Player Matchup

Susano
Susano
Ant0n10Zz
Susano
Level 42
God Stats
1W - 2L
1,380 SR
Queue Stats
4W - 8L
1,336 Elo+
Party 2
Athena
Athena
Demonzkarm
Athena
Level 87
God Stats
62W - 72L
1,456 SR
Queue Stats
119W - 122L
1,448 Elo+
Party 2
Ra
Ra
freckles_99
Ra
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 233L
1,453 Elo+
Solo
Team Averages
Level 70
1,445 SR
1,413 Elo+

VS

Team Averages
Level 73
1,519 SR
1,447 Elo+
Sobek
Sobek
Ahuka4
Sobek
Level 126
God Stats
1W - 2L
1,507 SR
Queue Stats
61W - 41L
1,539 Elo+
Party 1
Scylla
Scylla
Sheiikahs
Scylla
Level 25
God Stats
4W - 4L
1,565 SR
Queue Stats
111W - 93L
1,470 Elo+
Party 1
Neith
Neith
genomf3
Neith
Level 68
God Stats
28W - 30L
1,486 SR
Queue Stats
170W - 269L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ant0n10Zz
Susano
15
2 / 4 / 2
11,628
529
7,648
12,733
5,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Demonzkarm
Athena
15
2 / 5 / 4
13,380
608
7,497
24,426
26,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 3
12,309
560
15,719
14,037
6,505
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ahuka4
Sobek
18
4 / 1 / 9
13,744
625
15,633
20,005
25,833
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Sheiikahs
Scylla
15
1 / 5 / 5
12,451
566
10,614
12,751
4,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
genomf3
Neith
19
8 / 0 / 4
14,888
677
17,181
13,007
5,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
13
13
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ahuka4
Sobek
4
1
9
8.5
L
Susano
Ant0n10Zz
Susano
2
4
2
0.75
L
Athena
Demonzkarm
Athena
2
5
4
0.8
W
Scylla
Sheiikahs
Scylla
1
5
5
0.7
L
2
4
3
0.88
W
Neith
genomf3
Neith
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,864
Damage
43,428
51,196
Taken
45,763
37,787
Mitigated
36,321
12,965
Healing
16,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ahuka4
Sobek
15,633
649
0
4,705
20,005
25,833
208
9,091
10,914
46,171
0
L
Susano
Ant0n10Zz
Susano
7,648
153
0
1,505
12,733
5,186
0
6,491
6,092
0
17,882
L
Athena
Demonzkarm
Athena
7,497
1,411
116
3,727
24,426
26,096
0
10,906
13,079
46,207
0
W
Scylla
Sheiikahs
Scylla
10,614
785
192
3,828
12,751
4,791
272
7,193
5,558
63,642
0
L
15,719
1,258
3,393
4,224
14,037
6,505
0
8,146
5,715
88,794
0
W
Neith
genomf3
Neith
17,181
10,563
2,369
5,664
13,007
5,697
2,734
7,123
5,884
0
107,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
41,083
207
Minions Killed
275
0
Camps Cleared
0
1,204,309
Distance Traveled
1,143,182
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,744
625
37
2
0
394,751
2
L
Susano
11,628
529
25
1
0
417,962
2
L
Athena
13,380
608
45
2
0
409,911
6
W
Scylla
12,451
566
94
4
0
362,571
0
L
Ra
12,309
560
137
6
0
376,436
2
W
Neith
14,888
677
144
7
0
385,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role