Player Matchup

Kukulkan
Kukulkan
CacMblcJlom
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
Jihi-_-Zephyr
Thor
Level 4
God Stats
1W - 5L
1,205 SR
Queue Stats
1W - 6L
1,211 Elo+
Solo
Cthulhu
Cthulhu
Mxdley
Cthulhu
Level 16
God Stats
14W - 10L
1,589 SR
Queue Stats
315W - 235L
1,478 Elo+
Party 1
Hachiman
Hachiman
depletediq2796
Hachiman
Level 4
God Stats
1W - 1L
1,619 SR
Queue Stats
1W - 3L
1,531 Elo+
Solo
Vamana
Vamana
squirreldance52
Vamana
Level 28
God Stats
1W - 3L
1,746 SR
Queue Stats
436W - 342L
1,507 Elo+
Party 1
Team Averages
Level 12
1,532 SR
1,446 Elo+

VS

Team Averages
Level 17
1,463 SR
1,485 Elo+
Hel
Hel
AntiDramatic
Hel
Level 27
God Stats
15W - 6L
1,496 SR
Queue Stats
92W - 80L
1,492 Elo+
Solo
Loki
Loki
Arhunt96
Loki
Level 14
God Stats
4W - 4L
1,360 SR
Queue Stats
165W - 145L
1,448 Elo+
Solo
Izanami
Izanami
BLUEwildcat1
Izanami
Level 23
God Stats
27W - 24L
1,474 SR
Queue Stats
133W - 115L
1,432 Elo+
Solo
Achilles
Achilles
Baue_wow
Achilles
Level 6
God Stats
1W - 0L
1,743 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chronos
Chronos
Milkshake9493
Chronos
Level 17
God Stats
3W - 1L
1,243 SR
Queue Stats
67W - 73L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CacMblcJlom
Kukulkan
20
6 / 15 / 7
16,206
1,080
22,201
31,260
13,294
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
0 / 5 / 1
11,247
750
3,261
5,083
1,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Mxdley
Cthulhu
20
5 / 5 / 8
15,806
1,054
25,837
46,380
28,852
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
17
0 / 4 / 0
11,554
770
1,299
7,600
2,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 7 / 6
15,824
1,055
25,969
39,724
61,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 14
15,920
1,061
25,347
16,648
5,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
20
5 / 4 / 9
14,088
939
11,998
15,151
5,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
BLUEwildcat1
Izanami
20
5 / 5 / 18
16,235
1,082
34,909
18,742
6,730
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Baue_wow
Achilles
20
5 / 4 / 17
14,778
985
13,266
17,125
20,393
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
20
13 / 5 / 11
16,217
1,081
36,881
20,013
7,976
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
20
Kills
36
36
Deaths
20
22
Assists
69
Player
Kills
Deaths
Assists
KDA
W
8
2
14
7.5
W
Loki
5
4
9
2.38
W
Izanami
BLUEwildcat1
Izanami
5
5
18
2.8
W
Achilles
Baue_wow
Achilles
5
4
17
3.38
L
Kukulkan
CacMblcJlom
Kukulkan
6
15
7
0.63
L
0
5
1
0.1
W
Chronos
13
5
11
3.7
L
Cthulhu
Mxdley
Cthulhu
5
5
8
1.8
L
Hachiman
0
4
0
0
L
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,567
Damage
122,401
130,047
Taken
87,679
107,904
Mitigated
46,470
14,095
Healing
18,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,347
2,180
5,145
8,570
16,648
5,647
0
10,871
5,510
48,987
0
W
Loki
11,998
2,362
0
0
15,151
5,724
0
7,121
7,761
0
32,582
W
Izanami
BLUEwildcat1
Izanami
34,909
23,225
0
1,446
18,742
6,730
0
9,615
8,887
0
69,285
W
Achilles
Baue_wow
Achilles
13,266
4,127
0
595
17,125
20,393
0
9,964
6,927
0
28,979
L
Kukulkan
CacMblcJlom
Kukulkan
22,201
5,476
0
1,096
31,260
13,294
0
20,410
10,850
63,213
0
L
3,261
1,100
0
0
5,083
1,822
0
1,710
3,373
0
6,523
W
Chronos
36,881
19,788
0
2,717
20,013
7,976
0
10,993
8,718
52,064
2,526
L
Cthulhu
Mxdley
Cthulhu
25,837
788
629
5,008
46,380
28,852
0
15,748
30,632
56,576
0
L
Hachiman
1,299
1,059
0
220
7,600
2,533
0
3,792
3,808
0
14,223
L
25,969
13,671
0
7,142
39,724
61,403
0
19,472
20,252
526
42,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,637
Gold Earned
77,238
242
Minions Killed
251
2
Camps Cleared
14
964,760
Distance Traveled
1,381,418
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,920
1,061
64
4
0
340,030
0
W
Loki
14,088
939
42
3
3
311,085
0
W
Izanami
16,235
1,082
68
5
9
230,768
0
W
Achilles
14,778
985
30
2
0
235,978
2
L
Kukulkan
16,206
1,080
101
7
0
212,908
0
L
Thor
11,247
750
4
0
0
81,356
0
W
Chronos
16,217
1,081
47
3
2
263,557
0
L
Cthulhu
15,806
1,054
77
5
0
267,871
0
L
Hachiman
11,554
770
21
1
0
90,163
0
L
Vamana
15,824
1,055
39
3
2
312,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role