Player Matchup

Gilgamesh
Gilgamesh
BigBodyMiyagii-
Gilgamesh
Level 104
God Stats
28W - 24L
1,559 SR
Queue Stats
344W - 334L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
Natbagel
Aphrodite
Level 40
God Stats
1W - 2L
1,532 SR
Queue Stats
52W - 43L
1,564 Elo+
Solo
Hachiman
Hachiman
SoulofaShmeat
Hachiman
Level 13
God Stats
7W - 18L
1,364 SR
Queue Stats
112W - 102L
1,354 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
Level 89
God Stats
10W - 14L
1,512 SR
Queue Stats
226W - 228L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
lServeGas
Cthulhu
Level 21
God Stats
12W - 8L
1,676 SR
Queue Stats
172W - 175L
1,430 Elo+
Party 2
Team Averages
Level 53
1,528 SR
1,466 Elo+

VS

Team Averages
Level 65
1,616 SR
1,485 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
IkiLocon
Erlang Shen
Level 21
God Stats
2W - 0L
1,696 SR
Queue Stats
19W - 15L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
LTMemories
Nu Wa
Level 37
God Stats
16W - 13L
1,645 SR
Queue Stats
243W - 204L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Pablo104042477
Cabrakan
Level 66
God Stats
5W - 2L
1,650 SR
Queue Stats
42W - 50L
1,469 Elo+
Party 1
Tyr
Tyr
XxSinManoxX
Tyr
Level 77
God Stats
5W - 3L
1,587 SR
Queue Stats
38W - 40L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigBodyMiyagii-
Gilgamesh
13
4 / 5 / 1
8,029
535
8,454
15,448
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Natbagel
Aphrodite
14
5 / 5 / 3
8,793
586
10,245
13,809
5,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
SoulofaShmeat
Hachiman
11
0 / 6 / 1
6,514
434
2,110
12,994
2,890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
13
4 / 7 / 1
7,544
503
12,507
15,259
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
lServeGas
Cthulhu
9
0 / 5 / 3
5,929
395
1,735
12,170
7,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 2 / 3
9,285
619
10,879
8,370
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
IkiLocon
Erlang Shen
15
7 / 4 / 5
9,257
617
10,904
13,260
9,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
13
4 / 4 / 5
8,169
545
10,278
7,072
2,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
13
3 / 1 / 13
8,587
572
8,787
14,710
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 2 / 7
8,831
589
7,242
9,561
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
13
Kills
28
28
Deaths
13
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
2
3
4.25
L
Gilgamesh
BigBodyMiyagii-
Gilgamesh
4
5
1
0.9
W
Erlang Shen
IkiLocon
Erlang Shen
7
4
5
2.38
W
Nu Wa
4
4
5
1.63
L
Aphrodite
Natbagel
Aphrodite
5
5
3
1.3
W
Cabrakan
3
1
13
9.5
L
Hachiman
SoulofaShmeat
Hachiman
0
6
1
0.08
W
7
2
7
5.25
L
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
4
7
1
0.64
L
Cthulhu
lServeGas
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,051
Damage
48,090
69,680
Taken
52,973
33,217
Mitigated
30,977
23,612
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,879
4,821
0
2,684
8,370
3,205
2,376
3,052
5,206
0
68,077
L
Gilgamesh
BigBodyMiyagii-
Gilgamesh
8,454
2,507
0
5,634
15,448
6,853
0
3,629
11,695
0
49,749
W
Erlang Shen
IkiLocon
Erlang Shen
10,904
5,867
0
3,562
13,260
9,678
0
814
11,913
0
46,349
W
Nu Wa
10,278
1,454
0
735
7,072
2,353
90
3,163
3,656
38,141
0
L
Aphrodite
Natbagel
Aphrodite
10,245
770
2,993
6,921
13,809
5,633
0
5,516
8,009
46,507
0
W
Cabrakan
8,787
1,718
802
7,142
14,710
10,925
0
2,443
11,913
25,636
0
L
Hachiman
SoulofaShmeat
Hachiman
2,110
1,270
0
4,745
12,994
2,890
0
1,520
11,388
0
31,254
W
7,242
763
0
3,204
9,561
4,816
0
1,811
7,495
0
35,678
L
Cu Chulainn
Yabi-chGimeSucci
Cu Chulainn
12,507
2,609
0
2,754
15,259
10,265
0
2,909
12,272
0
38,239
L
Cthulhu
lServeGas
Cthulhu
1,735
185
59
506
12,170
7,576
0
4,673
7,251
19,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,809
Gold Earned
44,129
322
Minions Killed
358
0
Camps Cleared
0
1,210,879
Distance Traveled
1,453,027
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,285
619
114
8
0
241,004
0
L
Gilgamesh
8,029
535
91
6
0
279,712
0
W
Erlang Shen
9,257
617
89
6
0
283,939
2
W
Nu Wa
8,169
545
61
4
0
273,181
2
L
Aphrodite
8,793
586
92
6
0
234,197
2
W
Cabrakan
8,587
572
32
2
0
304,109
3
L
Hachiman
6,514
434
56
4
0
219,157
1
W
Tyr
8,831
589
62
4
0
350,794
2
L
Cu Chulainn
7,544
503
55
4
0
240,430
1
L
Cthulhu
5,929
395
28
2
0
237,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role