Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
D34DW4TCH
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DESTRUCTORIAL
Cerberus
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Susano
Susano
IronSympathy
Susano
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 39L
1,813 Elo+
Solo
Ra
Ra
XxSIOPAO1025xX
Ra
Level 27
God Stats
23W - 22L
1,487 SR
Queue Stats
242W - 286L
1,458 Elo+
Party 1
Team Averages
Level 32
1,540 SR
1,554 Elo+

VS

Team Averages
Level 18
1,511 SR
1,489 Elo+
Ratatoskr
Ratatoskr
AlbinoElephant21
Ratatoskr
Level 28
God Stats
5W - 6L
1,655 SR
Queue Stats
102W - 102L
1,549 Elo+
Party 2
Bellona
Bellona
jachunemiku
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
lehmandp
Neith
Level 2
God Stats
17W - 13L
1,500 SR
Queue Stats
95W - 99L
1,500 Elo+
Party 2
Anubis
Anubis
wantaran225
Anubis
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 55L
1,500 Elo+
Party 2
Bacchus
Bacchus
xSFxRobinHood
Bacchus
Level 25
God Stats
20W - 17L
1,401 SR
Queue Stats
149W - 153L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
9 / 0 / 1
8,513
655
7,177
7,772
6,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
D34DW4TCH
Olorun
4
0 / 3 / 1
4,630
356
794
2,095
475
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
DESTRUCTORIAL
Cerberus
8
0 / 2 / 0
5,311
409
2,254
6,667
2,396
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
8
2 / 4 / 1
5,731
441
2,774
6,566
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 2 / 0
7,385
568
6,217
5,481
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
9
6 / 3 / 0
6,076
467
4,875
8,189
2,575
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
jachunemiku
Bellona
6
1 / 6 / 0
5,005
385
2,106
5,810
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
lehmandp
Neith
7
0 / 3 / 4
4,909
378
2,369
4,475
1,441
Anubis
9
0 / 5 / 1
5,745
442
1,420
6,006
2,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
10
3 / 0 / 3
6,546
504
3,110
8,610
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
17
Kills
10
11
Deaths
17
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
0
1
9.5
L
Ratatoskr
6
3
0
2
W
Olorun
D34DW4TCH
Olorun
0
3
1
0.17
W
Cerberus
DESTRUCTORIAL
Cerberus
0
2
0
0
W
Susano
2
4
1
0.63
W
6
2
0
3
L
Bellona
jachunemiku
Bellona
1
6
0
0.17
L
Neith
lehmandp
Neith
0
3
4
0.67
L
Anubis
0
5
1
0.1
L
Bacchus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,216
Damage
13,880
28,581
Taken
33,090
11,944
Mitigated
15,181
7,654
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,177
2,390
0
3,132
7,772
6,157
1,141
0
7,772
0
41,989
L
Ratatoskr
4,875
1,476
0
2,560
8,189
2,575
0
371
7,794
0
28,716
W
Olorun
D34DW4TCH
Olorun
794
438
0
0
2,095
475
189
390
1,705
1,961
0
W
Cerberus
DESTRUCTORIAL
Cerberus
2,254
0
0
1,200
6,667
2,396
0
1,925
4,742
18,907
0
W
Susano
2,774
1,023
0
585
6,566
1,520
0
285
6,281
0
20,842
W
6,217
872
0
2,737
5,481
1,396
399
1,930
3,551
37,111
0
L
Bellona
jachunemiku
Bellona
2,106
1,255
0
308
5,810
3,503
0
38
5,772
0
12,681
L
Neith
lehmandp
Neith
2,369
1,512
0
0
4,475
1,441
157
2,311
2,118
0
12,186
L
Anubis
1,420
417
0
1,565
6,006
2,347
70
3,084
2,722
24,551
0
L
Bacchus
3,110
1,280
0
3,283
8,610
5,315
116
3,085
5,419
26,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,570
Gold Earned
28,281
251
Minions Killed
187
0
Camps Cleared
0
1,022,359
Distance Traveled
1,035,400
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,513
655
90
7
0
198,142
0
L
Ratatoskr
6,076
467
45
3
0
276,647
1
W
Olorun
4,630
356
3
0
0
97,977
0
W
Cerberus
5,311
409
52
4
0
218,987
1
W
Susano
5,731
441
35
3
0
254,471
0
W
Ra
7,385
568
71
5
0
252,782
1
L
Bellona
5,005
385
24
2
0
125,652
0
L
Neith
4,909
378
26
2
0
200,134
0
L
Anubis
5,745
442
51
4
0
179,219
2
L
Bacchus
6,546
504
41
3
0
253,748
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role