Player Matchup

Erlang Shen
Erlang Shen
ACE Assassin317
Erlang Shen
Level 103
God Stats
16W - 19L
1,685 SR
Queue Stats
438W - 401L
1,541 Elo+
Party 2
Persephone
Persephone
DARKOPCER
Persephone
Level 100
God Stats
94W - 49L
1,756 SR
Queue Stats
253W - 211L
1,629 Elo+
Solo
Jing Wei
Jing Wei
OZgrandwizard
Jing Wei
Level 69
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 2
Bellona
Bellona
Radtic
Bellona
Level 121
God Stats
18W - 17L
1,574 SR
Queue Stats
93W - 115L
1,499 Elo+
Solo
Terra
Terra
taliuc
Terra
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 99
1,558 SR
1,502 Elo+

VS

Team Averages
Level 120
1,562 SR
1,510 Elo+
Izanami
Izanami
Daveon83
Izanami
Level 150
God Stats
14W - 14L
1,574 SR
Queue Stats
154W - 161L
1,398 Elo+
Party 1
Arachne
Arachne
DraciauxChaos
Arachne
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JRL1664
Kukulkan
Level 88
God Stats
3W - 4L
1,486 SR
Queue Stats
89W - 102L
1,455 Elo+
Party 1
Ymir
Ymir
Jackelss3
Ymir
Level 146
God Stats
21W - 11L
1,740 SR
Queue Stats
83W - 75L
1,650 Elo+
Party 1
Achilles
Achilles
Rafa_CaroSinaloa
Achilles
Level 69
God Stats
23W - 17L
1,513 SR
Queue Stats
238W - 235L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ACE Assassin317
Erlang Shen
16
4 / 8 / 3
10,326
469
12,906
23,339
12,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
DARKOPCER
Persephone
15
1 / 4 / 1
10,237
465
11,393
9,153
3,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
OZgrandwizard
Jing Wei
16
0 / 4 / 1
10,042
456
8,072
14,169
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Radtic
Bellona
17
3 / 1 / 1
11,333
515
14,758
17,973
17,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
taliuc
Terra
13
2 / 5 / 2
8,950
407
4,658
20,491
18,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Daveon83
Izanami
18
2 / 1 / 5
11,440
520
7,433
10,763
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
18
7 / 2 / 9
11,713
532
16,810
19,093
10,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
JRL1664
Kukulkan
19
7 / 4 / 11
12,348
561
15,486
10,853
4,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
16
5 / 2 / 11
11,133
506
8,690
20,971
15,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
1 / 2 / 7
11,666
530
11,349
19,152
20,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
10
Kills
22
22
Deaths
11
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ACE Assassin317
Erlang Shen
4
8
3
0.69
L
Persephone
DARKOPCER
Persephone
1
4
1
0.38
W
Izanami
Daveon83
Izanami
2
1
5
4.5
W
Arachne
7
2
9
5.75
W
Kukulkan
JRL1664
Kukulkan
7
4
11
3.13
W
Ymir
5
2
11
5.25
L
Jing Wei
OZgrandwizard
Jing Wei
0
4
1
0.13
L
Bellona
Radtic
Bellona
3
1
1
3.5
W
1
2
7
2.25
L
Terra
taliuc
Terra
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,787
Damage
59,768
85,125
Taken
80,832
56,978
Mitigated
56,111
20,766
Healing
29,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ACE Assassin317
Erlang Shen
12,906
6,350
0
3,029
23,339
12,596
0
7,275
15,792
0
90,570
L
Persephone
DARKOPCER
Persephone
11,393
529
0
2,279
9,153
3,261
37
4,261
4,786
67,307
0
W
Izanami
Daveon83
Izanami
7,433
6,231
0
4,475
10,763
3,734
2,584
1,144
9,619
0
91,365
W
Arachne
16,810
11,548
0
7,720
19,093
10,986
606
3,748
15,230
0
86,302
W
Kukulkan
JRL1664
Kukulkan
15,486
1,188
0
1,809
10,853
4,730
818
4,054
6,799
66,342
0
W
Ymir
8,690
2,161
0
8,171
20,971
15,728
252
7,791
13,093
39,862
0
L
Jing Wei
OZgrandwizard
Jing Wei
8,072
5,497
0
4,297
14,169
5,352
287
5,907
8,172
0
69,925
L
Bellona
Radtic
Bellona
14,758
5,025
0
6,888
17,973
17,593
706
1,397
16,488
0
79,270
W
11,349
4,205
0
7,352
19,152
20,933
0
3,184
15,046
0
71,369
L
Terra
taliuc
Terra
4,658
780
998
3,275
20,491
18,176
0
4,587
15,708
28,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,888
Gold Earned
58,300
597
Minions Killed
570
0
Camps Cleared
0
2,016,714
Distance Traveled
2,167,550
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,326
469
143
7
0
408,328
1
L
Persephone
10,237
465
124
6
0
378,211
2
W
Izanami
11,440
520
138
6
0
394,060
6
W
Arachne
11,713
532
112
5
0
507,603
4
W
Kukulkan
12,348
561
125
6
0
366,103
2
W
Ymir
11,133
506
56
3
0
433,373
5
L
Jing Wei
10,042
456
127
6
0
376,696
0
L
Bellona
11,333
515
158
7
0
440,816
4
W
Achilles
11,666
530
139
6
0
466,411
6
L
Terra
8,950
407
45
2
0
412,663
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role