Player Matchup

Sol
Sol
Masters
GuzmanOfTheDead
Sol
Masters
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 210L
3,009 MMR
Solo
Tyr
Tyr
Masters
Marbach
Tyr
Masters
Level 159
God Stats
3W - 8L
1,553 SR
Queue Stats
712W - 657L
2,845 MMR
Solo
Tsukuyomi
Tsukuyomi
Grandmaster
Meerkat
Tsukuyomi
Grandmaster
Level 160
God Stats
4W - 5L
1,570 SR
Queue Stats
62W - 54L
3,034 MMR
Solo
Ratatoskr
Ratatoskr
Grandmaster
Satadragon
Ratatoskr
Grandmaster
Level 147
God Stats
10W - 10L
1,617 SR
Queue Stats
283W - 238L
3,025 MMR
Party 2
Heimdallr
Heimdallr
Masters
Trypno
Heimdallr
Masters
Level 160
God Stats
6W - 8L
1,568 SR
Queue Stats
557W - 464L
2,916 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 143
1,562 SR
2,966 MMR

VS

Team Averages
Grandmaster
Grandmaster
Average Tier
Level 147
1,564 SR
2,141 MMR
Cerberus
Cerberus
Grandmaster
Dishonored
Cerberus
Grandmaster
Level 160
God Stats
6W - 5L
1,689 SR
Queue Stats
320W - 260L
3,078 MMR
Solo
Raijin
Raijin
Grandmaster
Légit
Raijin
Grandmaster
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Grandmaster
Nika
Sun Wukong
Grandmaster
Level 160
God Stats
43W - 32L
1,631 SR
Queue Stats
992W - 881L
3,125 MMR
Party 1
Ne Zha
Ne Zha
Masters
Screammmmm
Ne Zha
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Masters
Slawbunnies
Cernunnos
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 1
10,989
478
13,974
16,203
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
17
2 / 8 / 6
11,340
493
9,704
27,471
21,540
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Meerkat
Tsukuyomi
20
1 / 6 / 3
12,050
524
13,669
19,196
13,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Satadragon
Ratatoskr
17
3 / 6 / 3
10,601
461
9,109
18,462
10,603
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Trypno
Heimdallr
20
6 / 6 / 2
12,890
560
15,531
18,645
4,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTiamatAthenaSobekAnhur

VS

Bans
GilgameshYemojaJing WeiFafnirSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dishonored
Cerberus
19
3 / 2 / 13
13,885
604
9,805
26,039
21,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Légit
Raijin
20
9 / 2 / 10
15,519
675
25,478
16,542
7,576
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Nika
Sun Wukong
20
6 / 1 / 12
14,646
637
18,449
25,618
23,642
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Screammmmm
Ne Zha
20
2 / 3 / 15
13,582
591
10,436
16,606
7,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Slawbunnies
Cernunnos
20
11 / 5 / 3
15,376
669
17,696
21,605
8,219
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
13
Kills
31
31
Deaths
13
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dishonored
Cerberus
3
2
13
4.75
L
1
5
1
0.3
W
Raijin
Légit
Raijin
9
2
10
7
L
Tyr
2
8
6
0.63
L
Tsukuyomi
Meerkat
Tsukuyomi
1
6
3
0.42
W
Sun Wukong
Nika
Sun Wukong
6
1
12
12
L
Ratatoskr
Satadragon
Ratatoskr
3
6
3
0.75
W
Ne Zha
Screammmmm
Ne Zha
2
3
15
3.17
W
Cernunnos
Slawbunnies
Cernunnos
11
5
3
2.5
L
Heimdallr
Trypno
Heimdallr
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,987
Damage
81,864
99,977
Taken
106,410
54,504
Mitigated
68,337
19,266
Healing
40,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dishonored
Cerberus
9,805
217
0
8,608
26,039
21,197
397
5,097
20,523
41,859
0
L
13,974
4,566
0
4,118
16,203
4,629
0
3,163
13,040
97,906
0
W
Raijin
Légit
Raijin
25,478
2,338
0
5,175
16,542
7,576
3,566
1,958
13,760
133,938
0
L
Tyr
9,704
744
0
5,086
27,471
21,540
0
12,207
14,612
333
31,690
L
Tsukuyomi
Meerkat
Tsukuyomi
13,669
1,920
0
3,785
19,196
13,026
172
5,891
13,305
249
99,470
W
Sun Wukong
Nika
Sun Wukong
18,449
3,310
0
11,940
25,618
23,642
2,358
4,161
21,457
0
100,931
L
Ratatoskr
Satadragon
Ratatoskr
9,109
1,873
0
1,210
18,462
10,603
0
6,278
12,184
0
77,294
W
Ne Zha
Screammmmm
Ne Zha
10,436
2,602
0
3,846
16,606
7,703
4,422
2,237
14,369
0
113,573
W
Cernunnos
Slawbunnies
Cernunnos
17,696
12,265
0
11,354
21,605
8,219
3,334
1,920
19,345
0
117,533
L
Heimdallr
Trypno
Heimdallr
15,531
10,878
0
5,067
18,645
4,706
0
6,840
11,553
0
91,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,870
Gold Earned
73,008
707
Minions Killed
789
0
Camps Cleared
0
2,215,214
Distance Traveled
2,300,953
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,885
604
58
3
0
496,178
4
L
Sol
10,989
478
185
8
0
411,958
1
W
Raijin
15,519
675
219
10
0
432,544
3
L
Tyr
11,340
493
44
2
0
470,725
5
L
Tsukuyomi
12,050
524
190
8
0
448,234
8
W
Sun Wukong
14,646
637
182
8
0
480,591
1
L
Ratatoskr
10,601
461
116
5
0
492,650
2
W
Ne Zha
13,582
591
174
8
0
469,634
9
W
Cernunnos
15,376
669
156
7
0
422,006
4
L
Heimdallr
12,890
560
172
7
0
391,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role