Player Matchup

Osiris
Osiris
Littleking8788
Osiris
Level 37
God Stats
1W - 3L
1,380 SR
Queue Stats
6W - 15L
1,219 Elo+
Party 1
Artemis
Artemis
TheRabbi-Raccoon
Artemis
Level 63
God Stats
3W - 5L
1,326 SR
Queue Stats
3W - 12L
1,343 Elo+
Party 1
Chronos
Chronos
eDGoL
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
king02tutt
Tiamat
Level 103
God Stats
12W - 8L
1,428 SR
Queue Stats
212W - 240L
1,353 Elo+
Solo
Chaac
Chaac
marcelotorres544
Chaac
Level 146
God Stats
12W - 18L
1,372 SR
Queue Stats
345W - 374L
1,313 Elo+
Solo
Team Averages
Level 94
1,401 SR
1,345 Elo+

VS

Team Averages
Level 73
1,563 SR
1,333 Elo+
Thor
Thor
Art is wherever
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 418L
1,401 Elo+
Solo
Aphrodite
Aphrodite
Elnino1003
Aphrodite
Level 95
God Stats
3W - 4L
1,743 SR
Queue Stats
51W - 64L
1,380 Elo+
Party 3
Eset
Eset
FunnyBonny26
Eset
Level 71
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 219L
1,249 Elo+
Party 2
Danzaburou
Danzaburou
SayajinRoyalRed
Danzaburou
Level 66
God Stats
3W - 3L
1,845 SR
Queue Stats
51W - 62L
1,380 Elo+
Party 3
Sun Wukong
Sun Wukong
black king369
Sun Wukong
Level 69
God Stats
3W - 4L
1,227 SR
Queue Stats
152W - 262L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 4
11,592
552
9,116
14,246
16,006
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 4 / 4
9,566
456
15,922
11,885
4,426
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
eDGoL
Chronos
19
8 / 1 / 2
12,548
598
12,373
17,455
8,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
king02tutt
Tiamat
16
4 / 4 / 8
10,190
485
11,311
12,871
8,417
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
1 / 2 / 2
10,761
512
15,818
16,928
15,950
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,487
404
7,278
20,989
8,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Elnino1003
Aphrodite
16
4 / 4 / 4
10,431
497
11,058
18,711
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 3 / 0
8,328
397
4,111
10,110
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SayajinRoyalRed
Danzaburou
15
5 / 4 / 4
9,420
449
11,436
20,185
7,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
black king369
Sun Wukong
14
2 / 4 / 1
8,710
415
8,804
13,110
10,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
22
Kills
12
12
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Aphrodite
Elnino1003
Aphrodite
4
4
4
1.5
L
0
3
0
0
W
6
1
4
8
L
Danzaburou
SayajinRoyalRed
Danzaburou
5
4
4
1.75
W
3
4
4
1.25
L
Sun Wukong
black king369
Sun Wukong
2
4
1
0.63
W
Chronos
eDGoL
Chronos
8
1
2
9
W
Tiamat
king02tutt
Tiamat
4
4
8
2
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,540
Damage
42,687
73,385
Taken
83,105
53,149
Mitigated
42,095
23,389
Healing
34,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,278
1,903
0
6,560
20,989
8,296
165
7,656
13,333
0
40,824
L
Aphrodite
Elnino1003
Aphrodite
11,058
1,685
7,670
10,859
18,711
11,186
126
3,670
15,041
42,625
0
L
4,111
1,184
167
943
10,110
3,953
0
6,636
3,474
36,893
0
W
9,116
1,382
0
1,653
14,246
16,006
1,849
383
13,863
15,944
47,968
L
Danzaburou
SayajinRoyalRed
Danzaburou
11,436
5,389
482
5,044
20,185
7,698
193
4,010
16,175
0
42,377
W
15,922
7,679
795
2,166
11,885
4,426
3,152
4,215
7,630
0
41,773
L
Sun Wukong
black king369
Sun Wukong
8,804
1,397
0
2,796
13,110
10,962
205
4,095
9,015
0
43,757
W
Chronos
eDGoL
Chronos
12,373
3,807
0
9,627
17,455
8,350
1,550
2,351
14,828
95,401
0
W
Tiamat
king02tutt
Tiamat
11,311
882
0
2,834
12,871
8,417
1,875
1,740
11,068
36,579
0
W
15,818
940
99
6,215
16,928
15,950
847
6,101
10,827
5
79,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
45,376
532
Minions Killed
375
0
Camps Cleared
0
1,917,672
Distance Traveled
1,589,600
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,487
404
68
3
0
288,532
2
L
Aphrodite
10,431
497
72
3
0
309,493
1
L
Eset
8,328
397
81
4
0
309,788
0
W
Osiris
11,592
552
129
6
0
395,304
2
L
Danzaburou
9,420
449
77
4
0
305,446
0
W
Artemis
9,566
456
70
3
0
318,552
0
L
Sun Wukong
8,710
415
77
4
0
376,341
2
W
Chronos
12,548
598
151
7
0
408,771
0
W
Tiamat
10,190
485
59
3
0
380,609
4
W
Chaac
10,761
512
123
6
0
414,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role