Player Matchup

Cerberus
Cerberus
juansonicexe
Cerberus
Level 27
God Stats
24W - 25L
1,467 SR
Queue Stats
33W - 35L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
leon_rico2
Sun Wukong
Level 8
God Stats
2W - 4L
1,431 SR
Queue Stats
8W - 10L
1,455 Elo+
Party 1
Janus
Janus
sancamilo01
Janus
Level 88
God Stats
1W - 3L
1,493 SR
Queue Stats
62W - 41L
1,570 Elo+
Party 1
Team Averages
Level 41
1,464 SR
1,483 Elo+

VS

Team Averages
Level 68
1,480 SR
1,397 Elo+
Heimdallr
Heimdallr
Moto_Moto_05
Heimdallr
Level 19
God Stats
2W - 2L
1,615 SR
Queue Stats
57W - 60L
1,362 Elo+
Solo
Hercules
Hercules
PhatClem
Hercules
Level 117
God Stats
3W - 4L
1,320 SR
Queue Stats
77W - 97L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
daking_128
Nu Wa
Level 67
God Stats
55W - 70L
1,504 SR
Queue Stats
447W - 619L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
juansonicexe
Cerberus
20
12 / 3 / 8
17,675
631
28,951
38,889
20,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
leon_rico2
Sun Wukong
15
0 / 6 / 14
14,916
533
2,059
17,809
10,290
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
10 / 4 / 8
18,673
667
34,108
16,847
5,903
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Moto_Moto_05
Heimdallr
18
5 / 10 / 7
15,974
571
12,192
26,275
17,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
PhatClem
Hercules
20
5 / 6 / 8
17,590
628
23,260
36,774
24,174
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
20
3 / 6 / 7
16,863
602
27,108
15,659
5,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
35
22
Kills
13
13
Deaths
22
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Moto_Moto_05
Heimdallr
5
10
7
0.85
W
Hercules
PhatClem
Hercules
5
6
8
1.5
W
Nu Wa
3
6
7
1.08
L
Cerberus
juansonicexe
Cerberus
12
3
8
5.33
L
Sun Wukong
leon_rico2
Sun Wukong
0
6
14
1.17
L
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,118
Damage
62,560
73,545
Taken
78,708
36,632
Mitigated
47,194
27,539
Healing
25,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Moto_Moto_05
Heimdallr
12,192
4,480
1,679
4,576
26,275
17,866
1,757
21,196
4,539
0
58,613
W
Hercules
PhatClem
Hercules
23,260
5,932
1,908
14,072
36,774
24,174
668
27,875
8,399
0
74,181
W
Nu Wa
27,108
7,409
220
2,885
15,659
5,154
220
13,004
2,349
139,280
0
L
Cerberus
juansonicexe
Cerberus
28,951
1,034
345
25,183
38,889
20,439
226
17,351
21,026
114,704
0
L
Sun Wukong
leon_rico2
Sun Wukong
2,059
434
42
611
17,809
10,290
104
6,264
11,305
0
14,016
L
34,108
2,203
0
1,358
16,847
5,903
350
4,842
11,762
162,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,264
Gold Earned
50,427
372
Minions Killed
281
0
Camps Cleared
0
1,588,057
Distance Traveled
1,370,723
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,974
571
73
3
0
409,548
5
W
Hercules
17,590
628
61
2
0
515,619
12
W
Nu Wa
16,863
602
147
5
0
445,556
3
L
Cerberus
17,675
631
151
5
0
579,049
0
L
Sun Wukong
14,916
533
17
1
0
452,039
0
L
Janus
18,673
667
204
7
0
556,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role