Player Matchup

King Arthur
King Arthur
DoctorVoidberg
King Arthur
Level 28
God Stats
6W - 10L
1,391 SR
Queue Stats
49W - 63L
1,363 Elo+
Solo
Olorun
Olorun
X7PAINKILLER
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,199 Elo+
Solo
Nemesis
Nemesis
circuit_salty
Nemesis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Heimdallr
Heimdallr
fralukan
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Thor
Thor
xFather_Barbossa
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 72L
1,026 Elo+
Solo
Team Averages
Level 9
1,478 SR
1,318 Elo+

VS

Team Averages
Level 21
1,462 SR
1,336 Elo+
Skadi
Skadi
FappityOg420
Skadi
Level 23
God Stats
39W - 27L
1,573 SR
Queue Stats
130W - 105L
1,433 Elo+
Solo
Raijin
Raijin
Wu_Skypuffer
Raijin
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
137W - 167L
1,289 Elo+
Solo
Chaac
Chaac
langamagi19
Chaac
Level 28
God Stats
6W - 6L
1,308 SR
Queue Stats
105W - 120L
1,325 Elo+
Solo
Ymir
Ymir
vany0790
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 49L
1,231 Elo+
Solo
Arachne
Arachne
vinzentthebeast
Arachne
Level 23
God Stats
28W - 22L
1,430 SR
Queue Stats
51W - 46L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoctorVoidberg
King Arthur
20
5 / 3 / 1
12,707
508
12,085
22,785
17,631
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
16
1 / 7 / 1
9,822
393
5,152
18,002
6,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
2
0 / 0 / 0
6,439
258
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
fralukan
Heimdallr
12
4 / 13 / 1
9,089
364
12,024
21,140
8,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 13 / 1
7,602
304
2,477
11,942
3,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 2
14,461
578
20,110
15,215
6,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
7
0 / 1 / 0
7,982
319
0
3,674
837
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 2 / 3
12,667
507
13,195
20,141
23,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
1 / 4 / 3
9,848
394
1,708
13,645
10,266
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
9 / 4 / 7
14,129
565
20,240
21,907
9,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
10
Kills
31
36
Deaths
12
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DoctorVoidberg
King Arthur
5
3
1
1.83
W
11
1
2
12
W
Raijin
0
1
0
0
L
Olorun
1
7
1
0.21
L
Nemesis
0
0
0
0
L
Heimdallr
fralukan
Heimdallr
4
13
1
0.35
W
10
2
3
5.75
W
Ymir
1
4
3
0.63
W
9
4
7
3.13
L
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,738
Damage
55,253
73,869
Taken
74,582
36,094
Mitigated
50,883
15,643
Healing
27,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DoctorVoidberg
King Arthur
12,085
1,394
0
8,602
22,785
17,631
0
346
22,439
0
85,606
W
20,110
11,013
279
7,777
15,215
6,672
9,167
3,031
11,920
0
129,189
W
Raijin
0
0
0
610
3,674
837
437
0
3,674
18,134
0
L
Olorun
5,152
2,213
55
5,088
18,002
6,939
400
465
17,537
52,414
0
L
Nemesis
0
0
0
0
0
0
0
0
0
0
4
L
Heimdallr
fralukan
Heimdallr
12,024
9,108
0
1,886
21,140
8,021
920
262
20,878
0
46,229
W
13,195
2,805
0
4,800
20,141
23,329
809
42
20,099
0
82,792
W
Ymir
1,708
121
27
1,431
13,645
10,266
875
684
12,900
19,449
0
W
20,240
12,488
425
12,548
21,907
9,779
5,887
964
20,837
0
100,169
L
2,477
459
0
12
11,942
3,503
0
635
11,307
0
17,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,659
Gold Earned
59,087
339
Minions Killed
501
0
Camps Cleared
0
1,552,518
Distance Traveled
1,864,633
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,707
508
132
5
0
498,813
3
W
Skadi
14,461
578
194
8
0
448,437
0
W
Raijin
7,982
319
16
1
0
108,178
0
L
Olorun
9,822
393
109
4
0
370,615
1
L
Nemesis
6,439
258
2
0
0
40,651
0
L
Heimdallr
9,089
364
70
3
0
400,922
0
W
Chaac
12,667
507
107
4
0
488,003
0
W
Ymir
9,848
394
29
1
0
345,645
0
W
Arachne
14,129
565
155
6
0
474,370
0
L
Thor
7,602
304
26
1
0
241,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role