Player Matchup

King Arthur
King Arthur
CLASIC ABS
King Arthur
Level 47
God Stats
6W - 11L
1,600 SR
Queue Stats
406W - 436L
1,387 Elo+
Party 2
Awilix
Awilix
DoxixIWNL
Awilix
Level 65
God Stats
6W - 8L
1,300 SR
Queue Stats
792W - 862L
1,447 Elo+
Party 2
Anhur
Anhur
KINGofSAIYANS69
Anhur
Level 36
God Stats
4W - 1L
1,097 SR
Queue Stats
238W - 266L
1,411 Elo+
Solo
Hades
Hades
Sir Sunix
Hades
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 35L
1,546 Elo+
Party 2
Ares
Ares
v XsLaYeRx
Ares
Level 62
God Stats
1W - 7L
1,500 SR
Queue Stats
452W - 495L
1,439 Elo+
Party 2
Team Averages
Level 45
1,399 SR
1,446 Elo+

VS

Team Averages
Level 43
1,395 SR
1,461 Elo+
Artio
Artio
JediMindTrix808
Artio
Level 89
God Stats
2W - 6L
1,300 SR
Queue Stats
338W - 358L
1,496 Elo+
Party 1
Hel
Hel
Tamashi2051
Hel
Level 36
God Stats
22W - 24L
1,447 SR
Queue Stats
327W - 300L
1,426 Elo+
Solo
Heimdallr
Heimdallr
get yeeted
Heimdallr
Level 29
God Stats
3W - 5L
1,720 SR
Queue Stats
165W - 161L
1,457 Elo+
Party 3
Raijin
Raijin
iSchneidah
Raijin
Level 37
God Stats
2W - 8L
1,223 SR
Queue Stats
193W - 183L
1,430 Elo+
Party 3
Thanatos
Thanatos
tuff matt 10
Thanatos
Level 24
God Stats
1W - 2L
1,286 SR
Queue Stats
14W - 10L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CLASIC ABS
King Arthur
20
1 / 1 / 5
13,443
498
10,071
24,610
17,859
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
DoxixIWNL
Awilix
20
10 / 2 / 5
14,052
520
12,668
14,725
6,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 6 / 8
11,704
433
11,168
18,812
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
Sir Sunix
Hades
20
13 / 1 / 5
16,762
621
28,608
28,688
19,120
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 15
12,492
463
10,781
20,066
25,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 4
11,780
436
13,747
33,433
46,180
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 4 / 7
11,914
441
9,178
14,459
7,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
get yeeted
Heimdallr
19
4 / 6 / 5
11,962
443
12,688
16,446
6,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
iSchneidah
Raijin
19
4 / 7 / 4
12,402
459
14,581
18,575
7,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
tuff matt 10
Thanatos
18
4 / 4 / 3
11,970
443
8,535
17,896
7,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
26
Kills
13
13
Deaths
26
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CLASIC ABS
King Arthur
1
1
5
3.5
W
Awilix
DoxixIWNL
Awilix
10
2
5
6.25
L
0
5
4
0.4
W
1
6
8
0.83
W
Hades
Sir Sunix
Hades
13
1
5
15.5
L
1
4
7
1.13
L
Heimdallr
get yeeted
Heimdallr
4
6
5
1.08
L
Raijin
iSchneidah
Raijin
4
7
4
0.86
L
Thanatos
tuff matt 10
Thanatos
4
4
3
1.38
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,296
Damage
58,729
106,901
Taken
100,809
75,993
Mitigated
75,035
42,756
Healing
39,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CLASIC ABS
King Arthur
10,071
816
0
7,867
24,610
17,859
851
10,984
11,484
0
93,248
W
Awilix
DoxixIWNL
Awilix
12,668
5,223
0
5,276
14,725
6,838
3,424
3,096
11,495
0
85,698
L
13,747
2,904
476
8,783
33,433
46,180
714
10,633
22,800
75,522
0
W
11,168
6,756
0
5,070
18,812
7,096
5,262
3,937
14,756
0
70,116
W
Hades
Sir Sunix
Hades
28,608
2,617
1,065
22,121
28,688
19,120
3,524
12,024
16,192
148,202
0
L
9,178
1,206
4,790
6,467
14,459
7,718
891
5,433
9,026
58,925
0
L
Heimdallr
get yeeted
Heimdallr
12,688
5,416
0
3,331
16,446
6,124
2,837
4,662
11,784
0
79,234
L
Raijin
iSchneidah
Raijin
14,581
2,515
0
2,874
18,575
7,675
0
13,173
5,402
83,778
0
L
Thanatos
tuff matt 10
Thanatos
8,535
1,327
0
12,685
17,896
7,338
0
5,488
12,408
0
65,495
W
10,781
742
0
1,357
20,066
25,080
829
6,466
13,438
41,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,453
Gold Earned
60,028
709
Minions Killed
612
0
Camps Cleared
0
2,675,965
Distance Traveled
2,349,879
12
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,443
498
187
7
0
538,301
1
W
Awilix
14,052
520
123
5
0
599,305
2
L
Artio
11,780
436
140
5
0
448,134
6
W
Anhur
11,704
433
123
5
0
528,785
0
W
Hades
16,762
621
238
9
0
498,397
5
L
Hel
11,914
441
77
3
0
521,242
10
L
Heimdallr
11,962
443
141
5
0
425,658
2
L
Raijin
12,402
459
150
6
0
438,755
3
L
Thanatos
11,970
443
104
4
0
516,090
9
W
Ares
12,492
463
38
1
0
511,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role