Player Matchup

Discordia
Discordia
Deadpoo1 Rising
Discordia
Level 120
God Stats
8W - 5L
1,637 SR
Queue Stats
222W - 257L
1,395 Elo+
Party 1
Persephone
Persephone
Jonjonyjon
Persephone
Level 60
God Stats
6W - 10L
1,500 SR
Queue Stats
666W - 683L
1,466 Elo+
Solo
Yemoja
Yemoja
RushSoFreak
Yemoja
Level 36
God Stats
2W - 1L
1,570 SR
Queue Stats
147W - 142L
1,479 Elo+
Solo
Scylla
Scylla
SCC HeAdShOtPrO
Scylla
Level 109
God Stats
7W - 3L
1,797 SR
Queue Stats
457W - 460L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
oTF Dutch
Jing Wei
Level 138
God Stats
1W - 10L
1,159 SR
Queue Stats
634W - 630L
1,431 Elo+
Party 1
Team Averages
Level 93
1,532 SR
1,442 Elo+

VS

Team Averages
Level 102
1,465 SR
1,461 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Covalency
The Morrigan
Level 106
God Stats
3W - 1L
1,626 SR
Queue Stats
25W - 27L
1,408 Elo+
Solo
Aphrodite
Aphrodite
Larsen3131
Aphrodite
Level 127
God Stats
8W - 5L
1,199 SR
Queue Stats
276W - 330L
1,403 Elo+
Solo
Cu Chulainn
Cu Chulainn
SOUP7594
Cu Chulainn
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 157L
1,495 Elo+
Solo
Vulcan
Vulcan
math3x400
Vulcan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Deadpoo1 Rising
Discordia
18
10 / 7 / 6
11,445
818
21,920
13,396
5,461
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
Jonjonyjon
Persephone
14
1 / 7 / 7
9,136
653
12,215
15,989
5,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
19
1 / 1 / 11
10,518
751
8,874
11,230
7,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 9 / 6
9,755
697
10,346
15,147
5,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
oTF Dutch
Jing Wei
16
2 / 9 / 7
9,239
660
11,961
17,620
7,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
19
3 / 5 / 22
11,532
824
11,977
16,483
7,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Covalency
The Morrigan
16
6 / 4 / 9
10,310
736
5,273
8,556
3,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Larsen3131
Aphrodite
19
4 / 1 / 19
10,818
773
8,490
13,505
13,460
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
SOUP7594
Cu Chulainn
19
7 / 4 / 18
11,702
836
15,250
24,702
14,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
math3x400
Vulcan
20
14 / 4 / 8
12,533
895
24,776
13,033
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
18
Kills
34
33
Deaths
18
37
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
5
22
2.8
W
The Morrigan
Covalency
The Morrigan
6
4
9
2.63
L
Discordia
Deadpoo1 Rising
Discordia
10
7
6
1.86
L
Persephone
Jonjonyjon
Persephone
1
7
7
0.64
W
Aphrodite
Larsen3131
Aphrodite
4
1
19
13.5
L
Yemoja
1
1
11
6.5
L
4
9
6
0.78
W
Cu Chulainn
SOUP7594
Cu Chulainn
7
4
18
4
W
Vulcan
math3x400
Vulcan
14
4
8
4.5
L
Jing Wei
oTF Dutch
Jing Wei
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,316
Damage
65,766
73,382
Taken
76,279
31,795
Mitigated
45,122
21,527
Healing
39,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
11,977
2,556
3,034
3,499
16,483
7,653
2,468
10,610
5,873
0
39,451
W
The Morrigan
Covalency
The Morrigan
5,273
319
475
560
8,556
3,541
1,338
6,609
1,947
10,689
0
L
Discordia
Deadpoo1 Rising
Discordia
21,920
924
1,762
1,151
13,396
5,461
575
6,499
6,896
42,718
0
L
Persephone
Jonjonyjon
Persephone
12,215
1,354
1,208
2,718
15,989
5,869
0
8,403
7,577
22,592
0
W
Aphrodite
Larsen3131
Aphrodite
8,490
398
10,302
8,513
13,505
13,460
78
10,215
3,290
16,880
0
L
Yemoja
8,874
1,029
5,381
2,651
11,230
7,935
0
4,553
6,677
26,462
0
L
10,346
1,037
2,244
1,520
15,147
5,530
162
9,290
5,857
25,408
0
W
Cu Chulainn
SOUP7594
Cu Chulainn
15,250
3,762
1,878
7,217
24,702
14,951
836
16,675
8,027
0
23,074
W
Vulcan
math3x400
Vulcan
24,776
7,093
1,422
2,900
13,033
5,517
440
9,246
3,787
47,748
0
L
Jing Wei
oTF Dutch
Jing Wei
11,961
5,818
1,362
1,530
17,620
7,000
590
9,789
7,831
0
26,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,093
Gold Earned
56,895
171
Minions Killed
154
0
Camps Cleared
0
1,275,562
Distance Traveled
1,333,004
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,532
824
57
4
0
261,351
1
W
The Morrigan
10,310
736
17
1
0
249,200
0
L
Discordia
11,445
818
42
3
0
271,302
1
L
Persephone
9,136
653
22
2
0
271,571
0
W
Aphrodite
10,818
773
20
1
0
284,819
0
L
Yemoja
10,518
751
33
2
0
294,699
0
L
Scylla
9,755
697
45
3
0
202,134
3
W
Cu Chulainn
11,702
836
17
1
0
254,677
0
W
Vulcan
12,533
895
43
3
0
282,957
0
L
Jing Wei
9,239
660
29
2
0
235,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role