Player Matchup

Ao Kuang
Ao Kuang
NoobioneKenotbe
Ao Kuang
Level 125
God Stats
1W - 4L
1,056 SR
Queue Stats
222W - 234L
1,464 Elo+
Solo
Horus
Horus
SidewaysPenguin
Horus
Level 89
God Stats
3W - 1L
1,513 SR
Queue Stats
150W - 148L
1,481 Elo+
Solo
Olorun
Olorun
Slimslam
Olorun
Level 124
God Stats
3W - 4L
1,464 SR
Queue Stats
133W - 128L
1,415 Elo+
Party 2
Chaac
Chaac
andaru69
Chaac
Level 93
God Stats
4W - 4L
1,233 SR
Queue Stats
18W - 10L
1,522 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
megadroch
Ah Muzen Cab
Level 97
God Stats
28W - 20L
1,584 SR
Queue Stats
461W - 437L
1,548 Elo+
Solo
Team Averages
Level 106
1,370 SR
1,486 Elo+

VS

Team Averages
Level 71
1,472 SR
1,441 Elo+
Heimdallr
Heimdallr
JTcreative
Heimdallr
Level 61
God Stats
46W - 46L
1,496 SR
Queue Stats
358W - 344L
1,428 Elo+
Party 1
Fafnir
Fafnir
Joyamy
Fafnir
Level 60
God Stats
12W - 12L
1,541 SR
Queue Stats
263W - 245L
1,485 Elo+
Solo
Arachne
Arachne
LightXabeia
Arachne
Level 62
God Stats
5W - 5L
1,504 SR
Queue Stats
338W - 345L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
OoByadigeoO
Sun Wukong
Level 105
God Stats
18W - 15L
1,476 SR
Queue Stats
446W - 445L
1,482 Elo+
Solo
Hades
Hades
alphadense
Hades
Level 65
God Stats
3W - 7L
1,344 SR
Queue Stats
417W - 423L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
4 / 5 / 14
11,676
467
5,915
19,477
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
4 / 4 / 15
13,192
528
9,084
18,569
17,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Slimslam
Olorun
16
5 / 6 / 8
11,707
468
13,007
19,987
7,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
andaru69
Chaac
19
4 / 3 / 13
12,930
517
19,227
25,246
33,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
megadroch
Ah Muzen Cab
20
10 / 6 / 8
14,807
592
22,618
21,106
9,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JTcreative
Heimdallr
18
3 / 7 / 8
11,493
460
11,089
18,076
6,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
Joyamy
Fafnir
17
2 / 6 / 19
12,156
486
16,256
22,100
26,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
LightXabeia
Arachne
15
3 / 9 / 9
10,001
400
8,802
18,848
6,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
OoByadigeoO
Sun Wukong
19
5 / 2 / 8
12,179
487
11,509
17,001
19,029
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
20
11 / 3 / 7
13,553
542
22,737
22,146
14,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
75
27
Kills
24
24
Deaths
27
58
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
JTcreative
Heimdallr
3
7
8
1
L
Fafnir
Joyamy
Fafnir
2
6
19
1.92
L
Arachne
LightXabeia
Arachne
3
9
9
0.83
W
Ao Kuang
4
5
14
2.2
L
Sun Wukong
OoByadigeoO
Sun Wukong
5
2
8
4.5
W
4
4
15
2.88
W
Olorun
Slimslam
Olorun
5
6
8
1.5
L
Hades
11
3
7
4.83
W
Chaac
andaru69
Chaac
4
3
13
3.5
W
Ah Muzen Cab
megadroch
Ah Muzen Cab
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,851
Damage
70,393
104,385
Taken
98,171
74,875
Mitigated
72,747
42,452
Healing
32,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
JTcreative
Heimdallr
11,089
4,874
0
3,654
18,076
6,488
1,599
1,548
16,468
0
63,825
L
Fafnir
Joyamy
Fafnir
16,256
4,740
486
8,151
22,100
26,113
34
5,180
16,650
37,484
0
L
Arachne
LightXabeia
Arachne
8,802
5,689
0
1,472
18,848
6,924
0
5,335
13,363
0
58,976
W
Ao Kuang
5,915
1,828
0
3,886
19,477
7,241
801
6,807
12,670
65,578
0
L
Sun Wukong
OoByadigeoO
Sun Wukong
11,509
1,395
748
3,463
17,001
19,029
1,534
2,886
13,455
0
68,550
W
9,084
3,039
2,759
4,884
18,569
17,024
97
8,814
9,755
0
24,390
W
Olorun
Slimslam
Olorun
13,007
6,542
2,174
9,554
19,987
7,217
3,530
11,512
8,475
64,810
0
L
Hades
22,737
2,658
907
13,321
22,146
14,193
877
4,320
17,756
103,802
0
W
Chaac
andaru69
Chaac
19,227
4,373
0
10,230
25,246
33,860
3,916
5,123
20,123
936
87,091
W
Ah Muzen Cab
megadroch
Ah Muzen Cab
22,618
10,487
0
8,965
21,106
9,533
2,845
6,737
14,369
0
128,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,312
Gold Earned
59,382
610
Minions Killed
581
0
Camps Cleared
0
2,331,922
Distance Traveled
2,265,728
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,493
460
126
5
0
424,039
3
L
Fafnir
12,156
486
36
1
0
471,837
5
L
Arachne
10,001
400
86
3
0
449,342
0
W
Ao Kuang
11,676
467
113
5
0
452,519
10
L
Sun Wukong
12,179
487
151
6
0
485,089
0
W
Horus
13,192
528
33
1
0
521,691
10
W
Olorun
11,707
468
106
4
0
427,933
0
L
Hades
13,553
542
182
7
0
435,421
6
W
Chaac
12,930
517
162
6
0
478,732
4
W
Ah Muzen Cab
14,807
592
196
8
0
451,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role