Player Matchup

Cthulhu
Cthulhu
ApollosPhynix
Cthulhu
Level 80
God Stats
1W - 2L
1,166 SR
Queue Stats
88W - 98L
1,478 Elo+
Party 2
Sobek
Sobek
SchmoneyMoves
Sobek
Level 8
God Stats
1W - 3L
1,792 SR
Queue Stats
1W - 5L
1,020 Elo+
Party 2
Gilgamesh
Gilgamesh
TRICKSTOJESUS
Gilgamesh
Level 103
God Stats
10W - 5L
1,593 SR
Queue Stats
77W - 82L
1,454 Elo+
Party 2
Team Averages
Level 64
1,517 SR
1,317 Elo+

VS

Team Averages
Level 109
1,660 SR
1,485 Elo+
Bacchus
Bacchus
Reflect Respect
Bacchus
Level 143
God Stats
73W - 61L
1,816 SR
Queue Stats
203W - 184L
1,520 Elo+
Party 1
Thoth
Thoth
The Caster
Thoth
Level 155
God Stats
1W - 2L
1,531 SR
Queue Stats
193W - 166L
1,511 Elo+
Party 1
Skadi
Skadi
UncleSmurt
Skadi
Level 28
God Stats
7W - 5L
1,632 SR
Queue Stats
48W - 47L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
3 / 8 / 10
18,786
696
15,829
38,385
51,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 7 / 8
14,068
521
3,653
15,817
14,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
TRICKSTOJESUS
Gilgamesh
20
18 / 9 / 4
22,042
816
37,082
30,573
19,186
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 19
17,618
653
15,616
27,273
31,785
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thoth
20
12 / 8 / 10
18,000
667
29,295
17,200
5,257
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
20
10 / 9 / 7
17,966
665
16,314
22,937
6,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
21
Kills
24
24
Deaths
22
22
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
8
10
1
L
2
5
19
2.3
W
0
7
8
0.57
W
Gilgamesh
TRICKSTOJESUS
Gilgamesh
18
9
4
2.22
L
Thoth
12
8
10
2.13
L
Skadi
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,564
Damage
61,225
84,775
Taken
67,410
84,810
Mitigated
43,976
15,641
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,829
514
1,727
2,701
38,385
51,168
1,559
19,627
18,758
107,457
0
L
15,616
1,739
0
5,400
27,273
31,785
288
6,922
20,108
38,336
0
W
3,653
569
0
820
15,817
14,456
155
7,892
7,925
11,754
0
W
Gilgamesh
TRICKSTOJESUS
Gilgamesh
37,082
13,895
1,059
9,334
30,573
19,186
2,821
17,604
12,969
0
145,162
L
Thoth
29,295
1,302
0
4,111
17,200
5,257
1,431
5,606
11,414
127,231
0
L
Skadi
16,314
8,573
0
1,512
22,937
6,934
698
7,275
15,242
0
82,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,896
Gold Earned
53,584
275
Minions Killed
294
0
Camps Cleared
0
1,152,486
Distance Traveled
1,256,804
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,786
696
99
4
0
443,668
0
L
Bacchus
17,618
653
24
1
0
481,236
2
W
Sobek
14,068
521
16
1
0
251,384
0
W
Gilgamesh
22,042
816
160
6
0
457,434
2
L
Thoth
18,000
667
171
6
0
390,109
7
L
Skadi
17,966
665
99
4
0
385,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role