Player Matchup

Anubis
Anubis
Baptaglin
Anubis
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Thor
Thor
LobodeWayne23
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 41L
1,422 Elo+
Solo
Cupid
Cupid
MAUCHIMAU
Cupid
Level 29
God Stats
2W - 1L
1,300 SR
Queue Stats
136W - 219L
1,298 Elo+
Solo
Ra
Ra
NickKira
Ra
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 1
Cerberus
Cerberus
tjjonson
Cerberus
Level 25
God Stats
3W - 1L
1,771 SR
Queue Stats
13W - 14L
1,486 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,441 Elo+

VS

Team Averages
Level 14
1,427 SR
1,378 Elo+
Pele
Pele
Bk marcos7281
Pele
Level 8
God Stats
1W - 2L
1,447 SR
Queue Stats
7W - 17L
1,240 Elo+
Solo
Thor
Thor
EberGustavo
Thor
Level 8
God Stats
0W - 2L
1,320 SR
Queue Stats
8W - 17L
1,402 Elo+
Solo
Merlin
Merlin
Fogrinho
Merlin
Level 11
God Stats
5W - 11L
1,416 SR
Queue Stats
12W - 19L
1,494 Elo+
Solo
Yemoja
Yemoja
Survaizower
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,413 Elo+
Solo
Bellona
Bellona
phxvtor001
Bellona
Level 29
God Stats
48W - 59L
1,452 SR
Queue Stats
78W - 103L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Baptaglin
Anubis
16
5 / 2 / 2
10,053
529
4,795
5,649
2,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 10
9,650
508
10,084
14,143
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
MAUCHIMAU
Cupid
16
7 / 3 / 1
10,256
540
4,191
10,422
3,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
15 / 1 / 2
12,919
680
16,673
9,442
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
tjjonson
Cerberus
15
2 / 2 / 12
10,242
539
11,471
13,315
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
7,364
388
6,235
9,244
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 12 / 0
6,626
349
131
14,054
4,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Fogrinho
Merlin
16
5 / 8 / 0
9,659
508
7,977
13,828
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
5 / 5 / 2
9,532
502
12,407
18,317
7,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
phxvtor001
Bellona
15
0 / 5 / 2
8,358
440
5,084
14,230
6,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
33
Kills
11
11
Deaths
34
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
Baptaglin
Anubis
5
2
2
3
L
1
4
2
0.5
L
0
12
0
0
L
Merlin
Fogrinho
Merlin
5
8
0
0.63
W
4
3
10
3
W
Cupid
MAUCHIMAU
Cupid
7
3
1
2.5
W
15
1
2
16
L
Yemoja
5
5
2
1.2
L
Bellona
phxvtor001
Bellona
0
5
2
0.2
W
Cerberus
tjjonson
Cerberus
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
31,834
52,971
Taken
69,673
22,874
Mitigated
26,295
21,243
Healing
13,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Baptaglin
Anubis
4,795
246
0
2,125
5,649
2,882
106
2,927
2,722
48,933
0
L
6,235
1,870
0
2,548
9,244
2,545
147
4,023
5,221
0
32,792
L
131
0
0
1,664
14,054
4,188
256
6,151
7,903
0
23,218
L
Merlin
Fogrinho
Merlin
7,977
601
0
1,979
13,828
4,828
143
9,828
4,000
57,738
0
W
10,084
3,284
0
4,726
14,143
5,172
618
4,600
9,543
0
46,266
W
Cupid
MAUCHIMAU
Cupid
4,191
2,661
0
3,538
10,422
3,330
1,764
5,281
5,141
0
57,322
W
16,673
1,256
717
5,049
9,442
4,548
371
2,624
6,818
93,925
0
L
Yemoja
12,407
3,125
654
4,160
18,317
7,832
1,320
6,497
11,820
52,969
0
L
Bellona
phxvtor001
Bellona
5,084
1,558
0
2,614
14,230
6,902
256
6,440
7,790
126
46,118
W
Cerberus
tjjonson
Cerberus
11,471
840
936
4,152
13,315
6,942
1,181
5,078
8,237
31,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,120
Gold Earned
41,539
495
Minions Killed
385
0
Camps Cleared
0
1,813,346
Distance Traveled
1,457,704
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,053
529
97
5
0
332,068
0
L
Pele
7,364
388
65
3
0
231,384
1
L
Thor
6,626
349
45
2
0
285,488
2
L
Merlin
9,659
508
100
5
0
303,813
2
W
Thor
9,650
508
69
4
0
305,160
7
W
Cupid
10,256
540
96
5
0
366,707
0
W
Ra
12,919
680
172
9
0
412,939
2
L
Yemoja
9,532
502
85
4
0
303,996
5
L
Bellona
8,358
440
90
5
0
333,023
1
W
Cerberus
10,242
539
61
3
0
396,472
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role