Player Matchup

Bakasura
Bakasura
Drperkaholic115
Bakasura
Level 68
God Stats
12W - 7L
1,486 SR
Queue Stats
49W - 42L
1,502 Elo+
Party 1
Vulcan
Vulcan
SPOOKSPIKE
Vulcan
Level 120
God Stats
3W - 3L
1,523 SR
Queue Stats
123W - 100L
1,517 Elo+
Party 1
Chiron
Chiron
temp-337255
Chiron
Level 66
God Stats
1W - 1L
1,418 SR
Queue Stats
20W - 20L
1,541 Elo+
Party 1
Team Averages
Level 85
1,476 SR
1,520 Elo+

VS

Team Averages
Level 47
1,694 SR
1,637 Elo+
Chang'e
Chang'e
BattousaiJNS
Chang'e
Level 56
God Stats
4W - 5L
1,472 SR
Queue Stats
274W - 293L
1,415 Elo+
Solo
Danzaburou
Danzaburou
Poogway
Danzaburou
Level 66
God Stats
5W - 3L
1,858 SR
Queue Stats
18W - 8L
1,645 Elo+
Solo
Ares
Ares
martinversh
Ares
Level 18
God Stats
7W - 4L
1,751 SR
Queue Stats
83W - 24L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 4 / 3
7,796
650
3,894
13,464
7,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
SPOOKSPIKE
Vulcan
12
2 / 3 / 4
8,651
721
13,805
7,153
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
9
3 / 4 / 1
7,688
641
5,255
6,701
2,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BattousaiJNS
Chang'e
12
5 / 4 / 2
8,992
749
5,025
9,238
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Poogway
Danzaburou
14
4 / 0 / 6
9,685
807
11,713
11,166
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 7
9,276
773
6,639
14,152
9,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
11
11
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BattousaiJNS
Chang'e
5
4
2
1.5
L
Bakasura
1
4
3
0.63
W
Danzaburou
Poogway
Danzaburou
4
0
6
7
L
Vulcan
SPOOKSPIKE
Vulcan
2
3
4
1.33
W
2
2
7
2.75
L
Chiron
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,954
Damage
23,377
27,318
Taken
34,556
12,923
Mitigated
16,403
6,246
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BattousaiJNS
Chang'e
5,025
596
1,983
2,587
9,238
3,066
446
4,246
4,586
27,710
0
L
Bakasura
3,894
2,540
0
2,017
13,464
7,929
0
5,085
8,132
0
10,916
W
Danzaburou
Poogway
Danzaburou
11,713
5,902
0
4,746
11,166
4,256
2,193
4,232
6,483
0
51,133
L
Vulcan
SPOOKSPIKE
Vulcan
13,805
4,728
0
2,056
7,153
2,665
0
3,189
3,844
50,407
0
W
6,639
0
0
3,443
14,152
9,081
220
4,774
8,864
23,867
0
L
Chiron
5,255
1,178
873
1,300
6,701
2,329
0
2,985
3,631
0
12,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,135
Gold Earned
27,953
138
Minions Killed
171
0
Camps Cleared
0
609,538
Distance Traveled
692,414
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,992
749
56
5
0
222,469
1
L
Bakasura
7,796
650
36
3
0
239,651
0
W
Danzaburou
9,685
807
93
8
0
225,466
1
L
Vulcan
8,651
721
82
7
0
212,936
7
W
Ares
9,276
773
22
2
0
244,479
5
L
Chiron
7,688
641
20
2
0
156,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role