Player Matchup

Artemis
Artemis
LEBZO
Artemis
Level 81
God Stats
11W - 8L
1,525 SR
Queue Stats
405W - 318L
1,496 Elo+
Party 1
Anubis
Anubis
Qumuqy
Anubis
Level 89
God Stats
10W - 7L
1,625 SR
Queue Stats
715W - 617L
1,491 Elo+
Party 1
Ares
Ares
Souldigger
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Horus
Horus
ValhallasHall
Horus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 107L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
Zeeden
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,345 Elo+
Party 4
Team Averages
Level 75
1,530 SR
1,462 Elo+

VS

Team Averages
Level 78
1,534 SR
1,445 Elo+
Merlin
Merlin
Acrqw
Merlin
Level 38
God Stats
2W - 2L
1,458 SR
Queue Stats
44W - 67L
1,375 Elo+
Party 3
King Arthur
King Arthur
AlexBySmiter
King Arthur
Level 83
God Stats
5W - 10L
1,496 SR
Queue Stats
23W - 21L
1,442 Elo+
Party 2
Hachiman
Hachiman
Categorico
Hachiman
Level 64
God Stats
6W - 6L
1,428 SR
Queue Stats
10W - 14L
1,395 Elo+
Party 2
Arachne
Arachne
DaToastIsHere
Arachne
Level 129
God Stats
2W - 2L
1,509 SR
Queue Stats
97W - 92L
1,597 Elo+
Party 3
Artio
Artio
NautiusMaximuss
Artio
Level 75
God Stats
2W - 3L
1,778 SR
Queue Stats
49W - 69L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LEBZO
Artemis
9
1 / 4 / 0
5,013
501
2,770
5,495
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Qumuqy
Anubis
9
1 / 3 / 4
5,643
564
4,791
5,261
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 4 / 2
4,730
473
2,068
6,217
2,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 2 / 2
5,443
544
3,063
5,432
2,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Zeeden
Ah Puch
12
5 / 1 / 1
7,254
725
3,225
2,189
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acrqw
Merlin
10
3 / 3 / 0
5,707
571
2,301
4,628
1,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AlexBySmiter
King Arthur
11
1 / 0 / 2
6,279
628
2,989
6,171
1,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Categorico
Hachiman
9
2 / 1 / 6
5,534
553
5,411
4,536
1,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
11
5 / 2 / 3
6,580
658
4,485
8,288
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
3 / 1 / 6
5,870
587
2,513
5,342
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
14
14
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
Acrqw
Merlin
3
3
0
1
W
King Arthur
AlexBySmiter
King Arthur
1
0
2
2
W
Hachiman
Categorico
Hachiman
2
1
6
5
W
Arachne
5
2
3
3.25
L
Artemis
LEBZO
Artemis
1
4
0
0.25
W
3
1
6
6
L
Anubis
Qumuqy
Anubis
1
3
4
1
L
0
4
2
0.25
L
0
2
2
0.5
L
Ah Puch
Zeeden
Ah Puch
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
17,699
24,594
Taken
28,965
8,823
Mitigated
9,432
6,333
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Acrqw
Merlin
2,301
296
0
900
4,628
1,200
0
2,170
2,458
26,158
0
W
King Arthur
AlexBySmiter
King Arthur
2,989
331
0
2,130
6,171
1,972
294
785
5,386
0
36,175
W
Hachiman
Categorico
Hachiman
5,411
2,845
270
785
4,536
1,263
20
1,659
2,877
0
30,310
W
Arachne
4,485
2,809
0
3,220
8,288
2,615
604
2,907
5,381
0
33,070
L
Artemis
LEBZO
Artemis
2,770
1,125
0
938
5,495
1,349
25
1,180
4,315
0
21,056
W
2,513
433
120
2,443
5,342
2,382
0
2,563
2,779
10,187
0
L
Anubis
Qumuqy
Anubis
4,791
171
0
2,136
5,261
2,053
0
834
4,427
27,952
0
L
2,068
0
0
750
6,217
2,359
0
2,311
3,906
9,855
0
L
3,063
883
0
1,614
5,432
2,476
0
138
5,294
0
23,401
L
Ah Puch
Zeeden
Ah Puch
3,225
146
0
895
2,189
586
354
351
1,838
38,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,083
Gold Earned
29,970
288
Minions Killed
266
0
Camps Cleared
0
911,203
Distance Traveled
958,343
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,707
571
57
6
0
183,974
1
W
King Arthur
6,279
628
82
8
0
197,802
4
W
Hachiman
5,534
553
47
5
0
175,646
1
W
Arachne
6,580
658
66
7
0
208,325
4
L
Artemis
5,013
501
42
4
0
164,033
1
W
Artio
5,870
587
14
1
0
192,596
2
L
Anubis
5,643
564
63
6
0
171,366
2
L
Ares
4,730
473
20
2
0
179,346
0
L
Horus
5,443
544
56
6
0
186,084
5
L
Ah Puch
7,254
725
107
11
0
210,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role