Player Matchup

Bellona
Bellona
KosiornySkun
Bellona
Level 6
God Stats
2W - 2L
1,551 SR
Queue Stats
4W - 5L
1,359 Elo+
Party 2
Chernobog
Chernobog
Salfar
Chernobog
Level 10
God Stats
1W - 2L
1,421 SR
Queue Stats
10W - 5L
1,589 Elo+
Party 2
Camazotz
Camazotz
meslyleopard
Camazotz
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 10L
1,510 Elo+
Party 2
Ra
Ra
nnai0
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Medusa
Medusa
tijibusse24
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,469 Elo+
Solo
Team Averages
Level 8
1,535 SR
1,486 Elo+

VS

Team Averages
Level 39
1,395 SR
1,417 Elo+
Fenrir
Fenrir
Drainuu
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 3
Persephone
Persephone
Evilforest
Persephone
Level 4
God Stats
5W - 8L
1,178 SR
Queue Stats
24W - 32L
1,102 Elo+
Party 1
Anhur
Anhur
IamMaxiii
Anhur
Level 25
God Stats
3W - 6L
1,297 SR
Queue Stats
75W - 71L
1,563 Elo+
Solo
Scylla
Scylla
SpiritOFnox
Scylla
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
dundalis
Geb
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KosiornySkun
Bellona
14
2 / 3 / 3
9,494
949
8,490
12,548
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Salfar
Chernobog
15
1 / 7 / 4
9,597
960
8,408
13,143
5,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
meslyleopard
Camazotz
15
3 / 11 / 4
9,715
972
6,777
22,838
7,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
15
0 / 12 / 4
8,936
894
4,689
16,796
6,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
1 / 4 / 6
9,677
968
8,095
12,238
3,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

42

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drainuu
Fenrir
15
6 / 3 / 5
10,021
1,002
6,532
5,674
2,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Persephone
Evilforest
Persephone
18
1 / 0 / 21
10,990
1,099
10,755
4,946
2,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
IamMaxiii
Anhur
19
8 / 2 / 23
11,726
1,173
19,074
12,108
5,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
18
17 / 2 / 11
13,181
1,318
24,843
6,728
2,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 0 / 20
11,230
1,123
9,900
9,957
13,210
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
117
7
Kills
37
37
Deaths
7
21
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Drainuu
Fenrir
6
3
5
2.83
W
Persephone
Evilforest
Persephone
1
0
21
11.5
W
Anhur
IamMaxiii
Anhur
8
2
23
9.75
L
Bellona
KosiornySkun
Bellona
2
3
3
1.17
L
Chernobog
Salfar
Chernobog
1
7
4
0.43
W
Scylla
17
2
11
11.25
W
5
0
20
15
L
Camazotz
meslyleopard
Camazotz
3
11
4
0.45
L
Ra
0
12
4
0.17
L
Medusa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,459
Damage
71,104
77,563
Taken
39,413
32,119
Mitigated
25,685
6,310
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Drainuu
Fenrir
6,532
1,239
0
239
5,674
2,638
0
375
5,299
0
9,018
W
Persephone
Evilforest
Persephone
10,755
1,000
0
704
4,946
2,171
0
905
4,041
44,476
0
W
Anhur
IamMaxiii
Anhur
19,074
9,817
0
2,758
12,108
5,071
0
1,314
10,794
0
32,366
L
Bellona
KosiornySkun
Bellona
8,490
1,236
0
1,911
12,548
8,975
0
6,860
5,688
316
20,084
L
Chernobog
Salfar
Chernobog
8,408
5,236
0
254
13,143
5,452
0
8,317
4,826
0
27,802
W
Scylla
24,843
3,044
0
429
6,728
2,595
0
315
6,413
40,175
0
W
9,900
570
0
440
9,957
13,210
0
2,082
7,875
23,302
0
L
Camazotz
meslyleopard
Camazotz
6,777
1,548
0
2,009
22,838
7,776
0
11,508
11,330
0
12,402
L
Ra
4,689
1,096
463
324
16,796
6,039
0
12,298
4,498
22,987
0
L
Medusa
8,095
3,088
0
1,349
12,238
3,877
0
6,515
5,723
0
24,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,419
Gold Earned
57,148
144
Minions Killed
189
4
Camps Cleared
5
927,962
Distance Traveled
947,374
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,021
1,002
2
0
1
138,136
0
W
Persephone
10,990
1,099
82
8
0
190,258
0
W
Anhur
11,726
1,173
43
4
2
196,922
1
L
Bellona
9,494
949
23
2
0
195,193
0
L
Chernobog
9,597
960
37
4
0
168,518
0
W
Scylla
13,181
1,318
46
5
1
190,770
0
W
Geb
11,230
1,123
16
2
1
231,288
0
L
Camazotz
9,715
972
18
2
0
218,477
1
L
Ra
8,936
894
35
4
0
140,330
1
L
Medusa
9,677
968
31
3
4
205,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role