Player Matchup

Loki
Loki
R I PFracture13
Loki
Level 45
God Stats
5W - 6L
1,328 SR
Queue Stats
20W - 19L
1,564 Elo+
Party 1
The Morrigan
The Morrigan
SEVERWORM3312
The Morrigan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 196L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
justjeff6163
Cabrakan
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 152L
1,544 Elo+
Party 1
Team Averages
Level 97
1,443 SR
1,548 Elo+

VS

Team Averages
Level 117
1,636 SR
1,493 Elo+
Sylvanus
Sylvanus
DankSabbath
Sylvanus
Level 105
God Stats
21W - 15L
1,725 SR
Queue Stats
186W - 193L
1,473 Elo+
Party 2
Sol
Sol
HardHeadDan504
Sol
Level 124
God Stats
5W - 2L
1,319 SR
Queue Stats
31W - 35L
1,471 Elo+
Solo
Fenrir
Fenrir
therightsandwich
Fenrir
Level 123
God Stats
2W - 0L
1,865 SR
Queue Stats
44W - 32L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 4
13,401
638
12,042
14,969
6,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

The Morrigan
SEVERWORM3312
The Morrigan
17
7 / 6 / 5
13,594
647
26,840
13,955
6,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
justjeff6163
Cabrakan
15
1 / 6 / 8
12,175
580
12,500
25,272
26,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DankSabbath
Sylvanus
19
12 / 5 / 6
15,056
717
15,516
24,053
16,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 5 / 10
13,129
625
19,198
17,028
7,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 3 / 14
14,355
684
6,694
31,244
36,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
13
Kills
18
18
Deaths
13
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DankSabbath
Sylvanus
12
5
6
3
W
4
5
10
1.8
L
5
6
4
1.17
L
The Morrigan
SEVERWORM3312
The Morrigan
7
6
5
1.58
L
Cabrakan
justjeff6163
Cabrakan
1
6
8
0.83
W
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,382
Damage
41,408
54,196
Taken
72,325
38,375
Mitigated
59,979
12,802
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DankSabbath
Sylvanus
15,516
4,569
12,044
10,919
24,053
16,436
1,267
12,826
11,227
62,131
7,259
W
19,198
4,587
0
3,274
17,028
7,285
727
8,008
9,020
78,446
0
L
12,042
2,151
0
1,996
14,969
6,029
0
9,923
4,666
0
47,402
L
The Morrigan
SEVERWORM3312
The Morrigan
26,840
5,665
0
5,218
13,955
6,298
660
7,886
5,769
73,757
6,673
L
Cabrakan
justjeff6163
Cabrakan
12,500
1,434
424
5,164
25,272
26,048
182
15,383
9,426
54,543
0
W
6,694
2,200
562
1,276
31,244
36,258
1,021
13,827
17,417
0
21,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,170
Gold Earned
42,540
198
Minions Killed
221
0
Camps Cleared
0
963,304
Distance Traveled
1,005,960
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,056
717
102
5
0
308,680
8
W
Sol
13,129
625
104
5
0
321,900
7
L
Loki
13,401
638
46
2
0
352,367
0
L
The Morrigan
13,594
647
87
4
0
283,212
3
L
Cabrakan
12,175
580
65
3
0
327,725
5
W
Fenrir
14,355
684
15
1
0
375,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role