Player Matchup

Ullr
Ullr
ARBITER050506
Ullr
Level 29
God Stats
11W - 9L
1,497 SR
Queue Stats
14W - 14L
1,152 Elo+
Solo
Mercury
Mercury
DreadAcorn66140
Mercury
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,153 Elo+
Solo
He Bo
He Bo
specificocean26
He Bo
Level 29
God Stats
16W - 12L
1,515 SR
Queue Stats
47W - 33L
1,496 Elo+
Solo
Team Averages
Level 27
1,504 SR
1,267 Elo+

VS

Team Averages
Level 15
1,316 SR
1,096 Elo+
Ah Puch
Ah Puch
FlashAxis
Ah Puch
Level 14
God Stats
2W - 3L
1,225 SR
Queue Stats
27W - 59L
1,077 Elo+
Party 1
Yemoja
Yemoja
TheTrickster414
Yemoja
Level 17
God Stats
6W - 7L
1,542 SR
Queue Stats
30W - 31L
1,229 Elo+
Party 1
Bakasura
Bakasura
xFlying_Porkchop
Bakasura
Level 14
God Stats
3W - 7L
1,180 SR
Queue Stats
3W - 9L
982 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 10
9,923
827
10,657
9,901
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
5 / 5 / 11
9,077
756
5,301
8,559
2,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
9 / 2 / 10
9,691
808
14,301
7,406
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FlashAxis
Ah Puch
11
3 / 9 / 3
8,645
720
8,140
14,690
4,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
3 / 5 / 3
9,118
760
5,415
13,367
9,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 11 / 2
7,682
640
4,420
13,991
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
23
Kills
8
8
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
1
10
14
W
5
5
11
2.1
L
Ah Puch
FlashAxis
Ah Puch
3
9
3
0.5
L
3
5
3
0.9
W
9
2
10
7
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
17,975
25,866
Taken
42,048
9,033
Mitigated
17,928
2,918
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,657
5,656
0
1,009
9,901
3,706
2,195
4,841
4,575
0
31,925
W
5,301
2,669
270
1,607
8,559
2,941
755
5,413
3,071
0
17,691
L
Ah Puch
FlashAxis
Ah Puch
8,140
849
246
3,073
14,690
4,047
282
6,034
8,443
17,605
0
L
5,415
1,214
645
1,254
13,367
9,203
165
3,700
9,411
17,145
0
W
14,301
1,745
0
32
7,406
2,386
171
3,385
3,520
40,078
0
L
4,420
2,864
0
1,380
13,991
4,678
1,100
3,850
9,881
0
13,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,691
Gold Earned
25,445
129
Minions Killed
81
0
Camps Cleared
0
653,438
Distance Traveled
601,104
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,923
827
50
4
0
217,624
1
W
Mercury
9,077
756
22
2
0
220,848
0
L
Ah Puch
8,645
720
16
1
0
198,995
0
L
Yemoja
9,118
760
23
2
0
192,092
0
W
He Bo
9,691
808
57
5
0
214,966
0
L
Bakasura
7,682
640
42
4
0
210,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role