK-LaU-
Hun Batz
15
4
9
4.88
W
Heimdallr
HiimRigby
Heimdallr
10
2
5
6.25
L
2
8
5
0.56
W
Sun Wukong
Santa-_-Saber
Sun Wukong
1
3
11
2.17
L
Chang'e
SlothyyDude
Chang'e
4
7
7
1.07
L
Heimdallr
1
5
5
0.7
W
Xing Tian
basketballpro33
Xing Tian
3
3
20
4.33
L
Arachne
cwhit_18
Arachne
5
9
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,753
Damage
95,104
124,172
Taken
107,925
74,073
Mitigated
84,693
34,485
Healing
28,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AloopyNana
Tiamat
20,083
798
416
3,452
15,459
12,367
916
7,373
7,694
88,284
0
L
11,388
7,314
0
4,974
23,052
11,807
889
3,399
19,565
0
73,844
W
Hun Batz
BuK-LaU-
Hun Batz
23,158
6,733
0
3,764
19,585
11,201
4,864
4,392
14,985
0
137,057
W
Heimdallr
HiimRigby
Heimdallr
26,653
15,284
0
8,683
18,277
7,716
8,578
5,832
11,538
0
149,322
L
9,682
260
1,410
8,266
31,476
30,161
0
9,868
21,252
45,739
0
W
Sun Wukong
Santa-_-Saber
Sun Wukong
16,906
2,556
0
10,085
27,770
25,267
891
7,896
19,588
0
96,192
L
Chang'e
SlothyyDude
Chang'e
24,810
1,196
3,489
9,291
26,100
10,850
0
9,857
15,822
99,738
0
L
Heimdallr
7,688
2,716
0
2,036
17,617
8,175
0
2,260
15,307
0
68,393
W
Xing Tian
basketballpro33
Xing Tian
8,304
585
0
2,292
26,834
28,142
951
7,667
18,863
28,315
0
L
Arachne
cwhit_18
Arachne
7,185
4,920
1,027
3,992
25,927
13,080
0
4,659
21,018
0
75,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,049
Gold Earned
76,175
586
Minions Killed
728
0
Camps Cleared
0
2,369,022
Distance Traveled
2,479,409
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,768
568
139
5
0
497,391
7
L
Ullr
12,357
475
113
4
0
412,535
7
W
Hun Batz
15,555
598
170
7
0
488,276
3
W
Heimdallr
17,338
667
216
8
0
461,169
3
L
Artio
10,583
407
74
3
0
488,191
6
W
Sun Wukong
14,346
552
176
7
0
519,426
2
L
Chang'e
13,512
520
150
6
0
461,882
1
L
Heimdallr
11,601
446
138
5
0
469,225
1
W
Xing Tian
14,168
545
27
1
0
513,147
1
L
Arachne
11,996
461
111
4
0
537,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role