Player Matchup

Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 86
God Stats
245W - 255L
1,533 SR
Queue Stats
287W - 312L
1,466 Elo+
Solo
Nemesis
Nemesis
JackRid
Nemesis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TSM_ENZO_03
Sol
Level 79
God Stats
11W - 8L
1,434 SR
Queue Stats
215W - 224L
1,446 Elo+
Solo
Discordia
Discordia
UmFanho
Discordia
Level 105
God Stats
20W - 14L
1,522 SR
Queue Stats
463W - 442L
1,428 Elo+
Solo
Persephone
Persephone
eduardo9rocha
Persephone
Level 117
God Stats
3W - 2L
1,588 SR
Queue Stats
4W - 10L
1,239 Elo+
Solo
Team Averages
Level 98
1,515 SR
1,416 Elo+

VS

Team Averages
Level 68
1,489 SR
1,431 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
JluanPR
Nox
Level 69
God Stats
146W - 150L
1,434 SR
Queue Stats
607W - 693L
1,411 Elo+
Solo
Chaac
Chaac
RF_Kauandaniel
Chaac
Level 48
God Stats
7W - 5L
1,500 SR
Queue Stats
252W - 289L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
daandesouza288
Cthulhu
Level 84
God Stats
2W - 6L
1,510 SR
Queue Stats
440W - 544L
1,307 Elo+
Solo
Arachne
Arachne
juanirey
Arachne
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CHACAL_1967_
Cthulhu
11
1 / 3 / 7
6,977
465
5,419
11,732
5,281
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
JackRid
Nemesis
15
11 / 2 / 1
9,147
610
5,730
10,177
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
10 / 0 / 7
9,565
638
15,856
8,744
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
UmFanho
Discordia
15
2 / 2 / 3
9,019
601
6,217
5,923
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
eduardo9rocha
Persephone
15
2 / 1 / 0
9,264
618
10,615
8,671
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 9 / 1
6,001
400
5,059
11,719
4,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
11
0 / 6 / 1
6,389
426
992
10,398
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 2 / 0
6,957
464
6,307
14,311
6,149
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 7 / 2
5,545
370
5,576
12,652
7,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
juanirey
Arachne
15
6 / 2 / 2
8,814
588
6,592
11,831
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
26
Kills
8
8
Deaths
26
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
9
1
0.17
W
Cthulhu
CHACAL_1967_
Cthulhu
1
3
7
1.5
W
Nemesis
JackRid
Nemesis
11
2
1
5.75
L
Nox
0
6
1
0.08
L
1
2
0
0.5
W
10
0
7
13.5
W
Discordia
UmFanho
Discordia
2
2
3
1.75
L
0
7
2
0.14
W
Persephone
eduardo9rocha
Persephone
2
1
0
2
L
Arachne
juanirey
Arachne
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,837
Damage
24,526
45,247
Taken
60,911
17,980
Mitigated
25,099
19,454
Healing
17,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,059
2,684
393
2,059
11,719
4,001
0
7,807
3,912
0
26,158
W
Cthulhu
CHACAL_1967_
Cthulhu
5,419
0
468
2,382
11,732
5,281
0
1,656
9,722
22,812
0
W
Nemesis
JackRid
Nemesis
5,730
2,905
0
4,686
10,177
4,995
280
563
9,584
0
47,954
L
Nox
992
171
0
2,283
10,398
3,511
0
5,713
4,207
30,776
0
L
6,307
628
0
7,745
14,311
6,149
0
9,961
3,969
0
43,974
W
15,856
5,543
0
7,143
8,744
2,600
2,414
2,611
5,893
63,862
0
W
Discordia
UmFanho
Discordia
6,217
179
0
1,762
5,923
2,117
402
818
5,105
51,033
0
L
5,576
757
0
2,857
12,652
7,618
0
9,555
3,097
18,273
0
W
Persephone
eduardo9rocha
Persephone
10,615
553
0
3,013
8,671
2,987
260
266
8,374
56,991
0
L
Arachne
juanirey
Arachne
6,592
5,145
0
1,946
11,831
3,820
0
4,093
7,619
0
48,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,972
Gold Earned
33,706
458
Minions Killed
278
0
Camps Cleared
0
1,402,533
Distance Traveled
1,414,613
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,001
400
36
2
0
263,132
0
W
Cthulhu
6,977
465
27
2
0
308,535
2
W
Nemesis
9,147
610
98
7
0
316,795
4
L
Nox
6,389
426
58
4
0
261,639
0
L
Chaac
6,957
464
77
5
0
295,669
2
W
Sol
9,565
638
112
7
0
238,880
2
W
Discordia
9,019
601
104
7
0
273,914
3
L
Cthulhu
5,545
370
27
2
0
273,921
0
W
Persephone
9,264
618
117
8
0
264,409
3
L
Arachne
8,814
588
80
5
0
320,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role