Player Matchup

Ymir
Ymir
DvineJustice
Ymir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,683 Elo+
Solo
Chronos
Chronos
LoveStruckk
Chronos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
RageMaker7000
Anhur
Level 28
God Stats
14W - 7L
1,711 SR
Queue Stats
29W - 21L
1,673 Elo+
Solo
Thor
Thor
Tarkalark
Thor
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
373W - 241L
1,676 Elo+
Solo
Nemesis
Nemesis
xDragonofTheWest
Nemesis
Level 12
God Stats
6W - 6L
1,326 SR
Queue Stats
146W - 128L
1,630 Elo+
Solo
Team Averages
Level 20
1,507 SR
1,632 Elo+

VS

Team Averages
Level 32
1,587 SR
1,746 Elo+
Da Ji
Da Ji
Audioscribe
Da Ji
Level 88
God Stats
1W - 2L
1,416 SR
Queue Stats
122W - 48L
1,891 Elo+
Party 1
Gilgamesh
Gilgamesh
CoolJohn99
Gilgamesh
Level 29
God Stats
20W - 15L
1,721 SR
Queue Stats
105W - 86L
1,663 Elo+
Solo
Xbalanque
Xbalanque
GigaBaddy
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 11L
1,891 Elo+
Party 1
Sylvanus
Sylvanus
Notmetaorfeed
Sylvanus
Level 9
God Stats
22W - 14L
1,629 SR
Queue Stats
22W - 14L
1,647 Elo+
Solo
Hera
Hera
SmurfyJace
Hera
Level 25
God Stats
3W - 2L
1,668 SR
Queue Stats
46W - 44L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 2
5,656
566
3,928
5,981
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
LoveStruckk
Chronos
11
5 / 1 / 3
6,802
680
4,964
5,340
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
0 / 1 / 2
5,847
585
3,853
5,807
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
12
6 / 1 / 2
6,896
690
8,665
7,038
3,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
2 / 1 / 4
5,877
588
2,499
7,345
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,052
605
4,017
6,630
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
CoolJohn99
Gilgamesh
8
1 / 6 / 0
5,016
502
3,442
9,281
3,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
GigaBaddy
Xbalanque
10
1 / 1 / 2
5,717
572
3,696
4,473
835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Notmetaorfeed
Sylvanus
8
1 / 3 / 3
5,078
508
4,157
7,078
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 0
4,556
456
2,663
4,745
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
18
Kills
6
6
Deaths
18
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
L
Gilgamesh
CoolJohn99
Gilgamesh
1
6
0
0.17
W
5
2
2
3
L
Xbalanque
GigaBaddy
Xbalanque
1
1
2
2
W
Chronos
LoveStruckk
Chronos
5
1
3
6.5
L
Sylvanus
Notmetaorfeed
Sylvanus
1
3
3
0.83
W
0
1
2
1
L
0
6
0
0
W
Thor
6
1
2
7
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
17,975
31,511
Taken
32,207
11,407
Mitigated
12,363
10,083
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,017
1,084
0
1,328
6,630
2,699
0
2,667
3,963
0
32,863
L
Gilgamesh
CoolJohn99
Gilgamesh
3,442
780
0
1,493
9,281
3,522
0
329
8,952
0
19,593
W
3,928
745
0
2,314
5,981
2,044
40
1,601
4,380
17,184
0
L
Xbalanque
GigaBaddy
Xbalanque
3,696
2,064
0
1,000
4,473
835
0
772
3,701
0
32,619
W
Chronos
LoveStruckk
Chronos
4,964
1,861
0
1,388
5,340
1,835
395
2,055
3,285
38,203
0
L
Sylvanus
Notmetaorfeed
Sylvanus
4,157
1,339
194
2,150
7,078
3,732
0
1,912
5,166
15,736
3,985
W
3,853
1,888
0
2,596
5,807
1,427
374
946
4,861
0
36,894
L
2,663
544
0
414
4,745
1,575
0
3,212
1,533
20,748
0
W
Thor
8,665
1,846
0
2,240
7,038
3,524
280
542
6,496
0
38,871
W
2,499
474
0
1,545
7,345
2,577
0
1,394
5,951
0
32,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
26,419
348
Minions Killed
245
0
Camps Cleared
0
967,204
Distance Traveled
938,923
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,052
605
68
7
0
216,932
1
L
Gilgamesh
5,016
502
31
3
0
182,565
0
W
Ymir
5,656
566
29
3
0
190,968
3
L
Xbalanque
5,717
572
73
7
0
180,138
1
W
Chronos
6,802
680
87
9
0
202,513
1
L
Sylvanus
5,078
508
33
3
0
184,413
6
W
Anhur
5,847
585
78
8
0
177,784
3
L
Hera
4,556
456
40
4
0
174,875
4
W
Thor
6,896
690
88
9
0
176,761
1
W
Nemesis
5,877
588
66
7
0
219,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role