Player Matchup

Sol
Sol
Dqnn
Sol
Level 56
God Stats
1W - 0L
1,283 SR
Queue Stats
19W - 14L
1,482 Elo+
Party 2
Bacchus
Bacchus
Jolaz71
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 6L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
Pazuzu1275
Gilgamesh
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,490 Elo+
Solo
Arachne
Arachne
holypapus
Arachne
Level 12
God Stats
11W - 2L
1,691 SR
Queue Stats
14W - 4L
1,683 Elo+
Party 2
Agni
Agni
originalhot
Agni
Level 15
God Stats
1W - 0L
1,650 SR
Queue Stats
16W - 5L
1,691 Elo+
Party 2
Team Averages
Level 27
1,525 SR
1,599 Elo+

VS

Team Averages
Level 24
1,750 SR
1,531 Elo+
Agni
Agni
DARK_F0X_2708
Agni
Level 37
God Stats
3W - 1L
1,754 SR
Queue Stats
372W - 413L
1,388 Elo+
Party 1
Zeus
Zeus
Flubship6
Zeus
Level 25
God Stats
1W - 1L
1,752 SR
Queue Stats
129W - 117L
1,395 Elo+
Party 1
Ymir
Ymir
Glatz_is_back
Ymir
Level 22
God Stats
4W - 6L
1,635 SR
Queue Stats
86W - 57L
1,532 Elo+
Party 1
Thor
Thor
TwistyLeaf38594
Thor
Level 6
God Stats
0W - 1L
1,754 SR
Queue Stats
1W - 1L
1,618 Elo+
Solo
Chernobog
Chernobog
VFaker23
Chernobog
Level 28
God Stats
2W - 1L
1,854 SR
Queue Stats
173W - 74L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dqnn
Sol
18
7 / 2 / 6
12,260
584
10,075
14,132
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Jolaz71
Bacchus
15
2 / 1 / 12
9,862
470
4,984
17,029
20,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
Pazuzu1275
Gilgamesh
17
9 / 1 / 3
11,812
562
7,964
15,031
6,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
holypapus
Arachne
17
14 / 1 / 7
12,015
572
13,341
10,644
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 7
12,545
597
10,959
14,512
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 13 / 0
8,633
411
8,446
13,058
3,938
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
13
0 / 12 / 1
8,194
390
4,619
15,206
5,195
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 1
9,321
444
7,363
13,876
9,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 5 / 0
5,705
272
965
3,987
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chernobog
VFaker23
Chernobog
16
4 / 4 / 1
10,411
496
11,012
11,372
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
10
40
Kills
7
7
Deaths
40
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
13
0
0.15
W
Sol
Dqnn
Sol
7
2
6
5
L
Zeus
0
12
1
0.04
L
1
6
1
0.25
W
Bacchus
Jolaz71
Bacchus
2
1
12
8
W
Gilgamesh
Pazuzu1275
Gilgamesh
9
1
3
10.5
L
0
5
0
0
L
Chernobog
VFaker23
Chernobog
4
4
1
1.13
W
Arachne
holypapus
Arachne
14
1
7
17.5
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,323
Damage
32,405
71,348
Taken
57,499
44,221
Mitigated
24,236
26,070
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,446
270
0
564
13,058
3,938
112
4,593
8,375
27,969
0
W
Sol
Dqnn
Sol
10,075
2,458
0
6,167
14,132
7,025
10,313
2,560
11,462
93,829
5,541
L
Zeus
4,619
615
0
908
15,206
5,195
140
6,217
8,959
40,103
0
L
7,363
609
0
335
13,876
9,528
0
4,514
9,247
54,296
0
W
Bacchus
Jolaz71
Bacchus
4,984
212
878
5,442
17,029
20,686
380
4,588
12,367
27,461
0
W
Gilgamesh
Pazuzu1275
Gilgamesh
7,964
1,566
0
4,022
15,031
6,711
673
5,843
8,950
0
68,309
L
965
551
0
167
3,987
1,141
0
2,419
1,568
0
4,531
L
Chernobog
VFaker23
Chernobog
11,012
6,169
0
4,736
11,372
4,434
0
7,479
3,688
0
64,600
W
Arachne
holypapus
Arachne
13,341
9,012
609
3,288
10,644
4,281
1,495
3,691
6,745
0
50,762
W
10,959
1,153
894
4,770
14,512
5,518
366
3,040
11,396
102,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,494
Gold Earned
42,264
581
Minions Killed
371
0
Camps Cleared
0
1,938,590
Distance Traveled
1,349,448
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,633
411
52
2
0
285,761
0
W
Sol
12,260
584
176
8
0
394,204
1
L
Zeus
8,194
390
82
4
0
277,629
2
L
Ymir
9,321
444
94
4
0
371,568
4
W
Bacchus
9,862
470
30
1
0
381,034
0
W
Gilgamesh
11,812
562
119
6
0
413,507
1
L
Thor
5,705
272
10
0
0
124,631
0
L
Chernobog
10,411
496
133
6
0
289,859
5
W
Arachne
12,015
572
88
4
0
394,597
1
W
Agni
12,545
597
168
8
0
355,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role