Player Matchup

Ares
Ares
Dolphiinn
Ares
Level 27
God Stats
2W - 0L
1,739 SR
Queue Stats
16W - 7L
1,681 Elo+
Party 2
Merlin
Merlin
Gamescath
Merlin
Level 26
God Stats
2W - 0L
1,671 SR
Queue Stats
9W - 11L
1,796 Elo+
Party 2
Cupid
Cupid
JesusHadAnAR
Cupid
Level 18
God Stats
17W - 6L
1,767 SR
Queue Stats
68W - 54L
1,643 Elo+
Solo
Chaac
Chaac
Monokashiii
Chaac
Level 29
God Stats
11W - 5L
1,397 SR
Queue Stats
155W - 110L
1,660 Elo+
Solo
Thor
Thor
UnknownNumber
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,618 Elo+
Solo
Team Averages
Level 25
1,615 SR
1,680 Elo+

VS

Team Averages
Level 19
1,519 SR
1,547 Elo+
Gilgamesh
Gilgamesh
Câos
Gilgamesh
Level 5
God Stats
3W - 5L
1,597 SR
Queue Stats
10W - 13L
1,559 Elo+
Party 1
Discordia
Discordia
Encey
Discordia
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
GVBN
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,559 Elo+
Party 1
Mercury
Mercury
Turkayyy1
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,559 Elo+
Party 1
Neith
Neith
revoamakek
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
8 / 4 / 32
12,348
1,235
16,223
16,200
19,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Gamescath
Merlin
17
5 / 1 / 22
10,025
1,003
14,193
7,231
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
8 / 2 / 18
11,772
1,177
14,058
8,033
3,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
19 / 0 / 20
13,259
1,326
22,906
13,431
15,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 0 / 23
10,411
1,041
12,847
7,459
4,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Câos
Gilgamesh
15
0 / 9 / 5
8,860
886
6,535
21,812
16,109
Boots

Boots

+6%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Discordia
Encey
Discordia
15
4 / 7 / 2
9,594
959
18,581
13,911
4,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
GVBN
Yemoja
15
0 / 7 / 4
9,503
950
8,167
17,642
19,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Turkayyy1
Mercury
14
1 / 9 / 1
8,498
850
4,256
18,379
6,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
15
2 / 11 / 4
9,393
939
7,917
17,218
6,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
23
43
Kills
7
7
Deaths
43
115
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Câos
Gilgamesh
0
9
5
0.28
W
Ares
8
4
32
6
L
Discordia
Encey
Discordia
4
7
2
0.71
L
Yemoja
GVBN
Yemoja
0
7
4
0.29
W
Merlin
Gamescath
Merlin
5
1
22
16
W
8
2
18
8.5
W
19
0
20
29
L
Mercury
Turkayyy1
Mercury
1
9
1
0.17
W
3
0
23
14.5
L
Neith
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,227
Damage
45,456
52,354
Taken
88,962
45,336
Mitigated
52,848
10,177
Healing
4,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Câos
Gilgamesh
6,535
1,248
0
270
21,812
16,109
0
8,120
13,314
0
21,019
W
Ares
16,223
582
0
1,810
16,200
19,331
0
7,272
8,928
19,616
0
L
Discordia
Encey
Discordia
18,581
1,106
0
752
13,911
4,223
0
1,988
11,867
24,868
0
L
Yemoja
GVBN
Yemoja
8,167
1,544
1,331
1,232
17,642
19,570
0
7,191
10,131
25,206
0
W
Merlin
Gamescath
Merlin
14,193
539
0
397
7,231
3,460
0
5,037
2,194
24,132
0
W
14,058
7,036
32
952
8,033
3,056
0
6,001
2,032
0
36,094
W
22,906
4,233
0
6,986
13,431
15,177
0
5,256
8,175
0
44,323
L
Mercury
Turkayyy1
Mercury
4,256
469
0
0
18,379
6,418
0
4,331
13,878
0
18,054
W
12,847
4,182
0
0
7,459
4,312
0
3,182
4,277
0
33,086
L
Neith
7,917
3,796
0
572
17,218
6,528
0
7,638
9,356
0
30,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,815
Gold Earned
45,848
201
Minions Killed
152
9
Camps Cleared
5
966,636
Distance Traveled
833,744
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,860
886
27
3
0
166,454
2
W
Ares
12,348
1,235
3
0
0
181,623
1
L
Discordia
9,594
959
9
1
2
165,569
0
L
Yemoja
9,503
950
29
3
0
145,434
0
W
Merlin
10,025
1,003
31
3
1
172,150
0
W
Cupid
11,772
1,177
59
6
4
179,448
0
W
Chaac
13,259
1,326
51
5
2
219,181
0
L
Mercury
8,498
850
27
3
1
208,361
0
W
Thor
10,411
1,041
57
6
2
214,234
0
L
Neith
9,393
939
60
6
2
147,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role