Player Matchup

Hades
Hades
ChangedName8427
Hades
Level 107
God Stats
8W - 5L
1,651 SR
Queue Stats
296W - 275L
1,664 Elo+
Solo
Horus
Horus
FoxyYungWombat
Horus
Level 89
God Stats
4W - 4L
1,600 SR
Queue Stats
79W - 71L
1,584 Elo+
Party 1
Izanami
Izanami
JayWorkk
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LordBismuth
Pele
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 106L
1,635 Elo+
Party 1
Scylla
Scylla
MrDarthDwarf
Scylla
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 91L
1,584 Elo+
Party 1
Team Averages
Level 112
1,550 SR
1,593 Elo+

VS

Team Averages
Level 140
1,542 SR
1,500 Elo+
Kali
Kali
Hazedu
Kali
Level 159
God Stats
1W - 1L
1,631 SR
Queue Stats
181W - 185L
1,589 Elo+
Solo
Ganesha
Ganesha
MrEximia
Ganesha
Level 125
God Stats
4W - 4L
1,509 SR
Queue Stats
6W - 9L
1,384 Elo+
Party 2
Mulan
Mulan
MyKnitters
Mulan
Level 133
God Stats
28W - 21L
1,354 SR
Queue Stats
490W - 438L
1,541 Elo+
Solo
Raijin
Raijin
Shooked
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Themris
Skadi
Level 125
God Stats
3W - 2L
1,719 SR
Queue Stats
9W - 12L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 10
10,540
878
15,074
16,229
12,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 4 / 13
9,530
794
3,819
13,794
12,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
JayWorkk
Izanami
19
9 / 0 / 8
12,058
1,005
18,693
6,734
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 2 / 10
10,362
864
7,741
9,745
3,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
16
1 / 0 / 16
9,555
796
11,158
6,386
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Hazedu
Kali
15
3 / 4 / 3
8,977
748
5,285
13,616
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
MrEximia
Ganesha
14
1 / 4 / 8
8,564
714
4,395
17,325
18,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
14
4 / 5 / 3
8,858
738
9,043
12,740
12,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Shooked
Raijin
15
1 / 4 / 6
8,606
717
13,618
9,096
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Themris
Skadi
15
1 / 6 / 3
8,335
695
8,817
12,812
4,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
23
Kills
10
10
Deaths
23
57
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
3
4
13
2.38
L
Kali
Hazedu
Kali
3
4
3
1.13
W
Izanami
JayWorkk
Izanami
9
0
8
13
W
5
2
10
5
W
Scylla
1
0
16
9
L
Ganesha
MrEximia
Ganesha
1
4
8
1.25
L
Mulan
4
5
3
1.1
L
Raijin
Shooked
Raijin
1
4
6
1
L
Skadi
Themris
Skadi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,485
Damage
41,158
52,888
Taken
65,589
34,706
Mitigated
45,876
14,806
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,074
3,165
397
5,059
16,229
12,892
527
6,041
9,919
33,015
0
W
3,819
1,808
2,286
3,186
13,794
12,783
903
3,607
9,947
0
5,986
L
Kali
Hazedu
Kali
5,285
2,167
0
612
13,616
6,455
0
4,216
9,130
0
22,577
W
Izanami
JayWorkk
Izanami
18,693
14,822
0
1,795
6,734
3,055
4,735
2,047
4,517
0
78,808
W
7,741
1,999
0
1,280
9,745
3,758
357
3,046
6,499
0
19,008
W
Scylla
11,158
942
0
803
6,386
2,218
100
2,457
3,823
34,118
0
L
Ganesha
MrEximia
Ganesha
4,395
488
0
2,170
17,325
18,601
0
6,366
10,449
10,960
0
L
Mulan
9,043
1,148
0
1,215
12,740
12,978
0
4,800
7,698
0
19,658
L
Raijin
Shooked
Raijin
13,618
1,106
0
469
9,096
3,341
1
4,115
4,771
42,028
0
L
Skadi
Themris
Skadi
8,817
4,775
0
820
12,812
4,501
229
6,269
6,273
0
38,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,045
Gold Earned
43,340
298
Minions Killed
256
10
Camps Cleared
7
1,222,009
Distance Traveled
1,079,672
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,540
878
51
4
5
215,114
3
W
Horus
9,530
794
6
1
0
246,855
0
L
Kali
8,977
748
46
4
2
231,097
1
W
Izanami
12,058
1,005
148
12
3
233,188
2
W
Pele
10,362
864
35
3
0
270,516
2
W
Scylla
9,555
796
58
5
2
256,336
1
L
Ganesha
8,564
714
5
0
0
196,342
5
L
Mulan
8,858
738
36
3
1
216,927
1
L
Raijin
8,606
717
90
8
3
216,505
1
L
Skadi
8,335
695
79
7
1
218,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role