Player Matchup

Baron Samedi
Baron Samedi
Kyoumon
Baron Samedi
Level 87
God Stats
19W - 11L
1,728 SR
Queue Stats
81W - 58L
1,624 Elo+
Party 1
Anhur
Anhur
Tergal
Anhur
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
multiskiller313
Chaac
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,588 Elo+
Party 1
Team Averages
Level 100
1,576 SR
1,570 Elo+

VS

Team Averages
Level 115
1,675 SR
1,592 Elo+
Ymir
Ymir
DeadlyCyborg
Ymir
Level 145
God Stats
9W - 4L
1,751 SR
Queue Stats
241W - 198L
1,567 Elo+
Party 2
Anubis
Anubis
Leka12
Anubis
Level 81
God Stats
7W - 5L
1,582 SR
Queue Stats
292W - 285L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
Seraphal
Gilgamesh
Level 120
God Stats
10W - 9L
1,691 SR
Queue Stats
84W - 60L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kyoumon
Baron Samedi
15
3 / 3 / 6
11,450
603
17,334
16,787
8,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Tergal
Anhur
16
8 / 5 / 2
12,634
665
20,248
16,689
5,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 7
10,359
545
10,800
15,183
17,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 7
13,165
693
13,920
20,319
22,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Leka12
Anubis
16
4 / 5 / 6
12,699
668
13,199
14,413
8,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Seraphal
Gilgamesh
15
3 / 2 / 6
12,128
638
12,939
24,210
19,323
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
11
Kills
11
11
Deaths
11
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
L
Baron Samedi
Kyoumon
Baron Samedi
3
3
6
2
W
Anubis
Leka12
Anubis
4
5
6
1.4
W
Gilgamesh
Seraphal
Gilgamesh
3
2
6
3
L
Anhur
Tergal
Anhur
8
5
2
1.8
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,382
Damage
40,058
48,659
Taken
58,942
31,197
Mitigated
50,134
21,287
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,920
2,293
1,029
3,746
20,319
22,800
527
8,636
11,683
35,902
0
L
Baron Samedi
Kyoumon
Baron Samedi
17,334
1,074
3,144
9,105
16,787
8,903
544
11,570
5,217
59,868
0
W
Anubis
Leka12
Anubis
13,199
781
0
5,591
14,413
8,011
553
4,422
9,991
64,375
0
W
Gilgamesh
Seraphal
Gilgamesh
12,939
2,935
1,356
6,676
24,210
19,323
621
4,583
19,627
0
51,391
L
Anhur
Tergal
Anhur
20,248
9,737
0
5,077
16,689
5,152
1,720
8,736
7,953
0
72,782
L
10,800
968
0
3,961
15,183
17,142
47
7,536
7,647
0
34,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
37,992
203
Minions Killed
170
0
Camps Cleared
0
956,353
Distance Traveled
1,019,213
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,165
693
18
1
0
326,455
4
L
Baron Samedi
11,450
603
80
4
0
309,324
7
W
Anubis
12,699
668
81
4
0
292,380
7
W
Gilgamesh
12,128
638
71
4
0
400,378
0
L
Anhur
12,634
665
91
5
0
278,259
3
L
Chaac
10,359
545
32
2
0
368,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role