Player Matchup

Tsukuyomi
Tsukuyomi
Froztility
Tsukuyomi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Mood
Anhur
Level 160
God Stats
4W - 5L
1,498 SR
Queue Stats
415W - 293L
1,637 Elo+
Party 3
Khepri
Khepri
crowlerish
Khepri
Level 125
God Stats
22W - 11L
1,707 SR
Queue Stats
316W - 291L
1,599 Elo+
Party 3
Sobek
Sobek
purpleCORNYsyrup
Sobek
Level 146
God Stats
2W - 2L
1,846 SR
Queue Stats
371W - 327L
1,624 Elo+
Party 3
Vulcan
Vulcan
redstarbust
Vulcan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 40L
1,498 Elo+
Party 3
Team Averages
Level 108
1,610 SR
1,572 Elo+

VS

Team Averages
Level 78
1,442 SR
1,406 Elo+
Arachne
Arachne
Aqua xRaid
Arachne
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 283L
1,573 Elo+
Party 1
Sol
Sol
Jokerlover13
Sol
Level 42
God Stats
64W - 63L
1,447 SR
Queue Stats
231W - 308L
1,329 Elo+
Solo
Tiamat
Tiamat
Stewy4110
Tiamat
Level 109
God Stats
0W - 3L
1,260 SR
Queue Stats
17W - 16L
1,275 Elo+
Party 2
Gilgamesh
Gilgamesh
mrcole50
Gilgamesh
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 9L
1,275 Elo+
Party 2
Hou Yi
Hou Yi
xxMALORTxx
Hou Yi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 21L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Froztility
Tsukuyomi
10
7 / 1 / 3
6,541
654
3,822
6,360
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Mood
Anhur
11
3 / 0 / 2
6,701
670
6,260
5,129
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
crowlerish
Khepri
7
0 / 0 / 1
5,013
501
1,354
2,999
878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 2
5,905
591
4,219
6,873
4,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
10
2 / 0 / 0
6,296
630
2,992
3,790
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aqua xRaid
Arachne
8
0 / 2 / 1
4,543
454
1,552
5,323
1,619
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 1
5,107
511
2,963
6,344
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Stewy4110
Tiamat
9
2 / 2 / 0
5,404
540
1,729
4,874
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
mrcole50
Gilgamesh
8
0 / 3 / 1
4,578
458
3,178
7,721
2,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
xxMALORTxx
Hou Yi
8
0 / 3 / 0
4,568
457
2,178
6,284
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
2
2
Deaths
15
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aqua xRaid
Arachne
0
2
1
0.25
W
Tsukuyomi
Froztility
Tsukuyomi
7
1
3
8.5
L
0
5
1
0.1
W
Anhur
Mood
Anhur
3
0
2
4
L
Tiamat
Stewy4110
Tiamat
2
2
0
1
W
Khepri
crowlerish
Khepri
0
0
1
0.5
L
Gilgamesh
mrcole50
Gilgamesh
0
3
1
0.17
W
3
1
2
4
W
Vulcan
2
0
0
2
L
Hou Yi
xxMALORTxx
Hou Yi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,647
Damage
11,600
25,151
Taken
30,546
9,661
Mitigated
9,332
12,415
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aqua xRaid
Arachne
1,552
1,123
0
2,200
5,323
1,619
0
1,232
4,091
0
7,081
W
Tsukuyomi
Froztility
Tsukuyomi
3,822
1,231
0
3,733
6,360
2,056
16
920
5,360
0
25,195
L
2,963
338
0
1,284
6,344
1,802
0
3,603
2,741
22,626
0
W
Anhur
Mood
Anhur
6,260
4,387
0
2,801
5,129
1,462
638
428
4,701
0
38,478
L
Tiamat
Stewy4110
Tiamat
1,729
330
0
2,414
4,874
2,306
0
567
4,307
23,305
0
W
Khepri
crowlerish
Khepri
1,354
88
0
941
2,999
878
0
288
2,711
10,374
0
L
Gilgamesh
mrcole50
Gilgamesh
3,178
677
0
2,275
7,721
2,708
198
2,747
4,974
0
15,653
W
4,219
158
0
3,660
6,873
4,030
132
648
6,225
24,245
0
W
Vulcan
2,992
652
0
1,280
3,790
1,235
216
2,122
1,462
35,903
0
L
Hou Yi
xxMALORTxx
Hou Yi
2,178
1,071
0
1,819
6,284
897
0
416
5,868
0
19,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,456
Gold Earned
24,200
304
Minions Killed
197
0
Camps Cleared
0
991,112
Distance Traveled
882,419
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,543
454
13
1
0
215,616
4
W
Tsukuyomi
6,541
654
55
6
0
210,388
1
L
Sol
5,107
511
55
6
0
156,685
7
W
Anhur
6,701
670
99
10
0
157,043
0
L
Tiamat
5,404
540
50
5
0
177,891
0
W
Khepri
5,013
501
22
2
0
207,773
5
L
Gilgamesh
4,578
458
34
3
0
173,876
1
W
Sobek
5,905
591
50
5
0
198,580
1
W
Vulcan
6,296
630
78
8
0
217,328
2
L
Hou Yi
4,568
457
45
5
0
158,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role