Player Matchup

Anhur
Anhur
Bronze I
DinhoxD
Anhur
Bronze I
Level 118
God Stats
2W - 1L
1,310 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,310 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,500 SR
1,500 MMR
Sol
Sol
Silver III
PoisonT
Sol
Silver III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DinhoxD
Anhur
12
1 / 1 / 0
7,272
808
3,891
6,739
2,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ChronosVulcanPoseidonUllrTsukuyomi

VS

Bans
AnubisSetIzanamiSkadiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 1 / 0
8,335
926
4,724
8,105
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
1
1
Kills
1
1
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
DinhoxD
Anhur
1
1
0
1
W
Sol
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,891
Damage
4,724
6,739
Taken
8,105
2,768
Mitigated
1,910
1,460
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DinhoxD
Anhur
3,891
1,888
0
1,460
6,739
2,768
0
4,760
1,979
0
35,942
W
Sol
4,724
1,290
0
4,554
8,105
1,910
2,864
76
8,029
51,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,272
Gold Earned
8,335
63
Minions Killed
99
0
Camps Cleared
0
131,708
Distance Traveled
168,635
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,272
808
63
7
0
131,708
2
W
Sol
8,335
926
99
11
0
168,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role