Player Matchup

Cthulhu
Cthulhu
AdamWaddy
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 44L
1,610 Elo+
Party 2
Set
Set
Spacestronaut
Set
Level 66
God Stats
4W - 1L
1,810 SR
Queue Stats
80W - 44L
1,610 Elo+
Party 2
Artemis
Artemis
TheDJ1011
Artemis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 48L
1,611 Elo+
Party 2
Team Averages
Level 62
1,603 SR
1,610 Elo+

VS

Team Averages
Level 36
1,580 SR
1,446 Elo+
Ra
Ra
Actimel99
Ra
Level 29
God Stats
5W - 7L
1,744 SR
Queue Stats
127W - 115L
1,548 Elo+
Party 1
Sun Wukong
Sun Wukong
Alixxxan
Sun Wukong
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Dafftas
Chernobog
Level 16
God Stats
9W - 14L
1,497 SR
Queue Stats
10W - 18L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdamWaddy
Cthulhu
16
5 / 9 / 12
13,026
724
10,782
21,861
13,060
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 6 / 10
12,208
678
14,449
16,706
16,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
TheDJ1011
Artemis
18
13 / 4 / 8
15,101
839
25,364
15,008
9,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 9
14,002
778
17,545
20,353
8,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Alixxxan
Sun Wukong
18
9 / 8 / 9
14,709
817
14,536
27,984
23,618
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chernobog
Dafftas
Chernobog
10
2 / 6 / 6
10,607
589
4,791
8,726
2,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
43
22
Kills
19
19
Deaths
22
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
8
8
9
1.56
W
Cthulhu
AdamWaddy
Cthulhu
5
9
12
1.22
L
Sun Wukong
Alixxxan
Sun Wukong
9
8
9
1.69
L
Chernobog
Dafftas
Chernobog
2
6
6
0.83
W
4
6
10
1.5
W
Artemis
TheDJ1011
Artemis
13
4
8
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
36,872
53,575
Taken
57,063
38,630
Mitigated
35,054
4,339
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,545
729
1,859
5,005
20,353
8,849
0
5,047
14,442
82,244
0
W
Cthulhu
AdamWaddy
Cthulhu
10,782
790
0
2,074
21,861
13,060
69
6,962
14,899
32,655
0
L
Sun Wukong
Alixxxan
Sun Wukong
14,536
2,707
0
4,349
27,984
23,618
0
4,979
22,054
0
46,174
L
Chernobog
Dafftas
Chernobog
4,791
3,020
0
356
8,726
2,587
0
808
7,536
0
14,172
W
14,449
4,845
0
1,553
16,706
16,242
1,319
5,845
10,861
0
54,295
W
Artemis
TheDJ1011
Artemis
25,364
13,676
0
712
15,008
9,328
2,109
4,948
10,060
0
77,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,335
Gold Earned
39,318
207
Minions Killed
188
0
Camps Cleared
0
978,401
Distance Traveled
789,443
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,002
778
122
7
0
297,883
0
W
Cthulhu
13,026
724
39
2
0
322,530
2
L
Sun Wukong
14,709
817
47
3
0
339,450
3
L
Chernobog
10,607
589
19
1
0
152,110
0
W
Set
12,208
678
84
5
0
358,676
1
W
Artemis
15,101
839
84
5
0
297,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role