Player Matchup

Danzaburou
Danzaburou
Emperor_Lucian
Danzaburou
Level 26
God Stats
3W - 3L
1,398 SR
Queue Stats
6W - 9L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
GHOST20011990
Cthulhu
Level 29
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Shmitte
Erlang Shen
Level 143
God Stats
1W - 0L
1,175 SR
Queue Stats
57W - 43L
1,566 Elo+
Solo
Vulcan
Vulcan
black_lampard800
Vulcan
Level 136
God Stats
1W - 0L
1,119 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 84
1,347 SR
1,470 Elo+

VS

Team Averages
Level 124
1,488 SR
1,395 Elo+
Chernobog
Chernobog
Glöggkungen
Chernobog
Level 109
God Stats
2W - 2L
1,240 SR
Queue Stats
112W - 164L
1,393 Elo+
Party 1
Anubis
Anubis
Nacadas
Anubis
Level 112
God Stats
15W - 21L
1,395 SR
Queue Stats
102W - 126L
1,391 Elo+
Party 1
Ymir
Ymir
Natacos
Ymir
Level 143
God Stats
3W - 8L
1,512 SR
Queue Stats
180W - 233L
1,401 Elo+
Party 1
Hercules
Hercules
Reluine
Hercules
Level 131
God Stats
1W - 1L
1,803 SR
Queue Stats
110W - 151L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emperor_Lucian
Danzaburou
20
2 / 12 / 10
18,781
648
17,900
28,563
12,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
20
4 / 9 / 16
20,274
699
15,180
40,418
58,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Shmitte
Erlang Shen
20
16 / 12 / 13
24,817
856
47,742
50,124
47,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
11 / 7 / 9
22,651
781
39,078
25,167
10,426
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Glöggkungen
Chernobog
20
12 / 8 / 14
21,875
754
35,289
33,226
16,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Nacadas
Anubis
20
13 / 13 / 9
21,078
727
39,780
35,908
21,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ymir
Natacos
Ymir
20
8 / 6 / 6
21,384
737
17,256
33,267
31,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hercules
Reluine
Hercules
20
7 / 6 / 11
20,269
699
23,772
46,317
66,186
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
80
33
Kills
40
40
Deaths
33
48
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Emperor_Lucian
Danzaburou
2
12
10
0.58
W
Cthulhu
4
9
16
1.33
L
Chernobog
Glöggkungen
Chernobog
12
8
14
2.38
L
Anubis
Nacadas
Anubis
13
13
9
1.35
L
Ymir
Natacos
Ymir
8
6
6
1.83
L
Hercules
Reluine
Hercules
7
6
11
2.08
W
Erlang Shen
Shmitte
Erlang Shen
16
12
13
1.88
W
11
7
9
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,900
Damage
116,097
144,272
Taken
148,718
128,533
Mitigated
135,812
25,091
Healing
32,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Emperor_Lucian
Danzaburou
17,900
7,185
597
6,520
28,563
12,167
3,965
11,083
17,237
0
86,230
W
Cthulhu
15,180
1,140
2,894
1,906
40,418
58,809
958
14,497
25,669
63,474
0
L
Chernobog
Glöggkungen
Chernobog
35,289
20,138
0
5,669
33,226
16,703
1,363
16,311
16,915
0
128,044
L
Anubis
Nacadas
Anubis
39,780
958
0
11,923
35,908
21,348
2,130
18,603
17,305
111,087
0
L
Ymir
Natacos
Ymir
17,256
4,217
0
1,953
33,267
31,575
2,551
15,875
17,392
101,949
0
L
Hercules
Reluine
Hercules
23,772
8,710
0
13,148
46,317
66,186
428
13,641
32,676
0
79,090
W
Erlang Shen
Shmitte
Erlang Shen
47,742
22,049
0
5,140
50,124
47,131
2,766
20,261
29,542
19,943
96,956
W
39,078
13,607
134
7,900
25,167
10,426
2,587
12,223
12,794
135,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,523
Gold Earned
84,606
433
Minions Killed
550
25
Camps Cleared
19
1,906,769
Distance Traveled
1,916,347
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,781
648
75
3
8
412,748
1
W
Cthulhu
20,274
699
94
3
2
472,221
3
L
Chernobog
21,875
754
145
5
9
485,003
1
L
Anubis
21,078
727
134
5
4
345,709
2
L
Ymir
21,384
737
163
6
2
466,885
4
L
Hercules
20,269
699
108
4
4
618,750
2
W
Erlang Shen
24,817
856
97
3
8
486,919
2
W
Vulcan
22,651
781
167
6
7
534,881
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role