Player Matchup

Baron Samedi
Baron Samedi
Drix1794
Baron Samedi
Level 124
God Stats
0W - 2L
1,205 SR
Queue Stats
266W - 210L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
StaidSgtForge
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,446 Elo+
Solo
Bastet
Bastet
TheThirdHunt
Bastet
Level 155
God Stats
1W - 1L
1,542 SR
Queue Stats
98W - 92L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
iCharlizard
Heimdallr
Level 106
God Stats
5W - 6L
1,554 SR
Queue Stats
193W - 182L
1,510 Elo+
Solo
Khepri
Khepri
xMacster
Khepri
Level 126
God Stats
3W - 4L
1,299 SR
Queue Stats
287W - 300L
1,436 Elo+
Party 1
Team Averages
Level 107
1,420 SR
1,487 Elo+

VS

Team Averages
Level 102
1,499 SR
1,480 Elo+
Ares
Ares
Carlos F 1995
Ares
Level 119
God Stats
15W - 9L
1,535 SR
Queue Stats
508W - 497L
1,507 Elo+
Solo
Zeus
Zeus
DEATH-X-Dealer-X
Zeus
Level 69
God Stats
15W - 10L
1,484 SR
Queue Stats
606W - 594L
1,495 Elo+
Solo
Osiris
Osiris
FinalBossHades
Osiris
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,415 Elo+
Solo
Pele
Pele
Parameshvara
Pele
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Telroak
Sylvanus
Level 29
God Stats
7W - 7L
1,478 SR
Queue Stats
632W - 637L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drix1794
Baron Samedi
20
4 / 4 / 8
12,649
703
32,885
22,423
14,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
StaidSgtForge
Ao Kuang
18
4 / 9 / 7
11,955
664
14,183
18,908
8,819
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
18
5 / 9 / 8
11,799
656
17,153
15,582
7,778
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
iCharlizard
Heimdallr
20
6 / 4 / 10
13,486
749
28,960
17,749
10,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
xMacster
Khepri
17
1 / 7 / 12
11,293
627
7,549
27,979
30,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 25
12,470
693
11,319
22,109
34,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
9 / 5 / 14
12,855
714
26,672
16,162
10,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 4 / 21
12,864
715
23,671
36,475
35,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
8 / 4 / 21
13,234
735
17,977
23,185
30,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Telroak
Sylvanus
18
3 / 4 / 25
11,539
641
13,804
24,408
38,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
139
20
Kills
33
33
Deaths
20
45
Assists
106
Player
Kills
Deaths
Assists
KDA
W
4
3
25
5.5
W
9
5
14
3.2
L
Baron Samedi
Drix1794
Baron Samedi
4
4
8
2
W
9
4
21
4.88
W
8
4
21
4.63
L
Ao Kuang
StaidSgtForge
Ao Kuang
4
9
7
0.83
W
Sylvanus
Telroak
Sylvanus
3
4
25
3.88
L
Bastet
5
9
8
1
L
Heimdallr
iCharlizard
Heimdallr
6
4
10
2.75
L
Khepri
xMacster
Khepri
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,730
Damage
93,443
102,641
Taken
122,339
71,909
Mitigated
149,639
38,211
Healing
50,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,319
556
1,107
1,654
22,109
34,959
1,068
11,412
10,697
15,533
0
W
26,672
2,550
2,000
1,946
16,162
10,680
1,432
4,727
11,435
55,319
0
L
Baron Samedi
Drix1794
Baron Samedi
32,885
2,424
11,501
10,654
22,423
14,720
492
10,568
11,855
64,971
0
W
23,671
5,263
4,618
12,664
36,475
35,117
0
16,376
20,099
3,976
31,044
W
17,977
2,432
653
1,448
23,185
30,547
1,186
8,986
14,198
1,355
50,878
L
Ao Kuang
StaidSgtForge
Ao Kuang
14,183
5,006
1,564
3,725
18,908
8,819
0
11,080
7,828
20,654
0
W
Sylvanus
Telroak
Sylvanus
13,804
2,662
16,624
7,616
24,408
38,336
1,600
13,116
11,292
25,116
0
L
Bastet
17,153
4,927
0
0
15,582
7,778
0
8,955
6,627
0
20,566
L
Heimdallr
iCharlizard
Heimdallr
28,960
11,606
2,634
3,584
17,749
10,082
3,579
9,529
8,220
0
57,172
L
Khepri
xMacster
Khepri
7,549
313
118
4,431
27,979
30,510
0
15,077
12,902
18,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,182
Gold Earned
62,962
187
Minions Killed
188
0
Camps Cleared
0
1,463,062
Distance Traveled
1,604,296
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,470
693
14
1
0
332,241
1
W
Zeus
12,855
714
65
4
0
244,293
0
L
Baron Samedi
12,649
703
81
5
0
303,984
1
W
Osiris
12,864
715
26
1
0
393,837
5
W
Pele
13,234
735
56
3
0
360,028
0
L
Ao Kuang
11,955
664
19
1
0
296,706
2
W
Sylvanus
11,539
641
27
2
0
273,897
0
L
Bastet
11,799
656
7
0
0
297,816
0
L
Heimdallr
13,486
749
64
4
0
308,458
3
L
Khepri
11,293
627
16
1
0
256,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role