Player Matchup

Gilgamesh
Gilgamesh
Gold III
Beezy04
Gilgamesh
Gold III
Level 104
God Stats
4W - 0L
1,570 SR
Queue Stats
43W - 40L
1,547 MMR
Party 1
Merlin
Merlin
Gold IV
DDZ Zeida
Merlin
Gold IV
Level 159
God Stats
1W - 0L
1,607 SR
Queue Stats
38W - 35L
1,487 MMR
Party 1
Neith
Neith
Gold IV
PortusSupportus
Neith
Gold IV
Level 129
God Stats
9W - 3L
1,709 SR
Queue Stats
28W - 28L
1,452 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,629 SR
1,495 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,588 SR
1,475 MMR
Zeus
Zeus
Gold IV
I IBREEEZY I
Zeus
Gold IV
Level 126
God Stats
154W - 144L
1,550 SR
Queue Stats
656W - 716L
1,486 MMR
Solo
Pele
Pele
Bronze III
Mr_Cryptic-_-
Pele
Bronze III
Level 82
God Stats
0W - 2L
1,637 SR
Queue Stats
1W - 4L
1,476 MMR
Solo
Vamana
Vamana
Gold III
iWumbo zZ
Vamana
Gold III
Level 111
God Stats
17W - 14L
1,577 SR
Queue Stats
78W - 75L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beezy04
Gilgamesh
15
7 / 3 / 7
12,595
787
12,852
13,431
7,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
DDZ Zeida
Merlin
15
9 / 3 / 5
11,655
728
17,968
10,681
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 3 / 8
9,709
607
7,069
8,580
2,645
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KumbhakarnaChaacSobekAthenaAphrodite

VS

Bans
CthulhuYmirMedusaCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 3
10,502
656
8,155
11,563
3,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 3
9,600
600
7,329
15,729
5,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
iWumbo zZ
Vamana
14
2 / 4 / 6
10,200
638
7,998
16,615
15,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
9
9
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Beezy04
Gilgamesh
7
3
7
3.5
W
Merlin
DDZ Zeida
Merlin
9
3
5
3.83
L
4
6
3
0.92
L
3
6
3
0.75
W
0
3
8
1.33
L
Vamana
iWumbo zZ
Vamana
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,889
Damage
23,482
32,692
Taken
43,907
13,250
Mitigated
24,852
3,912
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Beezy04
Gilgamesh
12,852
4,133
0
133
13,431
7,134
600
2,650
10,781
0
43,308
W
Merlin
DDZ Zeida
Merlin
17,968
515
0
1,052
10,681
3,471
532
2,532
8,149
46,916
0
L
8,155
561
231
2,084
11,563
3,812
816
4,526
6,745
44,351
0
L
7,329
2,158
930
3,015
15,729
5,386
0
5,536
9,739
0
42,399
W
7,069
1,781
312
2,415
8,580
2,645
1,642
3,029
5,551
0
38,706
L
Vamana
iWumbo zZ
Vamana
7,998
2,523
930
4,964
16,615
15,654
92
6,811
9,330
0
25,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,959
Gold Earned
30,302
171
Minions Killed
157
0
Camps Cleared
0
867,924
Distance Traveled
848,455
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,595
787
44
3
0
320,358
0
W
Merlin
11,655
728
50
3
0
284,911
0
L
Zeus
10,502
656
75
5
0
246,062
2
L
Pele
9,600
600
58
4
0
292,721
1
W
Neith
9,709
607
77
5
0
262,655
1
L
Vamana
10,200
638
24
2
0
309,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role