Player Matchup

Sobek
Sobek
Cellularityz
Sobek
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 57L
1,564 Elo+
Solo
Loki
Loki
LokiLoveLokiLife
Loki
Level 24
God Stats
24W - 6L
1,713 SR
Queue Stats
45W - 13L
1,708 Elo+
Solo
Neith
Neith
Munjaws
Neith
Level 20
God Stats
4W - 1L
1,757 SR
Queue Stats
41W - 24L
1,606 Elo+
Party 1
Hades
Hades
Waitings 2
Hades
Level 23
God Stats
51W - 24L
1,720 SR
Queue Stats
75W - 41L
1,639 Elo+
Solo
Guan Yu
Guan Yu
rDayn
Guan Yu
Level 15
God Stats
3W - 1L
1,620 SR
Queue Stats
71W - 46L
1,589 Elo+
Party 1
Team Averages
Level 21
1,662 SR
1,621 Elo+

VS

Team Averages
Level 18
1,558 SR
1,648 Elo+
Cerberus
Cerberus
DatCancerBoy
Cerberus
Level 27
God Stats
3W - 1L
1,625 SR
Queue Stats
93W - 82L
1,576 Elo+
Party 2
Olorun
Olorun
IIDrakieII3130
Olorun
Level 15
God Stats
2W - 5L
1,115 SR
Queue Stats
56W - 25L
1,691 Elo+
Party 3
Neith
Neith
Jonathan4814
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 34L
1,652 Elo+
Party 3
Camazotz
Camazotz
SaftigerAusfluss
Camazotz
Level 16
God Stats
2W - 1L
1,871 SR
Queue Stats
40W - 24L
1,612 Elo+
Solo
Bastet
Bastet
demixman2502
Bastet
Level 16
God Stats
0W - 1L
1,681 SR
Queue Stats
14W - 15L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,426
493
2,866
7,724
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
7 / 3 / 0
7,151
650
4,804
6,737
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Munjaws
Neith
9
0 / 1 / 0
5,118
465
3,689
4,488
813
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
12
4 / 0 / 4
7,042
640
6,982
6,831
3,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
rDayn
Guan Yu
9
0 / 2 / 1
5,255
478
4,737
6,575
3,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DatCancerBoy
Cerberus
9
1 / 0 / 2
5,461
496
3,620
7,366
2,826
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 0 / 1
5,122
466
2,868
3,433
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 0
6,007
546
3,609
7,217
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 1 / 0
6,412
583
5,792
10,033
4,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
7
0 / 6 / 1
4,794
436
1,747
8,554
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
8
8
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Cerberus
DatCancerBoy
Cerberus
1
0
2
2
L
2
0
1
2.5
L
2
4
0
0.5
W
7
3
0
2.33
W
Neith
Munjaws
Neith
0
1
0
0
L
3
1
0
3
W
Hades
4
0
4
6
L
Bastet
0
6
1
0.08
W
Guan Yu
rDayn
Guan Yu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,078
Damage
17,636
32,355
Taken
36,603
14,454
Mitigated
13,341
15,382
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,866
365
0
2,378
7,724
4,169
0
3,473
4,251
14,649
0
L
Cerberus
DatCancerBoy
Cerberus
3,620
178
0
3,392
7,366
2,826
0
1,638
5,728
25,184
0
L
2,868
1,413
110
1,746
3,433
916
0
909
2,524
26,364
0
L
3,609
842
0
1,737
7,217
2,720
0
4,631
2,586
0
39,551
W
4,804
2,230
0
2,330
6,737
2,171
0
0
6,737
0
36,292
W
Neith
Munjaws
Neith
3,689
1,635
0
2,154
4,488
813
0
3,015
1,473
0
35,798
L
5,792
2,134
0
7,041
10,033
4,523
0
0
9,613
0
33,720
W
Hades
6,982
1,385
124
5,727
6,831
3,365
608
0
6,831
47,259
0
L
Bastet
1,747
468
0
2,042
8,554
2,356
0
2,670
5,824
0
17,388
W
Guan Yu
rDayn
Guan Yu
4,737
1,154
135
2,534
6,575
3,936
0
0
6,575
0
22,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,992
Gold Earned
27,796
309
Minions Killed
299
0
Camps Cleared
0
1,035,675
Distance Traveled
924,021
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,426
493
16
1
0
225,450
5
L
Cerberus
5,461
496
81
7
0
207,812
0
L
Olorun
5,122
466
48
4
0
137,660
0
L
Neith
6,007
546
70
6
0
194,429
2
W
Loki
7,151
650
77
7
0
207,863
1
W
Neith
5,118
465
65
6
0
199,279
3
L
Camazotz
6,412
583
59
5
0
179,947
3
W
Hades
7,042
640
110
10
0
194,389
4
L
Bastet
4,794
436
41
4
0
204,173
1
W
Guan Yu
5,255
478
41
4
0
208,694
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role