Player Matchup

Ares
Ares
Silver I
Dcarr_03
Ares
Silver I
Level 116
God Stats
5W - 3L
1,788 SR
Queue Stats
57W - 68L
1,360 MMR
Solo
The Morrigan
The Morrigan
Gold III
JustinsCode
The Morrigan
Gold III
Level 137
God Stats
40W - 37L
1,602 SR
Queue Stats
81W - 79L
1,407 MMR
Party 1
Bellona
Bellona
Gold V
PostReally
Bellona
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,367 MMR
Solo
Danzaburou
Danzaburou
Silver III
THUMPERDEMONMJ
Danzaburou
Silver III
Level 100
God Stats
0W - 2L
1,698 SR
Queue Stats
12W - 23L
1,377 MMR
Solo
Nemesis
Nemesis
Gold V
curryblue93
Nemesis
Gold V
Level 126
God Stats
1W - 4L
1,593 SR
Queue Stats
14W - 19L
1,246 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,636 SR
1,351 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,556 SR
1,399 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
JLStark93
Guan Yu
Gold V
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 145L
1,254 MMR
Party 2
Merlin
Merlin
Gold V
JustBlock-
Merlin
Gold V
Level 155
God Stats
20W - 17L
1,602 SR
Queue Stats
278W - 278L
1,324 MMR
Solo
Yemoja
Yemoja
Gold IV
Man Iabon
Yemoja
Gold IV
Level 60
God Stats
2W - 1L
1,625 SR
Queue Stats
53W - 54L
1,377 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Melmac909
Cu Chulainn
Silver I
Level 127
God Stats
3W - 3L
1,555 SR
Queue Stats
9W - 7L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 8 / 3
10,386
415
11,942
26,691
24,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
JustinsCode
The Morrigan
19
8 / 6 / 4
13,051
522
19,123
15,698
7,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
PostReally
Bellona
17
2 / 5 / 3
11,315
453
12,815
21,369
20,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
THUMPERDEMONMJ
Danzaburou
19
1 / 8 / 7
12,423
497
12,884
19,585
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
curryblue93
Nemesis
18
5 / 5 / 7
12,221
489
22,304
24,109
15,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetGilgameshAthenaTiamatApollo

VS

Bans
King ArthurYmirCupidSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
13 / 4 / 6
15,104
604
22,627
20,287
10,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
JLStark93
Guan Yu
20
7 / 2 / 12
14,838
594
18,175
31,647
30,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
JustBlock-
Merlin
20
5 / 6 / 10
13,109
524
14,295
18,692
7,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Man Iabon
Yemoja
17
0 / 2 / 18
12,928
517
4,270
19,091
23,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
Melmac909
Cu Chulainn
20
7 / 3 / 11
14,801
592
19,746
26,958
25,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
89
17
Kills
32
32
Deaths
17
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
4
6
4
L
Ares
1
8
3
0.31
W
Guan Yu
JLStark93
Guan Yu
7
2
12
6.5
W
Merlin
JustBlock-
Merlin
5
6
10
1.67
L
The Morrigan
JustinsCode
The Morrigan
8
6
4
1.67
W
Yemoja
Man Iabon
Yemoja
0
2
18
4.5
W
Cu Chulainn
Melmac909
Cu Chulainn
7
3
11
4.17
L
Bellona
PostReally
Bellona
2
5
3
0.7
L
Danzaburou
THUMPERDEMONMJ
Danzaburou
1
8
7
0.56
L
Nemesis
curryblue93
Nemesis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,068
Damage
79,113
107,452
Taken
116,675
76,899
Mitigated
97,919
23,020
Healing
49,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,627
13,550
0
9,312
20,287
10,106
3,259
5,831
14,456
0
112,779
L
Ares
11,942
507
0
3,506
26,691
24,159
16
6,218
20,083
45,088
0
W
Guan Yu
JLStark93
Guan Yu
18,175
5,192
1,957
12,078
31,647
30,921
1,620
7,036
24,595
0
129,263
W
Merlin
JustBlock-
Merlin
14,295
434
724
4,626
18,692
7,805
787
9,221
9,471
99,061
0
L
The Morrigan
JustinsCode
The Morrigan
19,123
3,552
0
5,510
15,698
7,950
1,132
4,081
11,297
88,957
3,799
W
Yemoja
Man Iabon
Yemoja
4,270
2,125
6,407
4,566
19,091
23,515
765
6,342
12,745
18,262
0
W
Cu Chulainn
Melmac909
Cu Chulainn
19,746
2,765
0
9,868
26,958
25,572
793
3,406
23,544
13,129
81,875
L
Bellona
PostReally
Bellona
12,815
6,280
0
4,269
21,369
20,963
0
3,380
17,943
0
67,839
L
Danzaburou
THUMPERDEMONMJ
Danzaburou
12,884
6,094
0
4,619
19,585
8,132
1,662
2,331
17,174
0
89,902
L
Nemesis
curryblue93
Nemesis
22,304
15,040
0
5,116
24,109
15,695
408
5,308
18,525
0
87,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,396
Gold Earned
70,780
587
Minions Killed
715
0
Camps Cleared
0
2,261,496
Distance Traveled
2,339,713
35
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,104
604
184
7
0
429,760
6
L
Ares
10,386
415
52
2
0
423,238
5
W
Guan Yu
14,838
594
204
8
0
552,673
6
W
Merlin
13,109
524
146
6
0
418,191
4
L
The Morrigan
13,051
522
134
5
0
423,720
7
W
Yemoja
12,928
517
28
1
0
426,456
3
W
Cu Chulainn
14,801
592
153
6
0
512,633
6
L
Bellona
11,315
453
136
5
0
496,425
6
L
Danzaburou
12,423
497
151
6
0
412,599
10
L
Nemesis
12,221
489
114
5
0
505,514
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role