Player Matchup

Sylvanus
Sylvanus
DaPepa
Sylvanus
Level 23
God Stats
52W - 8L
1,731 SR
Queue Stats
344W - 116L
1,849 Elo+
Party 3
Hou Yi
Hou Yi
DownloadsTM
Hou Yi
Level 28
God Stats
29W - 7L
1,961 SR
Queue Stats
689W - 336L
1,873 Elo+
Party 3
Chaac
Chaac
PericoPalCacique
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,658 Elo+
Party 1
Ymir
Ymir
Tyreeh
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
aceitunero
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,650 Elo+
Party 1
Team Averages
Level 37
1,638 SR
1,706 Elo+

VS

Team Averages
Level 18
1,524 SR
1,527 Elo+
Gilgamesh
Gilgamesh
Atroniac
Gilgamesh
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
78W - 72L
1,494 Elo+
Solo
Poseidon
Poseidon
CoreAqua94
Poseidon
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 89L
1,508 Elo+
Solo
Ymir
Ymir
PeptoGlizzmol
Ymir
Level 27
God Stats
4W - 6L
1,589 SR
Queue Stats
13W - 21L
1,513 Elo+
Party 2
Set
Set
doctorh0use
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
ferralghoul
Heimdallr
Level 17
God Stats
4W - 3L
1,530 SR
Queue Stats
9W - 9L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DaPepa
Sylvanus
7
0 / 0 / 1
4,452
636
778
1,822
612
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
8
2 / 0 / 0
5,097
728
1,730
3,160
725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 1
4,886
698
2,722
3,153
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
Tyreeh
Ymir
8
3 / 0 / 1
5,104
729
1,586
2,890
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
aceitunero
Olorun
10
2 / 0 / 2
5,762
823
2,048
3,934
1,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atroniac
Gilgamesh
6
0 / 2 / 0
3,441
492
1,764
4,204
1,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
CoreAqua94
Poseidon
2
0 / 2 / 0
3,031
433
839
1,278
377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 1 / 0
3,881
554
1,116
2,502
696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 0
3,933
562
1,568
3,596
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heimdallr
ferralghoul
Heimdallr
5
0 / 1 / 0
3,515
502
664
3,408
762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
1
8
Kills
1
1
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Atroniac
Gilgamesh
0
2
0
0
L
Poseidon
CoreAqua94
Poseidon
0
2
0
0
W
Sylvanus
DaPepa
Sylvanus
0
0
1
0.5
W
Hou Yi
2
0
0
2
L
0
1
0
0
W
1
1
1
1.5
W
Ymir
Tyreeh
Ymir
3
0
1
3.5
W
Olorun
aceitunero
Olorun
2
0
2
3
L
1
2
0
0.5
L
Heimdallr
ferralghoul
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,864
Damage
5,951
14,959
Taken
14,988
5,441
Mitigated
3,992
6,617
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Atroniac
Gilgamesh
1,764
523
0
1,467
4,204
1,123
0
88
3,816
0
6,912
L
Poseidon
CoreAqua94
Poseidon
839
195
0
232
1,278
377
0
1,027
251
2,965
0
W
Sylvanus
DaPepa
Sylvanus
778
499
206
857
1,822
612
412
39
1,783
9,697
0
W
Hou Yi
1,730
955
0
1,543
3,160
725
0
709
2,451
0
20,159
L
1,116
441
99
222
2,502
696
0
448
2,054
9,819
0
W
2,722
538
0
1,249
3,153
1,694
88
0
3,153
0
17,548
W
Ymir
Tyreeh
Ymir
1,586
511
0
915
2,890
1,235
120
718
2,050
16,395
1,887
W
Olorun
aceitunero
Olorun
2,048
1,553
85
1,762
3,934
1,175
2,136
279
3,567
34,579
0
L
1,568
742
0
622
3,596
1,034
0
1,643
1,923
0
12,414
L
Heimdallr
ferralghoul
Heimdallr
664
311
0
598
3,408
762
0
1,157
2,251
0
8,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
17,801
215
Minions Killed
91
0
Camps Cleared
0
655,333
Distance Traveled
522,070
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,441
492
12
2
0
120,590
2
L
Poseidon
3,031
433
4
1
0
46,534
1
W
Sylvanus
4,452
636
17
2
0
113,976
1
W
Hou Yi
5,097
728
52
7
0
107,448
3
L
Ymir
3,881
554
16
2
0
127,196
0
W
Chaac
4,886
698
39
6
0
130,471
0
W
Ymir
5,104
729
38
5
0
164,538
1
W
Olorun
5,762
823
69
10
0
138,900
1
L
Set
3,933
562
34
5
0
101,538
2
L
Heimdallr
3,515
502
25
4
0
126,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role