Player Matchup

Bellona
Bellona
Fearo 2656
Bellona
Level 4
God Stats
7W - 7L
1,500 SR
Queue Stats
9W - 8L
1,646 Elo+
Solo
Persephone
Persephone
IronCyclone12
Persephone
Level 27
God Stats
5W - 2L
1,725 SR
Queue Stats
278W - 306L
1,518 Elo+
Solo
Pele
Pele
Ren4_Supreme
Pele
Level 4
God Stats
3W - 1L
1,765 SR
Queue Stats
5W - 5L
1,413 Elo+
Solo
Sun Wukong
Sun Wukong
Ynw rs
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,652 Elo+
Party 2
Khepri
Khepri
tgi alex1356
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,325 Elo+
Party 2
Team Averages
Level 8
1,598 SR
1,511 Elo+

VS

Team Averages
Level 18
1,572 SR
1,493 Elo+
Nemesis
Nemesis
BahamutBlaze
Nemesis
Level 20
God Stats
2W - 3L
1,545 SR
Queue Stats
3W - 9L
1,245 Elo+
Solo
Skadi
Skadi
MunintheBlack
Skadi
Level 23
God Stats
51W - 54L
1,489 SR
Queue Stats
166W - 207L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Oblocka_Quaniss
Gilgamesh
Level 4
God Stats
6W - 0L
1,647 SR
Queue Stats
10W - 4L
1,685 Elo+
Party 1
Freya
Freya
XxCubanRaichuxX
Freya
Level 17
God Stats
20W - 13L
1,679 SR
Queue Stats
46W - 32L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
fercho0_sanchez
Kukulkan
Level 28
God Stats
28W - 35L
1,499 SR
Queue Stats
160W - 219L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fearo 2656
Bellona
14
2 / 15 / 3
9,392
939
11,058
23,738
15,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
IronCyclone12
Persephone
16
1 / 7 / 7
10,144
1,014
12,081
17,969
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 8 / 1
9,688
969
6,437
18,745
6,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Ynw rs
Sun Wukong
15
0 / 9 / 4
8,632
863
5,183
18,798
16,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
2 / 6 / 4
9,737
974
6,091
20,030
23,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

1

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BahamutBlaze
Nemesis
16
2 / 4 / 20
9,913
991
4,478
8,919
3,739
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
12 / 0 / 16
12,141
1,214
17,152
6,224
2,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Oblocka_Quaniss
Gilgamesh
17
11 / 2 / 15
11,827
1,183
22,998
15,612
10,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
13 / 1 / 20
12,429
1,243
17,168
9,762
4,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
18
6 / 1 / 27
12,084
1,208
24,610
9,423
3,927
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
142
8
Kills
44
45
Deaths
8
19
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BahamutBlaze
Nemesis
2
4
20
3
L
Bellona
Fearo 2656
Bellona
2
15
3
0.23
L
Persephone
IronCyclone12
Persephone
1
7
7
0.64
W
12
0
16
20
W
Gilgamesh
Oblocka_Quaniss
Gilgamesh
11
2
15
9.25
L
3
8
1
0.44
W
13
1
20
23
L
Sun Wukong
Ynw rs
Sun Wukong
0
9
4
0.22
W
Kukulkan
6
1
27
19.5
L
Khepri
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,850
Damage
86,406
99,280
Taken
49,940
69,214
Mitigated
24,622
2,837
Healing
11,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BahamutBlaze
Nemesis
4,478
1,231
0
1,253
8,919
3,739
0
2,251
5,048
0
12,417
L
Bellona
Fearo 2656
Bellona
11,058
3,030
0
1,032
23,738
15,175
0
13,356
10,382
464
20,114
L
Persephone
IronCyclone12
Persephone
12,081
1,839
0
874
17,969
6,460
0
9,531
8,431
20,755
0
W
17,152
8,800
0
1,478
6,224
2,774
0
1,977
4,193
0
37,814
W
Gilgamesh
Oblocka_Quaniss
Gilgamesh
22,998
11,275
0
2,759
15,612
10,141
0
5,361
10,087
0
47,346
L
6,437
1,542
0
62
18,745
6,954
0
6,874
11,871
0
31,288
W
17,168
6,021
0
4,473
9,762
4,041
0
3,236
6,418
24,944
0
L
Sun Wukong
Ynw rs
Sun Wukong
5,183
2,030
0
280
18,798
16,652
0
6,292
12,506
0
16,004
W
Kukulkan
24,610
2,833
852
1,065
9,423
3,927
0
5,073
4,130
48,160
0
L
Khepri
6,091
520
0
589
20,030
23,973
0
5,721
14,309
18,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,593
Gold Earned
58,394
149
Minions Killed
186
2
Camps Cleared
14
851,306
Distance Traveled
950,706
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,913
991
15
2
3
167,978
0
L
Bellona
9,392
939
28
3
0
130,539
0
L
Persephone
10,144
1,014
22
2
1
176,355
1
W
Skadi
12,141
1,214
43
4
2
209,560
0
W
Gilgamesh
11,827
1,183
51
5
5
175,161
0
L
Pele
9,688
969
43
4
1
193,314
0
W
Freya
12,429
1,243
11
1
3
195,481
1
L
Sun Wukong
8,632
863
16
2
0
174,077
0
W
Kukulkan
12,084
1,208
66
7
1
202,526
0
L
Khepri
9,737
974
40
4
0
177,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role