Player Matchup

Anhur
Anhur
Gold III
Destruction108
Anhur
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
Getonmylvlbruh
Achilles
Gold IV
Level 96
God Stats
3W - 2L
1,635 SR
Queue Stats
87W - 88L
1,433 MMR
Solo
Sol
Sol
Platinum IV
HolyWarGod
Sol
Platinum IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
IcecityNines
Nike
Silver I
Level 146
God Stats
3W - 4L
1,577 SR
Queue Stats
9W - 15L
1,448 MMR
Solo
Ymir
Ymir
Gold II
Nyrestein
Ymir
Gold II
Level 108
God Stats
7W - 4L
1,591 SR
Queue Stats
206W - 196L
1,436 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,561 SR
1,464 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,576 SR
1,472 MMR
Izanami
Izanami
Bronze III
AegisTsar
Izanami
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
Graaaape
Erlang Shen
Bronze III
Level 32
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 3L
1,446 MMR
Solo
Nu Wa
Nu Wa
Gold V
RCMowns
Nu Wa
Gold V
Level 139
God Stats
3W - 3L
1,849 SR
Queue Stats
15W - 24L
1,493 MMR
Solo
Khepri
Khepri
Gold IV
klauschwab
Khepri
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
pichukas
Chang'e
Gold III
Level 128
God Stats
7W - 10L
1,502 SR
Queue Stats
200W - 218L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
6,329
575
2,406
6,104
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
11
4 / 1 / 6
6,580
598
4,138
8,012
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
8 / 0 / 5
7,457
678
9,157
6,051
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 0
6,342
577
5,061
6,924
2,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
0 / 1 / 6
5,905
537
1,281
7,629
3,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GilgameshScyllaTsukuyomiAthenaSet

VS

Bans
RaijinSobekYemojaNemesisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AegisTsar
Izanami
10
0 / 2 / 0
5,562
506
3,959
5,458
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Graaaape
Erlang Shen
8
0 / 5 / 0
4,969
452
1,834
7,705
2,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
RCMowns
Nu Wa
9
2 / 4 / 0
5,495
500
5,799
4,714
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
klauschwab
Khepri
8
0 / 4 / 2
5,112
465
3,021
6,211
3,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
pichukas
Chang'e
11
0 / 0 / 0
5,564
506
2,402
6,618
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
AegisTsar
Izanami
0
2
0
0
W
2
0
1
2.5
W
Achilles
4
1
6
7
L
Erlang Shen
Graaaape
Erlang Shen
0
5
0
0
W
8
0
5
10.5
W
1
0
0
1
W
Ymir
0
1
6
3
L
Nu Wa
RCMowns
Nu Wa
2
4
0
0.5
L
Khepri
klauschwab
Khepri
0
4
2
0.25
L
Chang'e
pichukas
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,043
Damage
17,015
34,720
Taken
30,706
13,945
Mitigated
13,130
15,866
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AegisTsar
Izanami
3,959
2,970
0
2,240
5,458
1,279
0
1,397
4,041
0
38,020
W
2,406
1,660
0
4,406
6,104
1,722
249
622
5,454
0
39,658
W
Achilles
4,138
727
0
2,688
8,012
4,315
0
1,801
6,033
0
30,332
L
Erlang Shen
Graaaape
Erlang Shen
1,834
811
0
0
7,705
2,381
0
1,871
5,722
0
26,643
W
9,157
3,264
0
3,480
6,051
1,666
0
2,990
2,837
49,498
0
W
5,061
356
0
2,811
6,924
2,994
0
2,598
4,298
0
33,258
W
Ymir
1,281
336
0
2,481
7,629
3,248
0
2,635
4,876
16,725
0
L
Nu Wa
RCMowns
Nu Wa
5,799
1,780
0
977
4,714
1,321
0
3,196
1,352
27,069
0
L
Khepri
klauschwab
Khepri
3,021
111
0
604
6,211
3,278
0
3,546
2,535
11,398
0
L
Chang'e
pichukas
Chang'e
2,402
134
46
4,822
6,618
4,871
0
0
6,618
28,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
26,702
334
Minions Killed
282
0
Camps Cleared
0
1,033,952
Distance Traveled
1,007,553
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,562
506
83
8
0
190,744
3
W
Anhur
6,329
575
81
7
0
175,735
3
W
Achilles
6,580
598
59
5
0
232,731
4
L
Erlang Shen
4,969
452
55
5
0
237,322
2
W
Sol
7,457
678
117
11
0
201,103
4
W
Nike
6,342
577
54
5
0
213,276
5
W
Ymir
5,905
537
23
2
0
211,107
2
L
Nu Wa
5,495
500
52
5
0
187,485
3
L
Khepri
5,112
465
20
2
0
194,318
2
L
Chang'e
5,564
506
72
7
0
197,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role