Player Matchup

Vulcan
Vulcan
Disorderz777
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Gubbsie
Cabrakan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,753 Elo+
Party 1
Nemesis
Nemesis
HybridZander
Nemesis
Level 34
God Stats
2W - 1L
1,715 SR
Queue Stats
5W - 6L
1,753 Elo+
Party 1
Izanami
Izanami
SmegmaConsumer69
Izanami
Level 27
God Stats
3W - 2L
1,715 SR
Queue Stats
6W - 4L
1,753 Elo+
Party 1
Bellona
Bellona
UrtenGang
Bellona
Level 25
God Stats
21W - 10L
1,435 SR
Queue Stats
102W - 68L
1,579 Elo+
Solo
Team Averages
Level 28
1,573 SR
1,668 Elo+

VS

Team Averages
Level 18
1,580 SR
1,601 Elo+
Merlin
Merlin
HateSuppe
Merlin
Level 17
God Stats
3W - 3L
1,785 SR
Queue Stats
41W - 29L
1,574 Elo+
Solo
Artemis
Artemis
Noctturn02
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Tiamat
Tiamat
Romansparta99
Tiamat
Level 23
God Stats
4W - 7L
1,521 SR
Queue Stats
11W - 14L
1,585 Elo+
Solo
Mulan
Mulan
TheNoxMain
Mulan
Level 23
God Stats
1W - 2L
1,393 SR
Queue Stats
45W - 18L
1,717 Elo+
Solo
Thor
Thor
youmef6at10
Thor
Level 24
God Stats
1W - 4L
1,700 SR
Queue Stats
98W - 81L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
6 / 1 / 2
8,120
677
7,872
6,066
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Gubbsie
Cabrakan
10
1 / 2 / 7
6,860
572
2,928
4,961
3,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
HybridZander
Nemesis
11
2 / 1 / 4
7,040
587
1,701
7,213
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 3
7,172
598
6,254
4,826
1,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
UrtenGang
Bellona
15
5 / 0 / 1
8,711
726
6,696
9,437
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HateSuppe
Merlin
9
0 / 4 / 0
4,883
407
3,577
5,495
1,518
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Noctturn02
Artemis
5
1 / 2 / 3
4,631
386
1,203
2,258
613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 5 / 0
4,611
384
4,569
7,727
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mulan
10
2 / 5 / 3
6,254
521
4,674
12,345
5,724
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 2 / 1
6,532
544
4,183
6,814
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
18
Kills
6
6
Deaths
18
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
1
2
7
W
Cabrakan
Gubbsie
Cabrakan
1
2
7
2.25
L
Merlin
HateSuppe
Merlin
0
4
0
0
W
Nemesis
HybridZander
Nemesis
2
1
4
4
L
Artemis
Noctturn02
Artemis
1
2
3
1.25
L
0
5
0
0
W
4
2
3
2.75
L
Mulan
2
5
3
0.7
W
Bellona
UrtenGang
Bellona
5
0
1
5.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
18,206
32,503
Taken
34,639
15,821
Mitigated
13,630
11,817
Healing
6,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
7,872
2,950
0
1,409
6,066
2,294
647
1,666
4,344
46,136
0
W
Cabrakan
Gubbsie
Cabrakan
2,928
238
0
584
4,961
3,199
768
921
4,002
12,582
0
L
Merlin
HateSuppe
Merlin
3,577
52
0
801
5,495
1,518
0
2,916
2,299
23,342
0
W
Nemesis
HybridZander
Nemesis
1,701
634
0
3,672
7,213
2,314
88
763
6,450
0
38,538
L
Artemis
Noctturn02
Artemis
1,203
649
0
247
2,258
613
0
718
1,540
0
6,199
L
4,569
636
0
672
7,727
3,607
0
1,036
6,672
17,486
0
W
6,254
4,358
0
428
4,826
1,929
2,676
504
4,318
0
45,476
L
Mulan
4,674
1,261
84
2,710
12,345
5,724
0
3,683
8,606
0
30,114
W
Bellona
UrtenGang
Bellona
6,696
3,027
0
5,724
9,437
6,085
1,363
3,794
5,243
0
61,600
L
4,183
1,114
0
2,037
6,814
2,168
0
1,980
4,722
0
29,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,903
Gold Earned
26,911
427
Minions Killed
189
0
Camps Cleared
0
1,252,720
Distance Traveled
947,781
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,120
677
84
7
0
243,759
3
W
Cabrakan
6,860
572
18
2
0
225,587
1
L
Merlin
4,883
407
27
2
0
209,549
3
W
Nemesis
7,040
587
82
7
0
258,011
3
L
Artemis
4,631
386
12
1
0
106,238
0
L
Tiamat
4,611
384
24
2
0
195,110
1
W
Izanami
7,172
598
100
8
0
243,906
0
L
Mulan
6,254
521
57
5
0
221,489
5
W
Bellona
8,711
726
143
12
0
281,457
6
L
Thor
6,532
544
69
6
0
215,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role