Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Drumaki22
Kukulkan
Level 127
God Stats
14W - 12L
1,570 SR
Queue Stats
122W - 124L
1,468 Elo+
Party 1
Kali
Kali
GhostMonkeyToy
Kali
Level 160
God Stats
4W - 0L
1,718 SR
Queue Stats
379W - 273L
1,641 Elo+
Party 1
Ymir
Ymir
VictorHugo12321
Ymir
Level 150
God Stats
9W - 6L
1,561 SR
Queue Stats
165W - 181L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
dsleite360moleza
Sun Wukong
Level 17
God Stats
4W - 3L
1,924 SR
Queue Stats
29W - 23L
1,563 Elo+
Party 1
Team Averages
Level 123
1,655 SR
1,541 Elo+

VS

Team Averages
Level 106
1,572 SR
1,523 Elo+
Geb
Geb
DeanWiinchester
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Inbaka
Chronos
Level 44
God Stats
11W - 10L
1,606 SR
Queue Stats
284W - 230L
1,642 Elo+
Solo
Ullr
Ullr
darquiii
Ullr
Level 109
God Stats
6W - 11L
1,725 SR
Queue Stats
908W - 921L
1,489 Elo+
Solo
Merlin
Merlin
xKing of DarKz
Merlin
Level 147
God Stats
96W - 101L
1,513 SR
Queue Stats
840W - 845L
1,512 Elo+
Solo
Nemesis
Nemesis
xgustavobelmontx
Nemesis
Level 105
God Stats
12W - 31L
1,519 SR
Queue Stats
446W - 453L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 0 / 3
6,401
640
7,138
5,629
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Drumaki22
Kukulkan
11
0 / 2 / 3
5,939
594
2,082
3,690
1,487
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 0
6,182
618
2,135
5,713
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 5
6,419
642
4,564
6,087
2,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
dsleite360moleza
Sun Wukong
11
1 / 3 / 1
6,173
617
3,282
8,341
3,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,437
544
1,754
8,093
2,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
Inbaka
Chronos
11
3 / 1 / 1
6,507
651
5,158
5,936
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
5
0 / 3 / 1
4,210
421
2,825
3,817
830
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
6,138
614
2,555
3,045
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 3
5,217
522
1,570
7,393
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
5
6
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
0
3
5.5
L
0
3
0
0
W
Kukulkan
Drumaki22
Kukulkan
0
2
3
0.75
W
3
0
0
3
L
Chronos
Inbaka
Chronos
3
1
1
3.5
W
4
1
5
6.5
L
Ullr
0
3
1
0.17
W
Sun Wukong
dsleite360moleza
Sun Wukong
1
3
1
0.5
L
2
1
0
2
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,201
Damage
13,862
29,460
Taken
28,284
11,483
Mitigated
8,015
11,170
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,138
3,709
0
4,411
5,629
1,533
419
1,199
4,430
0
40,883
L
1,754
242
0
990
8,093
2,499
0
2,193
5,900
13,721
0
W
Kukulkan
Drumaki22
Kukulkan
2,082
198
0
600
3,690
1,487
340
2,112
1,578
37,209
0
W
2,135
895
0
1,620
5,713
2,373
0
1,385
4,328
0
35,386
L
Chronos
Inbaka
Chronos
5,158
2,049
0
1,436
5,936
1,812
1,128
344
5,592
36,796
0
W
4,564
1,550
0
2,008
6,087
2,432
439
555
5,532
16,914
0
L
Ullr
2,825
1,582
0
1,048
3,817
830
0
1,339
2,478
0
12,813
W
Sun Wukong
dsleite360moleza
Sun Wukong
3,282
681
0
2,531
8,341
3,658
0
4,216
4,125
0
36,334
L
2,555
53
0
957
3,045
889
0
921
2,124
36,822
0
L
1,570
639
0
2,590
7,393
1,985
0
1,849
5,544
0
21,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,114
Gold Earned
27,509
346
Minions Killed
253
0
Camps Cleared
0
958,289
Distance Traveled
800,757
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,401
640
68
7
0
153,580
0
L
Geb
5,437
544
17
2
0
158,088
3
W
Kukulkan
5,939
594
85
9
0
183,713
3
W
Kali
6,182
618
77
8
0
219,856
3
L
Chronos
6,507
651
68
7
0
166,526
1
W
Ymir
6,419
642
27
3
0
209,597
6
L
Ullr
4,210
421
30
3
0
104,479
1
W
Sun Wukong
6,173
617
89
9
0
191,543
2
L
Merlin
6,138
614
85
9
0
171,440
2
L
Nemesis
5,217
522
53
5
0
200,224
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role