Player Matchup

Vulcan
Vulcan
CARP_NEROTA
Vulcan
Level 23
God Stats
4W - 1L
1,987 SR
Queue Stats
20W - 19L
1,606 Elo+
Solo
Heimdallr
Heimdallr
Chipil0n
Heimdallr
Level 24
God Stats
0W - 6L
1,305 SR
Queue Stats
79W - 78L
1,556 Elo+
Party 2
Artio
Artio
Kezwrld-
Artio
Level 26
God Stats
3W - 3L
1,489 SR
Queue Stats
94W - 94L
1,619 Elo+
Solo
Fafnir
Fafnir
ND Did00
Fafnir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
v DestroyerZ
Erlang Shen
Level 28
God Stats
36W - 29L
1,597 SR
Queue Stats
84W - 81L
1,495 Elo+
Party 2
Team Averages
Level 23
1,576 SR
1,566 Elo+

VS

Team Averages
Level 32
1,540 SR
1,579 Elo+
Neith
Neith
Bôôm
Neith
Level 8
God Stats
9W - 12L
1,464 SR
Queue Stats
145W - 118L
1,570 Elo+
Solo
Yemoja
Yemoja
Markiwi6
Yemoja
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
RustyxRick
Cu Chulainn
Level 8
God Stats
5W - 0L
1,812 SR
Queue Stats
12W - 5L
1,700 Elo+
Party 1
Ne Zha
Ne Zha
Scry15519
Ne Zha
Level 29
God Stats
11W - 6L
1,656 SR
Queue Stats
134W - 101L
1,615 Elo+
Solo
Scylla
Scylla
TheSleeKGamer
Scylla
Level 107
God Stats
1W - 1L
1,269 SR
Queue Stats
224W - 200L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
4 / 8 / 0
9,482
499
12,760
12,742
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Chipil0n
Heimdallr
14
0 / 8 / 4
8,632
454
8,787
15,515
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Kezwrld-
Artio
16
3 / 5 / 6
10,211
537
14,972
27,350
27,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
ND Did00
Fafnir
12
1 / 6 / 2
8,273
435
7,187
18,048
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Erlang Shen
v DestroyerZ
Erlang Shen
14
5 / 8 / 1
9,114
480
12,307
16,674
9,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bôôm
Neith
19
11 / 0 / 9
11,565
609
19,290
17,073
7,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Markiwi6
Yemoja
14
1 / 3 / 12
9,080
478
4,432
12,957
8,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
RustyxRick
Cu Chulainn
15
2 / 5 / 7
9,581
504
12,670
18,253
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Scry15519
Ne Zha
19
15 / 3 / 6
11,932
628
17,975
15,350
6,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 5
10,108
532
13,216
12,002
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
13
Kills
35
35
Deaths
13
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
Bôôm
Neith
11
0
9
15.5
L
Vulcan
4
8
0
0.5
L
Heimdallr
Chipil0n
Heimdallr
0
8
4
0.25
L
Artio
Kezwrld-
Artio
3
5
6
1.2
W
Yemoja
Markiwi6
Yemoja
1
3
12
2.33
L
Fafnir
ND Did00
Fafnir
1
6
2
0.33
W
Cu Chulainn
RustyxRick
Cu Chulainn
2
5
7
1.1
W
Ne Zha
Scry15519
Ne Zha
15
3
6
6
W
6
2
5
4.25
L
Erlang Shen
v DestroyerZ
Erlang Shen
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,013
Damage
67,583
90,329
Taken
75,635
60,695
Mitigated
37,680
22,831
Healing
20,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bôôm
Neith
19,290
9,087
0
6,302
17,073
7,094
3,157
4,209
12,864
0
88,909
L
Vulcan
12,760
2,376
104
1,510
12,742
4,901
0
3,986
8,460
49,666
0
L
Heimdallr
Chipil0n
Heimdallr
8,787
3,970
0
4,105
15,515
5,043
0
1,873
13,604
0
53,739
L
Artio
Kezwrld-
Artio
14,972
1,139
1,282
11,168
27,350
27,341
375
5,069
21,249
52,732
0
W
Yemoja
Markiwi6
Yemoja
4,432
904
1,233
1,110
12,957
8,444
390
7,582
5,141
27,316
0
L
Fafnir
ND Did00
Fafnir
7,187
1,381
0
3,403
18,048
14,212
122
4,300
13,606
28,212
0
W
Cu Chulainn
RustyxRick
Cu Chulainn
12,670
4,570
0
5,235
18,253
10,949
554
8,821
9,368
0
51,452
W
Ne Zha
Scry15519
Ne Zha
17,975
8,821
0
4,415
15,350
6,923
0
5,313
9,931
0
80,071
W
13,216
916
0
2,359
12,002
4,270
0
8,202
3,412
62,976
0
L
Erlang Shen
v DestroyerZ
Erlang Shen
12,307
4,790
0
1,259
16,674
9,198
0
1,794
14,629
0
64,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,712
Gold Earned
52,266
392
Minions Killed
537
0
Camps Cleared
0
1,657,874
Distance Traveled
1,778,646
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,565
609
142
7
0
379,124
2
L
Vulcan
9,482
499
91
5
0
334,904
5
L
Heimdallr
8,632
454
79
4
0
332,873
1
L
Artio
10,211
537
88
5
0
346,432
1
W
Yemoja
9,080
478
40
2
0
348,553
4
L
Fafnir
8,273
435
32
2
0
310,963
6
W
Cu Chulainn
9,581
504
91
5
0
323,548
0
W
Ne Zha
11,932
628
129
7
0
376,865
5
W
Scylla
10,108
532
135
7
0
350,556
0
L
Erlang Shen
9,114
480
102
5
0
332,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role