Player Matchup

Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bobo l6l
Cu Chulainn
Level 122
God Stats
14W - 26L
1,513 SR
Queue Stats
836W - 759L
1,543 Elo+
Solo
Izanami
Izanami
SgtC
Izanami
Level 108
God Stats
6W - 12L
1,543 SR
Queue Stats
136W - 121L
1,494 Elo+
Solo
Nu Wa
Nu Wa
TriggerVeil
Nu Wa
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Yakumoisgood
Khepri
Level 123
God Stats
9W - 4L
1,622 SR
Queue Stats
274W - 310L
1,399 Elo+
Solo
Team Averages
Level 130
1,536 SR
1,487 Elo+

VS

Team Averages
Level 101
1,528 SR
1,512 Elo+
Skadi
Skadi
BlazingDeman
Skadi
Level 123
God Stats
5W - 7L
1,500 SR
Queue Stats
87W - 84L
1,530 Elo+
Solo
Anubis
Anubis
PESCAT0RE
Anubis
Level 107
God Stats
0W - 7L
1,552 SR
Queue Stats
272W - 281L
1,532 Elo+
Solo
Ymir
Ymir
PrblemGaming
Ymir
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 80L
1,445 Elo+
Solo
Set
Set
SilentGrayOwl
Set
Level 69
God Stats
46W - 22L
1,629 SR
Queue Stats
82W - 56L
1,556 Elo+
Solo
Raijin
Raijin
TheMayoMan1
Raijin
Level 109
God Stats
18W - 27L
1,460 SR
Queue Stats
465W - 402L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 0 / 0
4,952
619
1,409
3,651
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Bobo l6l
Cu Chulainn
10
1 / 0 / 0
5,347
668
3,782
5,769
1,664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
SgtC
Izanami
8
2 / 0 / 0
4,743
593
2,933
1,482
543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 0
4,833
604
1,959
1,022
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Khepri
8
0 / 0 / 2
4,859
607
1,046
2,278
1,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,500
563
1,495
1,987
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
PESCAT0RE
Anubis
8
0 / 2 / 0
4,292
537
2,459
5,602
2,735
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
3,477
435
83
3,023
1,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 0
4,320
540
1,440
4,120
1,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
9
0 / 0 / 0
5,022
628
541
2,421
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
4
Kills
0
0
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
0
1
L
0
0
0
0
W
Cu Chulainn
Bobo l6l
Cu Chulainn
1
0
0
1
L
Anubis
PESCAT0RE
Anubis
0
2
0
0
L
0
1
0
0
W
Izanami
SgtC
Izanami
2
0
0
2
L
0
1
0
0
L
Raijin
0
0
0
0
W
0
0
0
0
W
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,129
Damage
6,018
14,202
Taken
17,153
4,764
Mitigated
6,456
6,990
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,409
122
0
2,580
3,651
1,051
0
115
3,508
0
20,696
L
1,495
645
0
620
1,987
397
0
295
1,692
0
21,994
W
Cu Chulainn
Bobo l6l
Cu Chulainn
3,782
521
0
2,402
5,769
1,664
0
2,427
3,342
0
28,791
L
Anubis
PESCAT0RE
Anubis
2,459
96
0
2,374
5,602
2,735
0
200
5,402
23,414
0
L
83
0
0
560
3,023
1,501
0
515
2,508
4,196
0
W
Izanami
SgtC
Izanami
2,933
2,086
0
763
1,482
543
0
35
1,417
0
25,585
L
1,440
759
192
554
4,120
1,191
0
1,307
2,813
0
24,144
L
Raijin
541
49
0
1,060
2,421
632
0
688
1,733
30,817
0
W
1,959
460
0
664
1,022
212
928
340
592
27,900
0
W
Khepri
1,046
41
0
581
2,278
1,294
0
0
2,260
8,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,734
Gold Earned
21,611
249
Minions Killed
240
0
Camps Cleared
0
763,440
Distance Traveled
650,283
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,952
619
62
8
0
158,077
3
L
Skadi
4,500
563
66
8
0
135,284
0
W
Cu Chulainn
5,347
668
55
7
0
158,430
3
L
Anubis
4,292
537
42
5
0
106,164
1
L
Ymir
3,477
435
11
1
0
84,231
0
W
Izanami
4,743
593
49
6
0
138,552
2
L
Set
4,320
540
47
6
0
176,819
0
L
Raijin
5,022
628
74
9
0
147,785
3
W
Nu Wa
4,833
604
68
9
0
151,474
2
W
Khepri
4,859
607
15
2
0
156,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role