Player Matchup

Athena
Athena
 
Athena
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DMN_V1per
Arachne
Level 64
God Stats
34W - 18L
1,641 SR
Queue Stats
204W - 219L
1,459 Elo+
Solo
Anubis
Anubis
EraseY0urSocial
Anubis
Level 93
God Stats
6W - 3L
1,680 SR
Queue Stats
49W - 46L
1,540 Elo+
Party 2
Ra
Ra
ImChaotic
Ra
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,334 Elo+
Party 2
Hachiman
Hachiman
josanop4214
Hachiman
Level 98
God Stats
2W - 5L
1,532 SR
Queue Stats
476W - 456L
1,471 Elo+
Solo
Team Averages
Level 92
1,570 SR
1,461 Elo+

VS

Team Averages
Level 87
1,512 SR
1,556 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Flight Weights
Set
Level 89
God Stats
12W - 11L
1,551 SR
Queue Stats
336W - 295L
1,563 Elo+
Party 1
Khepri
Khepri
YSM HaitianBoii
Khepri
Level 88
God Stats
1W - 3L
1,367 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 1
Skadi
Skadi
el chapo8000
Skadi
Level 86
God Stats
2W - 4L
1,605 SR
Queue Stats
2W - 6L
1,383 Elo+
Party 1
Nike
Nike
unworthy-soul
Nike
Level 49
God Stats
1W - 1L
1,538 SR
Queue Stats
2W - 1L
1,832 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 3
6,325
527
2,674
7,675
3,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Arachne
DMN_V1per
Arachne
12
4 / 0 / 4
6,927
577
3,000
6,658
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 1 / 4
7,321
610
5,898
5,402
2,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 2
7,994
666
5,863
5,676
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
josanop4214
Hachiman
11
2 / 1 / 0
6,541
545
3,851
4,592
1,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 3 / 0
6,167
514
5,344
4,645
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 1
5,685
474
3,301
8,277
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 2
5,298
442
3,187
7,123
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 1 / 0
5,803
484
2,435
5,982
1,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
5,603
467
3,761
10,000
6,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
3
2.5
L
Poseidon
 
Poseidon
1
3
0
0.33
W
Arachne
DMN_V1per
Arachne
4
0
4
6
W
3
1
4
5
L
0
4
1
0.13
W
3
0
2
4
L
0
2
2
0.5
L
2
1
0
2
W
Hachiman
josanop4214
Hachiman
2
1
0
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,286
Damage
18,028
30,003
Taken
36,027
13,974
Mitigated
15,435
14,070
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,674
820
453
1,688
7,675
3,816
104
2,391
5,284
11,683
0
L
Poseidon
 
Poseidon
5,344
783
0
1,322
4,645
943
94
2,143
2,502
42,810
0
W
Arachne
DMN_V1per
Arachne
3,000
2,472
318
2,548
6,658
2,714
625
2,020
4,608
0
33,372
W
5,898
337
0
3,217
5,402
2,702
378
3,151
2,251
46,676
0
L
3,301
1,610
0
731
8,277
2,646
0
2,953
5,282
0
38,140
W
5,863
1,011
62
3,569
5,676
3,453
622
183
4,893
49,401
0
L
3,187
116
136
1,998
7,123
3,532
0
3,447
3,676
15,395
0
L
2,435
667
111
2,623
5,982
1,662
174
881
5,101
0
28,457
W
Hachiman
josanop4214
Hachiman
3,851
2,275
0
2,215
4,592
1,289
0
1,024
3,568
0
36,848
L
3,761
448
0
3,031
10,000
6,652
0
4,633
5,031
365
34,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
28,556
363
Minions Killed
319
0
Camps Cleared
0
1,106,752
Distance Traveled
1,030,106
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,325
527
24
2
0
224,898
1
L
Poseidon
6,167
514
91
8
0
201,341
4
W
Arachne
6,927
577
64
5
0
276,342
5
W
Anubis
7,321
610
97
8
0
213,030
3
L
Set
5,685
474
79
7
0
233,060
2
W
Ra
7,994
666
106
9
0
200,443
2
L
Khepri
5,298
442
18
2
0
195,506
0
L
Skadi
5,803
484
67
6
0
184,322
1
W
Hachiman
6,541
545
72
6
0
192,039
7
L
Nike
5,603
467
64
5
0
215,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role