Player Matchup

Horus
Horus
Silver V
MATTKILLAH
Horus
Silver V
Level 160
God Stats
11W - 14L
1,378 SR
Queue Stats
138W - 218L
797 MMR
Solo
Danzaburou
Danzaburou
Silver III
ROPE A DOPE02
Danzaburou
Silver III
Level 113
God Stats
40W - 34L
1,496 SR
Queue Stats
276W - 312L
944 MMR
Solo
Chang'e
Chang'e
Silver V
TheHippieGaymer
Chang'e
Silver V
Level 79
God Stats
2W - 5L
1,367 SR
Queue Stats
66W - 104L
789 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,414 SR
843 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,489 SR
905 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Bronze I
The_DiegoV
Discordia
Bronze I
Level 63
God Stats
2W - 3L
1,469 SR
Queue Stats
48W - 87L
548 MMR
Party 1
Hercules
Hercules
Bronze I
VaToLoCo_swe
Hercules
Bronze I
Level 159
God Stats
18W - 25L
1,497 SR
Queue Stats
478W - 623L
667 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 4 / 7
11,698
585
12,531
24,550
19,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
ROPE A DOPE02
Danzaburou
16
3 / 4 / 6
12,506
625
13,655
21,496
8,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

16
6 / 8 / 5
12,926
646
11,651
25,691
11,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesGilgameshAphroditeKumbhakarnaChaac

VS

Bans
CthulhuBaron SamediZeusHadesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
7 / 3 / 7
13,701
685
15,915
14,237
5,060
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
The_DiegoV
Discordia
17
7 / 6 / 8
13,686
684
22,633
13,079
4,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
VaToLoCo_swe
Hercules
16
2 / 2 / 11
12,501
625
13,666
24,652
15,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
11
Kills
16
16
Deaths
11
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
7
3.5
L
Horus
2
4
7
1.38
L
Danzaburou
ROPE A DOPE02
Danzaburou
3
4
6
1.5
L
6
8
5
1.06
W
Discordia
The_DiegoV
Discordia
7
6
8
1.83
W
Hercules
VaToLoCo_swe
Hercules
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
52,214
71,737
Taken
51,968
39,979
Mitigated
24,760
30,335
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,915
10,218
0
4,114
14,237
5,060
2,551
4,152
10,085
0
72,294
L
Horus
12,531
5,153
3,364
5,703
24,550
19,810
136
6,232
18,318
11,732
49,753
L
Danzaburou
ROPE A DOPE02
Danzaburou
13,655
5,159
0
7,073
21,496
8,542
704
7,417
14,079
0
77,389
L
11,651
581
3,369
10,826
25,691
11,627
353
9,152
16,539
47,133
0
W
Discordia
The_DiegoV
Discordia
22,633
1,538
512
1,491
13,079
4,536
954
4,836
8,243
56,520
0
W
Hercules
VaToLoCo_swe
Hercules
13,666
3,816
1,671
9,078
24,652
15,164
578
5,457
19,195
0
57,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
39,888
228
Minions Killed
225
0
Camps Cleared
0
1,072,587
Distance Traveled
1,080,265
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,701
685
86
4
0
335,568
7
L
Horus
11,698
585
62
3
0
369,548
1
L
Danzaburou
12,506
625
106
5
0
360,424
0
L
Chang'e
12,926
646
60
3
0
342,615
0
W
Discordia
13,686
684
71
4
0
348,976
3
W
Hercules
12,501
625
68
3
0
395,721
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role