Player Matchup

Bellona
Bellona
Bronze III
AegisTsar
Bellona
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
MadMaxRox
Erlang Shen
Gold II
Level 107
God Stats
6W - 4L
1,397 SR
Queue Stats
118W - 112L
1,395 MMR
Solo
Vulcan
Vulcan
Gold II
Nyrestein
Vulcan
Gold II
Level 108
God Stats
7W - 3L
1,849 SR
Queue Stats
206W - 196L
1,482 MMR
Solo
Hou Yi
Hou Yi
Bronze III
SlayerKWT
Hou Yi
Bronze III
Level 88
God Stats
8W - 11L
1,621 SR
Queue Stats
78W - 90L
1,460 MMR
Solo
Ganesha
Ganesha
Silver IV
leragade
Ganesha
Silver IV
Level 43
God Stats
5W - 10L
1,597 SR
Queue Stats
154W - 150L
1,411 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,593 SR
1,450 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,502 SR
1,455 MMR
Serqet
Serqet
Gold III
F7ϟRyzhiy
Serqet
Gold III
Level 125
God Stats
5W - 11L
1,391 SR
Queue Stats
799W - 799L
1,540 MMR
Party 1
Medusa
Medusa
Gold V
F7ϟZuzulka
Medusa
Gold V
Level 106
God Stats
24W - 30L
1,586 SR
Queue Stats
274W - 269L
1,326 MMR
Party 1
Zeus
Zeus
Gold IV
Getonmylvlbruh
Zeus
Gold IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 88L
1,480 MMR
Solo
Hercules
Hercules
Gold IV
Xuanillo
Hercules
Gold IV
Level 144
God Stats
3W - 6L
1,535 SR
Queue Stats
363W - 356L
1,428 MMR
Solo
Geb
Geb
Gold IV
klauschwab
Geb
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AegisTsar
Bellona
20
3 / 0 / 12
16,636
616
21,101
28,637
35,331
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
MadMaxRox
Erlang Shen
20
11 / 3 / 8
16,701
619
18,507
19,062
17,254
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Nyrestein
Vulcan
20
12 / 1 / 10
16,885
625
17,330
9,503
4,411
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
SlayerKWT
Hou Yi
20
4 / 2 / 4
15,620
579
13,270
21,025
8,745
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
leragade
Ganesha
20
0 / 1 / 21
14,802
548
8,195
23,978
22,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetScyllaTiamatJanusTsukuyomi

VS

Bans
GilgameshSobekNemesisMercuryAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
F7ϟRyzhiy
Serqet
17
3 / 7 / 1
11,642
431
7,393
17,364
7,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
20
2 / 4 / 0
14,060
521
13,032
17,388
6,059
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 9 / 0
13,174
488
19,299
17,593
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Xuanillo
Hercules
20
0 / 6 / 1
12,986
481
11,292
33,743
39,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
0 / 5 / 1
10,522
390
7,176
18,103
13,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
30
Kills
7
7
Deaths
31
55
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
AegisTsar
Bellona
3
0
12
9
L
Serqet
F7ϟRyzhiy
Serqet
3
7
1
0.5
L
Medusa
2
4
0
0.5
L
2
9
0
0.22
W
Erlang Shen
MadMaxRox
Erlang Shen
11
3
8
5
W
Vulcan
Nyrestein
Vulcan
12
1
10
17
W
Hou Yi
SlayerKWT
Hou Yi
4
2
4
3
L
Hercules
Xuanillo
Hercules
0
6
1
0.08
L
0
5
1
0.1
W
Ganesha
leragade
Ganesha
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,403
Damage
58,192
102,205
Taken
104,191
88,134
Mitigated
71,972
28,107
Healing
27,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AegisTsar
Bellona
21,101
9,826
0
3,891
28,637
35,331
2,331
3,797
23,414
12,706
93,991
L
Serqet
F7ϟRyzhiy
Serqet
7,393
1,134
0
1,019
17,364
7,556
0
2,764
14,600
0
71,187
L
Medusa
13,032
7,168
0
6,015
17,388
6,059
1,128
1,876
15,512
0
110,012
L
19,299
1,525
0
4,080
17,593
5,565
0
8,162
9,431
114,032
0
W
Erlang Shen
MadMaxRox
Erlang Shen
18,507
11,443
0
4,381
19,062
17,254
1,916
6,221
12,246
0
149,265
W
Vulcan
Nyrestein
Vulcan
17,330
3,253
0
3,465
9,503
4,411
1,780
4,670
4,587
158,750
0
W
Hou Yi
SlayerKWT
Hou Yi
13,270
8,153
0
8,799
21,025
8,745
4,154
2,537
17,994
0
132,636
L
Hercules
Xuanillo
Hercules
11,292
3,069
0
14,305
33,743
39,418
84
7,297
26,105
0
84,462
L
7,176
457
0
1,902
18,103
13,374
34
8,781
9,322
36,170
0
W
Ganesha
leragade
Ganesha
8,195
1,036
0
7,571
23,978
22,393
185
9,556
14,023
46,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,644
Gold Earned
62,384
811
Minions Killed
715
0
Camps Cleared
0
2,816,889
Distance Traveled
2,432,774
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,636
616
167
6
0
618,666
4
L
Serqet
11,642
431
98
4
0
503,673
2
L
Medusa
14,060
521
183
7
0
489,687
1
L
Zeus
13,174
488
208
8
0
469,452
10
W
Erlang Shen
16,701
619
171
6
0
586,011
10
W
Vulcan
16,885
625
253
9
0
596,500
3
W
Hou Yi
15,620
579
197
7
0
463,547
9
L
Hercules
12,986
481
176
7
0
438,400
9
L
Geb
10,522
390
50
2
0
531,562
5
W
Ganesha
14,802
548
23
1
0
552,165
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role