Player Matchup

Cu Chulainn
Cu Chulainn
Ayleonus
Cu Chulainn
Level 89
God Stats
32W - 28L
1,618 SR
Queue Stats
1,353W - 1,318L
1,489 Elo+
Solo
Chiron
Chiron
Dashaien
Chiron
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Decim4te
Arachne
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
463W - 453L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
GoE6atca
Jing Wei
Level 65
God Stats
1W - 1L
1,405 SR
Queue Stats
17W - 19L
1,203 Elo+
Solo
Chang'e
Chang'e
TheNiceMartian
Chang'e
Level 83
God Stats
31W - 22L
1,615 SR
Queue Stats
452W - 424L
1,495 Elo+
Party 2
Team Averages
Level 97
1,528 SR
1,436 Elo+

VS

Team Averages
Level 131
1,606 SR
1,499 Elo+
Artio
Artio
Hildana
Artio
Level 153
God Stats
9W - 6L
1,691 SR
Queue Stats
157W - 142L
1,535 Elo+
Party 1
Nemesis
Nemesis
Hildann
Nemesis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 211L
1,535 Elo+
Party 1
Anubis
Anubis
YaBoiKonann
Anubis
Level 156
God Stats
1W - 3L
1,769 SR
Queue Stats
338W - 341L
1,507 Elo+
Solo
Danzaburou
Danzaburou
coPiccasito
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,406 Elo+
Solo
Khepri
Khepri
Искатель
Khepri
Level 155
God Stats
8W - 7L
1,572 SR
Queue Stats
485W - 484L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ayleonus
Cu Chulainn
15
0 / 2 / 2
9,081
568
8,001
11,756
5,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Dashaien
Chiron
16
5 / 2 / 3
9,651
603
9,323
13,168
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Decim4te
Arachne
13
3 / 3 / 1
8,393
525
2,974
10,423
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
GoE6atca
Jing Wei
12
0 / 3 / 1
7,192
450
2,850
7,822
2,447
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 0
8,911
557
7,874
11,238
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hildana
Artio
14
2 / 1 / 2
8,120
508
5,752
10,905
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Hildann
Nemesis
15
7 / 1 / 2
8,746
547
10,449
11,712
5,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
0 / 4 / 4
8,671
542
7,782
11,274
6,095
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
coPiccasito
Danzaburou
9
2 / 4 / 2
6,932
433
6,850
9,292
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 1 / 2
6,219
389
2,099
3,786
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
11
Kills
13
13
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ayleonus
Cu Chulainn
0
2
2
0.5
W
Chiron
Dashaien
Chiron
5
2
3
3.25
W
Arachne
Decim4te
Arachne
3
3
1
1.17
W
Jing Wei
GoE6atca
Jing Wei
0
3
1
0.17
L
Artio
Hildana
Artio
2
1
2
3
L
Nemesis
Hildann
Nemesis
7
1
2
8
W
3
3
0
1
L
Anubis
0
4
4
0.5
L
Danzaburou
coPiccasito
Danzaburou
2
4
2
0.75
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,022
Damage
32,932
54,407
Taken
46,969
18,953
Mitigated
25,042
20,875
Healing
17,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ayleonus
Cu Chulainn
8,001
1,590
0
3,074
11,756
5,913
0
3,160
8,176
600
57,120
W
Chiron
Dashaien
Chiron
9,323
4,793
0
7,637
13,168
3,328
2,725
4,460
8,708
0
63,888
W
Arachne
Decim4te
Arachne
2,974
1,595
0
3,598
10,423
4,197
0
1,675
8,658
0
41,266
W
Jing Wei
GoE6atca
Jing Wei
2,850
1,768
0
0
7,822
2,447
1,842
1,141
6,651
0
35,505
L
Artio
Hildana
Artio
5,752
74
684
5,732
10,905
7,105
0
1,312
9,593
39,429
0
L
Nemesis
Hildann
Nemesis
10,449
4,489
0
1,641
11,712
5,688
0
2,207
9,505
0
59,509
W
7,874
1,304
1,839
4,727
11,238
3,068
0
4,627
6,581
60,707
0
L
Anubis
7,782
692
0
3,821
11,274
6,095
0
4,355
6,919
68,598
0
L
Danzaburou
coPiccasito
Danzaburou
6,850
2,999
0
3,292
9,292
2,684
297
0
9,292
0
30,479
L
2,099
479
405
1,492
3,786
3,470
0
0
3,786
9,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,228
Gold Earned
38,688
505
Minions Killed
380
0
Camps Cleared
0
1,561,601
Distance Traveled
1,261,578
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,081
568
136
9
0
310,316
6
W
Chiron
9,651
603
114
7
0
281,648
5
W
Arachne
8,393
525
69
4
0
354,100
1
W
Jing Wei
7,192
450
77
5
0
297,693
0
L
Artio
8,120
508
89
6
0
297,442
5
L
Nemesis
8,746
547
86
5
0
352,847
4
W
Chang'e
8,911
557
109
7
0
317,844
3
L
Anubis
8,671
542
136
9
0
272,619
3
L
Danzaburou
6,932
433
61
4
0
191,798
1
L
Khepri
6,219
389
8
1
0
146,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role