Player Matchup

Yemoja
Yemoja
KiuboManzana
Yemoja
Level 25
God Stats
26W - 25L
1,463 SR
Queue Stats
233W - 267L
1,405 Elo+
Solo
Loki
Loki
SargeTom10
Loki
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
248W - 262L
1,544 Elo+
Party 1
Neith
Neith
SnowbeeP
Neith
Level 20
God Stats
8W - 2L
1,324 SR
Queue Stats
76W - 89L
1,378 Elo+
Solo
Kukulkan
Kukulkan
TheWindEagle
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
VENOM_0800
King Arthur
Level 16
God Stats
2W - 1L
1,688 SR
Queue Stats
97W - 123L
1,340 Elo+
Party 1
Team Averages
Level 20
1,495 SR
1,433 Elo+

VS

Team Averages
Level 23
1,637 SR
1,421 Elo+
Discordia
Discordia
GaryOak123
Discordia
Level 17
God Stats
15W - 5L
1,737 SR
Queue Stats
124W - 126L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KoalaExe
Ah Muzen Cab
Level 29
God Stats
72W - 58L
1,560 SR
Queue Stats
214W - 234L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Warlord235787
Gilgamesh
Level 29
God Stats
3W - 2L
1,571 SR
Queue Stats
24W - 25L
1,414 Elo+
Solo
Yemoja
Yemoja
fathertime1992
Yemoja
Level 22
God Stats
2W - 1L
1,604 SR
Queue Stats
59W - 55L
1,405 Elo+
Party 2
Cupid
Cupid
yourFaCe22
Cupid
Level 19
God Stats
4W - 1L
1,713 SR
Queue Stats
11W - 10L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
2 / 6 / 1
9,847
492
5,598
11,862
5,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
4 / 4 / 3
9,972
499
6,723
14,195
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SnowbeeP
Neith
15
1 / 6 / 3
8,888
444
6,437
13,368
4,416
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TheWindEagle
Kukulkan
14
2 / 9 / 2
9,263
463
5,014
11,437
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
VENOM_0800
King Arthur
13
1 / 8 / 1
8,369
418
3,353
14,749
6,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GaryOak123
Discordia
20
11 / 1 / 3
12,878
644
12,862
8,656
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
KoalaExe
Ah Muzen Cab
17
8 / 0 / 8
12,143
607
13,606
11,030
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Warlord235787
Gilgamesh
15
8 / 4 / 4
10,542
527
8,595
13,577
9,451
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 5 / 10
10,840
542
6,795
15,497
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
14
1 / 3 / 2
9,351
468
2,462
10,147
3,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
10
Kills
31
33
Deaths
13
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
GaryOak123
Discordia
11
1
3
12.5
L
Yemoja
2
6
1
0.42
W
Ah Muzen Cab
KoalaExe
Ah Muzen Cab
8
0
8
12
L
4
4
3
1.38
L
Neith
SnowbeeP
Neith
1
6
3
0.42
L
Kukulkan
TheWindEagle
Kukulkan
2
9
2
0.33
L
King Arthur
VENOM_0800
King Arthur
1
8
1
0.19
W
Gilgamesh
Warlord235787
Gilgamesh
8
4
4
2.5
W
3
5
10
1.6
W
Cupid
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
44,320
65,611
Taken
58,907
26,396
Mitigated
26,457
11,032
Healing
21,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
GaryOak123
Discordia
12,862
981
0
2,348
8,656
3,294
361
1,948
6,708
91,824
0
L
Yemoja
5,598
570
1,602
129
11,862
5,708
1,049
5,723
5,941
34,149
0
W
Ah Muzen Cab
KoalaExe
Ah Muzen Cab
13,606
9,004
0
6,817
11,030
4,277
8,418
1,781
9,249
0
77,763
L
6,723
948
0
2,495
14,195
5,325
0
2,056
12,078
0
56,017
L
Neith
SnowbeeP
Neith
6,437
3,577
0
4,285
13,368
4,416
4,671
4,013
9,301
0
63,424
L
Kukulkan
TheWindEagle
Kukulkan
5,014
629
0
576
11,437
4,182
68
3,898
7,293
45,347
0
L
King Arthur
VENOM_0800
King Arthur
3,353
1,225
0
1,945
14,749
6,765
460
3,342
11,341
0
28,431
W
Gilgamesh
Warlord235787
Gilgamesh
8,595
2,562
231
1,443
13,577
9,451
1,701
1,071
12,506
0
42,675
W
6,795
2,198
3,463
4,665
15,497
6,371
2,911
3,807
11,602
55,365
0
W
Cupid
2,462
1,158
471
2,074
10,147
3,064
1,419
1,917
8,230
0
55,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,339
Gold Earned
55,754
411
Minions Killed
532
0
Camps Cleared
0
1,574,137
Distance Traveled
1,846,887
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,878
644
165
8
0
397,741
1
L
Yemoja
9,847
492
60
3
0
306,432
2
W
Ah Muzen Cab
12,143
607
123
6
0
360,502
5
L
Loki
9,972
499
107
5
0
349,307
1
L
Neith
8,888
444
104
5
0
326,058
2
L
Kukulkan
9,263
463
88
4
0
283,367
2
L
King Arthur
8,369
418
52
3
0
308,973
0
W
Gilgamesh
10,542
527
69
3
0
394,046
2
W
Yemoja
10,840
542
92
5
0
338,814
4
W
Cupid
9,351
468
83
4
0
355,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role